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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_VERSION_INFO_H_ | 5 #ifndef UI_GL_GL_VERSION_INFO_H_ |
| 6 #define UI_GL_GL_VERSION_INFO_H_ | 6 #define UI_GL_GL_VERSION_INFO_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "ui/gl/gl_export.h" | 10 #include "ui/gl/gl_export.h" |
| 11 | 11 |
| 12 namespace gfx { | 12 namespace gfx { |
| 13 | 13 |
| 14 struct GL_EXPORT GLVersionInfo { | 14 struct GL_EXPORT GLVersionInfo { |
| 15 GLVersionInfo(const char* version_str, const char* renderer_str); | 15 GLVersionInfo(const char* version_str, const char* renderer_str); |
| 16 | 16 |
| 17 bool IsAtLeastGL(unsigned major, unsigned minor) const { | 17 // New flags, such as is_gl4_4 could be introduced as needed. |
| 18 return !is_es && (major_version > major || | 18 // For now, this level of granularity is enough. |
| 19 (major_version == major && minor_version >= minor)); | 19 bool is_es; |
| 20 } | 20 bool is_es1; |
| 21 bool is_es2; |
| 22 bool is_es3; |
| 21 | 23 |
| 22 bool IsAtLeastGLES(unsigned major, unsigned minor) const { | 24 bool is_gl1; |
| 23 return is_es && (major_version > major || | 25 bool is_gl2; |
| 24 (major_version == major && minor_version >= minor)); | 26 bool is_gl3; |
| 25 } | 27 bool is_gl4; |
| 26 | 28 |
| 27 bool is_es; | |
| 28 bool is_angle; | 29 bool is_angle; |
| 29 unsigned major_version; | |
| 30 unsigned minor_version; | |
| 31 bool is_es3; | |
| 32 | 30 |
| 33 private: | 31 private: |
| 34 DISALLOW_COPY_AND_ASSIGN(GLVersionInfo); | 32 DISALLOW_COPY_AND_ASSIGN(GLVersionInfo); |
| 35 }; | 33 }; |
| 36 | 34 |
| 37 } // namespace gfx | 35 } // namespace gfx |
| 38 | 36 |
| 39 #endif // UI_GL_GL_VERSION_INFO_H_ | 37 #endif // UI_GL_GL_VERSION_INFO_H_ |
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