| Index: src/core/SkEdgeBuilder.h
|
| diff --git a/src/core/SkEdgeBuilder.h b/src/core/SkEdgeBuilder.h
|
| index f9e5976e17f6cbb6b0f09cad9ad77eb487ef29f5..625465b8a6b28357ede6e6524d7a52ca14c5291e 100644
|
| --- a/src/core/SkEdgeBuilder.h
|
| +++ b/src/core/SkEdgeBuilder.h
|
| @@ -22,7 +22,7 @@ public:
|
|
|
| // returns the number of built edges. The array of those edge pointers
|
| // is returned from edgeList().
|
| - int build(const SkPath& path, const SkIRect* clip, int shiftUp);
|
| + int build(const SkPath& path, const SkIRect* clip, int shiftUp, bool clipToTheRight);
|
|
|
| SkEdge** edgeList() { return fEdgeList; }
|
|
|
| @@ -36,9 +36,9 @@ private:
|
| * empty, as we will have preallocated room for the pointers in fAlloc's
|
| * block, and fEdgeList will point into that.
|
| */
|
| - SkEdge** fEdgeList;
|
| + SkEdge** fEdgeList;
|
|
|
| - int fShiftUp;
|
| + int fShiftUp;
|
|
|
| public:
|
| void addLine(const SkPoint pts[]);
|
| @@ -46,7 +46,7 @@ public:
|
| void addCubic(const SkPoint pts[]);
|
| void addClipper(SkEdgeClipper*);
|
|
|
| - int buildPoly(const SkPath& path, const SkIRect* clip, int shiftUp);
|
| + int buildPoly(const SkPath& path, const SkIRect* clip, int shiftUp, bool clipToTheRight);
|
| };
|
|
|
| #endif
|
|
|