DescriptionAdd workaround to ignore EGL sync errors on qc
On android versions before 5.0, EGL sync objects are
incorrectly destroyed when the associated EGL context is
destroyed. The EGL sync objects error handling is tight to
prevent driver regressions from known issues. This combined
with this triggers DCHECk failures and crashes.
So add another workaround to ignore errors from EGL sync
object calls.
BUG=453857
Committed: https://crrev.com/0599e81b61d2ab266a68dcce9d2b3c27e275f879
Cr-Commit-Position: refs/heads/master@{#314678}
Patch Set 1 #
Total comments: 2
Patch Set 2 : rebase and bump version #Patch Set 3 : OS_MACOSX #
Messages
Total messages: 14 (5 generated)
|