Index: Source/platform/graphics/paint/DisplayItemList.cpp |
diff --git a/Source/platform/graphics/paint/DisplayItemList.cpp b/Source/platform/graphics/paint/DisplayItemList.cpp |
index 654b7f0f91cdd8b22e890f7a4ffc863255fe0217..27cce029205a86745b28db4c0de50ca04460d409 100644 |
--- a/Source/platform/graphics/paint/DisplayItemList.cpp |
+++ b/Source/platform/graphics/paint/DisplayItemList.cpp |
@@ -15,7 +15,7 @@ |
namespace blink { |
-const PaintList& DisplayItemList::paintList() |
+const PaintList& DisplayItemList::paintList() const |
{ |
ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled()); |
ASSERT(m_newPaints.isEmpty()); |
@@ -25,12 +25,33 @@ const PaintList& DisplayItemList::paintList() |
void DisplayItemList::add(WTF::PassOwnPtr<DisplayItem> displayItem) |
{ |
ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled()); |
+ if (displayItem->isEnd()) { |
+ ASSERT(!m_newPaints.isEmpty()); |
+ if (m_newPaints.last()->isBegin()) { |
+ ASSERT(displayItem->isEndAndPairedWith(*m_newPaints.last())); |
+ // Remove empty pairs. |
chrishtr
2015/02/03 00:39:00
Why bother to clean these out?
Xianzhu
2015/02/03 01:57:12
Without this, most of the display items in a paint
|
+#if ENABLE(ASSERT) |
+ m_newPaintIds.remove(m_newPaints.last()->id()); |
+#endif |
+ m_newPaints.removeLast(); |
+ return; |
+ } |
+ } |
+#if ENABLE(ASSERT) |
+ if (RuntimeEnabledFeatures::slimmingPaintDisplayItemCacheEnabled()) { |
+ ASSERT(!m_newPaintIds.contains(displayItem->id())); |
+ if (displayItem->isDrawing() || displayItem->isBeginSubtree()) |
+ m_newPaintIds.add(displayItem->id()); |
+ } |
+#endif |
m_newPaints.append(displayItem); |
} |
void DisplayItemList::invalidate(DisplayItemClient client) |
{ |
ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled()); |
+ // Can only be called during layout/paintInvalidation, not during painting. |
+ ASSERT(m_newPaints.isEmpty()); |
m_cachedClients.remove(client); |
} |
@@ -48,36 +69,56 @@ bool DisplayItemList::clientCacheIsValid(DisplayItemClient client) const |
return RuntimeEnabledFeatures::slimmingPaintDisplayItemCacheEnabled() && m_cachedClients.contains(client); |
} |
-PaintList::iterator DisplayItemList::findNextMatchingCachedItem(PaintList::iterator begin, const DisplayItem& displayItem) |
+size_t DisplayItemList::findMatchingCachedItem(const DisplayItem& displayItem) |
{ |
- PaintList::iterator end = m_paintList.end(); |
+ ASSERT(displayItem.isCached()); |
+ ASSERT(clientCacheIsValid(displayItem.client())); |
- if (!clientCacheIsValid(displayItem.client())) |
- return end; |
+ DisplayItem::Id drawingDisplayItemId(displayItem.client(), DisplayItem::cachedTypeToDrawingType(displayItem.type())); |
+ DisplayItemIndexMap::const_iterator it = m_displayItemIndexMap.find(drawingDisplayItemId); |
+ return it == m_displayItemIndexMap.end() ? kNotFound : it->value; |
+} |
- for (PaintList::iterator it = begin; it != end; ++it) { |
- DisplayItem& existing = **it; |
- if (existing.isDrawing() |
- && existing.client() == displayItem.client() |
- && existing.type() == DisplayItem::cachedTypeToDrawingType(displayItem.type())) |
- return it; |
- } |
+void DisplayItemList::appendDisplayItem(PassOwnPtr<DisplayItem> displayItem, PaintList& list, DisplayItemClientSet& cachedClients, DisplayItemIndexMap& displayItemIndexMap) |
+{ |
+ const DisplayItem::Id& id = displayItem->id(); |
+ list.append(displayItem); |
+ cachedClients.add(id.client); |
- ASSERT_NOT_REACHED(); |
- return end; |
+ // For now we only need to map Drawing and BeginSubtree display items. |
+ if (!list.last()->isDrawing() && !list.last()->isBeginSubtree()) |
+ return; |
+ ASSERT(!displayItemIndexMap.contains(id)); |
+ displayItemIndexMap.add(id, list.size() - 1); |
} |
-static void appendDisplayItem(PaintList& list, HashSet<DisplayItemClient>& clients, WTF::PassOwnPtr<DisplayItem> displayItem) |
+void DisplayItemList::copyCachedSubtree(const DisplayItem& displayItem, PaintList& list, DisplayItemClientSet& cachedClients, DisplayItemIndexMap& displayItemIndexMap) |
{ |
- clients.add(displayItem->client()); |
- list.append(displayItem); |
+ ASSERT(displayItem.isSubtreeCached()); |
+ ASSERT(clientCacheIsValid(displayItem.client())); |
+ |
+ DisplayItem::Id beginSubtreeDisplayItemId(displayItem.client(), DisplayItem::subtreeCachedTypeToBeginSubtreeType(displayItem.type())); |
+ DisplayItemIndexMap::const_iterator it = m_displayItemIndexMap.find(beginSubtreeDisplayItemId); |
+ if (it == m_displayItemIndexMap.end()) |
+ return; |
chrishtr
2015/02/03 00:39:00
Don't you want to insert the CachedSubtreeDisplayI
Xianzhu
2015/02/03 01:57:12
No. This is a valid case that the subtree previous
|
+ |
+ DisplayItem::Id endSubtreeId(displayItem.client(), DisplayItem::subtreeCachedTypeToEndSubtreeType(displayItem.type())); |
+ for (size_t i = it->value; ; ++i) { |
+ if (clientCacheIsValid(m_paintList[i]->client())) |
+ appendDisplayItem(m_paintList[i].release(), list, cachedClients, displayItemIndexMap); |
+ if (list.last()->id() == endSubtreeId) |
+ break; |
+ } |
chrishtr
2015/02/03 00:39:00
Add an assert that it found the endSubtreeId. Bett
Xianzhu
2015/02/03 01:57:12
Looping between first/last looks clearer. Done.
