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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/ozone/evdev/touch_event_converter_evdev.h" | 5 #include "ui/events/ozone/evdev/touch_event_converter_evdev.h" |
6 | 6 |
7 #include <errno.h> | 7 #include <errno.h> |
8 #include <fcntl.h> | 8 #include <fcntl.h> |
9 #include <linux/input.h> | 9 #include <linux/input.h> |
10 #include <poll.h> | 10 #include <poll.h> |
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53 if (!base::StringToInt(parts[3], &cal->bezel_bottom)) | 53 if (!base::StringToInt(parts[3], &cal->bezel_bottom)) |
54 DLOG(ERROR) << "Incorrect bottom border calibration value passed."; | 54 DLOG(ERROR) << "Incorrect bottom border calibration value passed."; |
55 } | 55 } |
56 } | 56 } |
57 | 57 |
58 } // namespace | 58 } // namespace |
59 | 59 |
60 namespace ui { | 60 namespace ui { |
61 | 61 |
62 TouchEventConverterEvdev::InProgressEvents::InProgressEvents() | 62 TouchEventConverterEvdev::InProgressEvents::InProgressEvents() |
63 : x_(0), | 63 : altered_(false), |
| 64 x_(0), |
64 y_(0), | 65 y_(0), |
65 id_(-1), | 66 id_(-1), |
66 finger_(-1), | 67 finger_(-1), |
67 type_(ET_UNKNOWN), | 68 type_(ET_UNKNOWN), |
68 radius_x_(0), | 69 radius_x_(0), |
69 radius_y_(0), | 70 radius_y_(0), |
70 pressure_(0) { | 71 pressure_(0) { |
71 } | 72 } |
72 | 73 |
73 TouchEventConverterEvdev::TouchEventConverterEvdev( | 74 TouchEventConverterEvdev::TouchEventConverterEvdev( |
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106 y_num_tuxels_ -= cal.bezel_top + cal.bezel_bottom; | 107 y_num_tuxels_ -= cal.bezel_top + cal.bezel_bottom; |
107 | 108 |
108 VLOG(1) << "applying touch calibration: " | 109 VLOG(1) << "applying touch calibration: " |
109 << base::StringPrintf("[%d, %d, %d, %d]", cal.bezel_left, | 110 << base::StringPrintf("[%d, %d, %d, %d]", cal.bezel_left, |
110 cal.bezel_right, cal.bezel_top, | 111 cal.bezel_right, cal.bezel_top, |
111 cal.bezel_bottom); | 112 cal.bezel_bottom); |
112 } | 113 } |
113 | 114 |
114 native_size_ = gfx::Size(x_num_tuxels_, y_num_tuxels_); | 115 native_size_ = gfx::Size(x_num_tuxels_, y_num_tuxels_); |
115 | 116 |
116 for (int i = 0; | 117 events_.resize( |
117 i < std::min<int>(info.GetAbsMaximum(ABS_MT_SLOT) + 1, MAX_FINGERS); | 118 std::min<int>(info.GetAbsMaximum(ABS_MT_SLOT) + 1, MAX_FINGERS)); |
118 ++i) { | 119 for (size_t i = 0; i < events_.size(); ++i) { |
119 events_[i].finger_ = info.GetSlotValue(ABS_MT_TRACKING_ID, i); | 120 events_[i].finger_ = info.GetSlotValue(ABS_MT_TRACKING_ID, i); |
120 events_[i].type_ = | 121 events_[i].type_ = |
121 events_[i].finger_ < 0 ? ET_TOUCH_RELEASED : ET_TOUCH_PRESSED; | 122 events_[i].finger_ < 0 ? ET_TOUCH_RELEASED : ET_TOUCH_PRESSED; |
122 events_[i].x_ = info.GetSlotValue(ABS_MT_POSITION_X, i); | 123 events_[i].x_ = info.GetSlotValue(ABS_MT_POSITION_X, i); |
123 events_[i].y_ = info.GetSlotValue(ABS_MT_POSITION_Y, i); | 124 events_[i].y_ = info.GetSlotValue(ABS_MT_POSITION_Y, i); |
124 events_[i].radius_x_ = info.GetSlotValue(ABS_MT_TOUCH_MAJOR, i); | 125 events_[i].radius_x_ = info.GetSlotValue(ABS_MT_TOUCH_MAJOR, i); |
