Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef SubtreeInfoRecorder_h | |
| 6 #define SubtreeInfoRecorder_h | |
| 7 | |
| 8 #include "core/rendering/PaintPhase.h" | |
| 9 #include "wtf/PassOwnPtr.h" | |
| 10 | |
| 11 namespace blink { | |
| 12 | |
| 13 class DisplayItem; | |
| 14 class DisplayItemList; | |
| 15 class GraphicsContext; | |
| 16 class RenderObject; | |
| 17 | |
| 18 // Records subtree information during painting. The recorder's life span covers | |
| 19 // all painting operations executed during the root of the subtree's paint metho d | |
| 20 // for the paint phase. | |
| 21 class SubtreeInfoRecorder { | |
|
pdr.
2015/02/05 03:35:57
(Optional) bikeshed: SubtreeRecorder?
Xianzhu
2015/02/05 17:57:02
SubtreeRecorder looks better. Done.
| |
| 22 public: | |
| 23 SubtreeInfoRecorder(GraphicsContext*, const RenderObject& root, PaintPhase); | |
| 24 | |
| 25 ~SubtreeInfoRecorder(); | |
| 26 | |
| 27 // This method should be called before we actually paint the subtree, then w e'll | |
| 28 // issue a pair of BeginSubtree/EndSubtree display items to enclose all disp lay | |
| 29 // items when we paint the subtree. | |
| 30 // Omit this call if we skip painting of the whole subtree (when e.g. the su btree | |
| 31 // is out of the viewport, or the whole subtree is not invalidated), then we 'll | |
| 32 // issue a SubtreeCached display item. | |
| 33 void begin(); | |
| 34 | |
| 35 private: | |
| 36 void addDisplayItem(PassOwnPtr<DisplayItem>); | |
| 37 | |
| 38 DisplayItemList* m_displayItemList; | |
| 39 const RenderObject& m_subtreeRoot; | |
| 40 const PaintPhase m_paintPhase; | |
| 41 bool m_begun; | |
| 42 }; | |
| 43 | |
| 44 } // namespace blink | |
| 45 | |
| 46 #endif // SubtreeInfoRecorder_h | |
| OLD | NEW |