I
|
} |
// Update the existing paintList by removing invalidated entries, updating |
// repainted ones, and appending new items. |
// |
-// The algorithm is O(|existing paint list| + |newly painted list|): by using |
-// the ordering implied by the existing paint list, extra treewalks are avoided. |
+// The algorithm is O(|existing paint list| + |newly painted list|): |
+// - For CachedDisplayItem, copy the corresponding cached DrawingDisplayItem; |
+// - For SubtreeCachedDisplayItem, copy the cached display items from the |
+// corresponding BeginSubtreeDisplayItem and EndSubtreeDisplayItem; |
+// - Otherwise, copy the new display item. |
void DisplayItemList::updatePaintList() |
{ |
if (!RuntimeEnabledFeatures::slimmingPaintDisplayItemCacheEnabled()) { |
@@ -88,44 +129,36 @@ void DisplayItemList::updatePaintList() |
} |
PaintList updatedList; |
+ DisplayItemIndexMap newDisplayItemIndexMap; |
HashSet<DisplayItemClient> newCachedClients; |
- PaintList::iterator paintListIt = m_paintList.begin(); |
- PaintList::iterator paintListEnd = m_paintList.end(); |
- |
for (OwnPtr<DisplayItem>& newDisplayItem : m_newPaints) { |
- PaintList::iterator cachedItemIt = findNextMatchingCachedItem(paintListIt, *newDisplayItem); |
- if (cachedItemIt != paintListEnd) { |
- // Copy all of the existing items over until we hit the matching cached item. |
- for (; paintListIt != cachedItemIt; ++paintListIt) { |
- if (clientCacheIsValid((*paintListIt)->client())) |
- appendDisplayItem(updatedList, newCachedClients, paintListIt->release()); |
- } |
+ if (newDisplayItem->isSubtreeCached()) { |
chrishtr
2015/02/03 00:39:00
Subtree cached can be thought of as a type of cach
Xianzhu
2015/02/03 01:57:12
There seems little code to share by SubtreeCached
|
+ copyCachedSubtree(*newDisplayItem, updatedList, newCachedClients, newDisplayItemIndexMap); |
+ continue; |
+ } |
+ |
+ if (newDisplayItem->isCached()) { |
+ size_t index = findMatchingCachedItem(*newDisplayItem); |
+ if (index == kNotFound) |
+ continue; |
// Use the cached item for the new display item. |
- appendDisplayItem(updatedList, newCachedClients, cachedItemIt->release()); |
- ++paintListIt; |
- } else { |
- // If the new display item is a cached placeholder, we should have found |
- // the cached display item. |
- ASSERT(!newDisplayItem->isCached()); |
- |
- // Copy over the new item. |
- appendDisplayItem(updatedList, newCachedClients, newDisplayItem.release()); |
+ newDisplayItem = m_paintList[index].release(); |
} |
- } |
- |
- // Copy over any remaining items that are validly cached. |
- for (; paintListIt != paintListEnd; ++paintListIt) { |
- if (clientCacheIsValid((*paintListIt)->client())) |
- appendDisplayItem(updatedList, newCachedClients, paintListIt->release()); |
+ appendDisplayItem(newDisplayItem.release(), updatedList, newCachedClients, newDisplayItemIndexMap); |
} |
m_newPaints.clear(); |
m_paintList.clear(); |
m_paintList.swap(updatedList); |
+ m_displayItemIndexMap.clear(); |
+ m_displayItemIndexMap.swap(newDisplayItemIndexMap); |
m_cachedClients.clear(); |
m_cachedClients.swap(newCachedClients); |
+#if ENABLE(ASSERT) |
+ m_newPaintIds.clear(); |
+#endif |
} |
#ifndef NDEBUG |
@@ -133,12 +166,15 @@ void DisplayItemList::updatePaintList() |
WTF::String DisplayItemList::paintListAsDebugString(const PaintList& list) const |
{ |
StringBuilder stringBuilder; |
- bool isFirst = true; |
- for (auto& displayItem : list) { |
- if (!isFirst) |
+ for (size_t i = 0; i < list.size(); ++i) { |
+ const OwnPtr<DisplayItem>& displayItem = list[i]; |
+ if (i) |
stringBuilder.append(",\n"); |
- isFirst = false; |
- stringBuilder.append('{'); |
+ if (!displayItem) { |
+ stringBuilder.append("null"); |
+ continue; |
+ } |
+ stringBuilder.append(String::format("{index: %d, ", (int)i)); |
displayItem->dumpPropertiesAsDebugString(stringBuilder); |
stringBuilder.append(", cacheIsValid: "); |
stringBuilder.append(clientCacheIsValid(displayItem->client()) ? "true" : "false"); |
@@ -153,7 +189,7 @@ void DisplayItemList::showDebugData() const |
fprintf(stderr, "new paints: [%s]\n", paintListAsDebugString(m_newPaints).utf8().data()); |
} |
-#endif |
+#endif // ifndef NDEBUG |
void DisplayItemList::replay(GraphicsContext* context) |
{ |