125 events_[i].radius_y_ = info.GetSlotValue(ABS_MT_TOUCH_MINOR, i); | 126 events_[i].radius_y_ = info.GetSlotValue(ABS_MT_TOUCH_MINOR, i); |
126 events_[i].pressure_ = info.GetSlotValue(ABS_MT_PRESSURE, i); | 127 events_[i].pressure_ = info.GetSlotValue(ABS_MT_PRESSURE, i); |
127 } | 128 } |
128 } | 129 } |
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163 ProcessInputEvent(inputs[i]); | 164 ProcessInputEvent(inputs[i]); |
164 } | 165 } |
165 } | 166 } |
166 | 167 |
167 void TouchEventConverterEvdev::ProcessInputEvent(const input_event& input) { | 168 void TouchEventConverterEvdev::ProcessInputEvent(const input_event& input) { |
168 if (input.type == EV_SYN) { | 169 if (input.type == EV_SYN) { |
169 ProcessSyn(input); | 170 ProcessSyn(input); |
170 } else if(syn_dropped_) { | 171 } else if(syn_dropped_) { |
171 // Do nothing. This branch indicates we have lost sync with the driver. | 172 // Do nothing. This branch indicates we have lost sync with the driver. |
172 } else if (input.type == EV_ABS) { | 173 } else if (input.type == EV_ABS) { |
173 if (current_slot_ >= MAX_FINGERS) { | 174 if (events_.size() <= current_slot_) { |
174 LOG(ERROR) << "too many touch events: " << current_slot_; | 175 LOG(ERROR) << "current_slot_ (" << current_slot_ |
175 return; | 176 << ") >= events_.size() (" << events_.size() << ")"; |
| 177 } else { |
| 178 ProcessAbs(input); |
176 } | 179 } |
177 ProcessAbs(input); | |
178 } else if (input.type == EV_KEY) { | 180 } else if (input.type == EV_KEY) { |
179 switch (input.code) { | 181 switch (input.code) { |
180 case BTN_TOUCH: | 182 case BTN_TOUCH: |
181 break; | 183 break; |
182 default: | 184 default: |
183 NOTIMPLEMENTED() << "invalid code for EV_KEY: " << input.code; | 185 NOTIMPLEMENTED() << "invalid code for EV_KEY: " << input.code; |
184 } | 186 } |
185 } else { | 187 } else { |
186 NOTIMPLEMENTED() << "invalid type: " << input.type; | 188 NOTIMPLEMENTED() << "invalid type: " << input.type; |
187 } | 189 } |
188 } | 190 } |
189 | 191 |
190 void TouchEventConverterEvdev::ProcessAbs(const input_event& input) { | 192 void TouchEventConverterEvdev::ProcessAbs(const input_event& input) { |
191 switch (input.code) { | 193 switch (input.code) { |
192 case ABS_MT_TOUCH_MAJOR: | 194 case ABS_MT_TOUCH_MAJOR: |
193 altered_slots_.set(current_slot_); | |
194 // TODO(spang): If we have all of major, minor, and orientation, | 195 // TODO(spang): If we have all of major, minor, and orientation, |
195 // we can scale the ellipse correctly. However on the Pixel we get | 196 // we can scale the ellipse correctly. However on the Pixel we get |
196 // neither minor nor orientation, so this is all we can do. | 197 // neither minor nor orientation, so this is all we can do. |
197 events_[current_slot_].radius_x_ = input.value / 2.0f; | 198 events_[current_slot_].radius_x_ = input.value / 2.0f; |
198 break; | 199 break; |
199 case ABS_MT_TOUCH_MINOR: | 200 case ABS_MT_TOUCH_MINOR: |
200 altered_slots_.set(current_slot_); | |
201 events_[current_slot_].radius_y_ = input.value / 2.0f; | 201 events_[current_slot_].radius_y_ = input.value / 2.0f; |
202 break; | 202 break; |
203 case ABS_MT_POSITION_X: | 203 case ABS_MT_POSITION_X: |
204 altered_slots_.set(current_slot_); | |
205 events_[current_slot_].x_ = input.value; | 204 events_[current_slot_].x_ = input.value; |
206 break; | 205 break; |
207 case ABS_MT_POSITION_Y: | 206 case ABS_MT_POSITION_Y: |
208 altered_slots_.set(current_slot_); | |
209 events_[current_slot_].y_ = input.value; | 207 events_[current_slot_].y_ = input.value; |
210 break; | 208 break; |
211 case ABS_MT_TRACKING_ID: | 209 case ABS_MT_TRACKING_ID: |
212 altered_slots_.set(current_slot_); | |
213 if (input.value < 0) { | 210 if (input.value < 0) { |
214 events_[current_slot_].type_ = ET_TOUCH_RELEASED; | 211 events_[current_slot_].type_ = ET_TOUCH_RELEASED; |
215 } else { | 212 } else { |
216 events_[current_slot_].finger_ = input.value; | 213 events_[current_slot_].finger_ = input.value; |
217 events_[current_slot_].type_ = ET_TOUCH_PRESSED; | 214 events_[current_slot_].type_ = ET_TOUCH_PRESSED; |
218 } | 215 } |
219 break; | 216 break; |
220 case ABS_MT_PRESSURE: | 217 case ABS_MT_PRESSURE: |
221 altered_slots_.set(current_slot_); | |
222 events_[current_slot_].pressure_ = input.value - pressure_min_; | 218 events_[current_slot_].pressure_ = input.value - pressure_min_; |
223 events_[current_slot_].pressure_ /= pressure_max_ - pressure_min_; | 219 events_[current_slot_].pressure_ /= pressure_max_ - pressure_min_; |
224 break; | 220 break; |
225 case ABS_MT_SLOT: | 221 case ABS_MT_SLOT: |
226 if (input.value >= MAX_FINGERS) { | 222 if (input.value >= 0 && |
227 LOG(ERROR) << "multi-touch slot " << input.value | 223 static_cast<size_t>(input.value) < events_.size()) { |
228 << " exceeds MAX_FINGERS"; | 224 current_slot_ = input.value; |
229 break; | 225 } else { |
| 226 LOG(ERROR) << "invalid touch event index: " << input.value; |
| 227 return; |
230 } | 228 } |
231 current_slot_ = input.value; | |
232 altered_slots_.set(current_slot_); | |
233 break; | 229 break; |
234 default: | 230 default: |
235 DVLOG(5) << "unhandled code for EV_ABS: " << input.code; | 231 DVLOG(5) << "unhandled code for EV_ABS: " << input.code; |
| 232 return; |
236 } | 233 } |
| 234 events_[current_slot_].altered_ = true; |
237 } | 235 } |
238 | 236 |
239 void TouchEventConverterEvdev::ProcessSyn(const input_event& input) { | 237 void TouchEventConverterEvdev::ProcessSyn(const input_event& input) { |
240 switch (input.code) { | 238 switch (input.code) { |
241 case SYN_REPORT: | 239 case SYN_REPORT: |
242 if (syn_dropped_) { | 240 if (syn_dropped_) { |
243 // Have to re-initialize. | 241 // Have to re-initialize. |
244 if (Reinitialize()) { | 242 if (Reinitialize()) { |
245 syn_dropped_ = false; | 243 syn_dropped_ = false; |
246 altered_slots_.reset(); | 244 for(InProgressEvents& event: events_) |
| 245 event.altered_ = false; |
247 } else { | 246 } else { |
248 LOG(ERROR) << "failed to re-initialize device info"; | 247 LOG(ERROR) << "failed to re-initialize device info"; |
249 } | 248 } |
250 } else { | 249 } else { |
251 ReportEvents(base::TimeDelta::FromMicroseconds( | 250 ReportEvents(base::TimeDelta::FromMicroseconds( |
252 input.time.tv_sec * 1000000 + input.time.tv_usec)); | 251 input.time.tv_sec * 1000000 + input.time.tv_usec)); |
253 } | 252 } |
254 if (is_type_a_) | 253 if (is_type_a_) |
255 current_slot_ = 0; | 254 current_slot_ = 0; |
256 break; | 255 break; |
257 case SYN_MT_REPORT: | 256 case SYN_MT_REPORT: |
258 // For type A devices, we just get a stream of all current contacts, | 257 // For type A devices, we just get a stream of all current contacts, |
259 // in some arbitrary order. | 258 // in some arbitrary order. |
260 events_[current_slot_++].type_ = ET_TOUCH_PRESSED; | 259 events_[current_slot_].type_ = ET_TOUCH_PRESSED; |
| 260 if (events_.size() - 1 > current_slot_) |
| 261 current_slot_++; |
261 is_type_a_ = true; | 262 is_type_a_ = true; |
262 break; | 263 break; |
263 case SYN_DROPPED: | 264 case SYN_DROPPED: |
264 // Some buffer has overrun. We ignore all events up to and | 265 // Some buffer has overrun. We ignore all events up to and |
265 // including the next SYN_REPORT. | 266 // including the next SYN_REPORT. |
266 syn_dropped_ = true; | 267 syn_dropped_ = true; |
267 break; | 268 break; |
268 default: | 269 default: |
269 NOTIMPLEMENTED() << "invalid code for EV_SYN: " << input.code; | 270 NOTIMPLEMENTED() << "invalid code for EV_SYN: " << input.code; |
270 } | 271 } |
271 } | 272 } |
272 | 273 |
273 void TouchEventConverterEvdev::ReportEvent(int touch_id, | 274 void TouchEventConverterEvdev::ReportEvent(int touch_id, |
274 const InProgressEvents& event, | 275 const InProgressEvents& event, |
275 const base::TimeDelta& timestamp) { | 276 const base::TimeDelta& timestamp) { |
276 dispatcher_->DispatchTouchEvent(TouchEventParams( | 277 dispatcher_->DispatchTouchEvent(TouchEventParams( |
277 id_, touch_id, event.type_, gfx::PointF(event.x_, event.y_), | 278 id_, touch_id, event.type_, gfx::PointF(event.x_, event.y_), |
278 gfx::Vector2dF(event.radius_x_, event.radius_y_), event.pressure_, | 279 gfx::Vector2dF(event.radius_x_, event.radius_y_), event.pressure_, |
279 timestamp)); | 280 timestamp)); |
280 } | 281 } |
281 | 282 |
282 void TouchEventConverterEvdev::ReportEvents(base::TimeDelta delta) { | 283 void TouchEventConverterEvdev::ReportEvents(base::TimeDelta delta) { |
283 for (int i = 0; i < MAX_FINGERS; i++) { | 284 for (size_t i = 0; i < events_.size(); i++) { |
284 if (altered_slots_[i]) { | 285 if (events_[i].altered_) { |
285 ReportEvent(i, events_[i], delta); | 286 ReportEvent(i, events_[i], delta); |
286 | 287 |
287 // Subsequent events for this finger will be touch-move until it | 288 // Subsequent events for this finger will be touch-move until it |
288 // is released. | 289 // is released. |
289 events_[i].type_ = ET_TOUCH_MOVED; | 290 events_[i].type_ = ET_TOUCH_MOVED; |
| 291 events_[i].altered_ = false; |
290 } | 292 } |
291 } | 293 } |
292 altered_slots_.reset(); | |
293 } | 294 } |
294 | 295 |
295 } // namespace ui | 296 } // namespace ui |
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