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Issue 891473005: Add WeakKeyMap to v8.h (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Renamed WeakKeyMap to NativeWeakMap as suggested in review comments Created 5 years, 10 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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35 35
36 using namespace v8::internal; 36 using namespace v8::internal;
37 37
38 38
39 static Isolate* GetIsolateFrom(LocalContext* context) { 39 static Isolate* GetIsolateFrom(LocalContext* context) {
40 return reinterpret_cast<Isolate*>((*context)->GetIsolate()); 40 return reinterpret_cast<Isolate*>((*context)->GetIsolate());
41 } 41 }
42 42
43 43
44 static Handle<JSWeakMap> AllocateJSWeakMap(Isolate* isolate) { 44 static Handle<JSWeakMap> AllocateJSWeakMap(Isolate* isolate) {
45 Factory* factory = isolate->factory(); 45 Handle<JSWeakMap> weakmap = isolate->factory()->NewJSWeakMap();
46 Handle<Map> map = factory->NewMap(JS_WEAK_MAP_TYPE, JSWeakMap::kSize);
47 Handle<JSObject> weakmap_obj = factory->NewJSObjectFromMap(map);
48 Handle<JSWeakMap> weakmap(JSWeakMap::cast(*weakmap_obj));
49 // Do not leak handles for the hash table, it would make entries strong. 46 // Do not leak handles for the hash table, it would make entries strong.
50 { 47 {
51 HandleScope scope(isolate); 48 HandleScope scope(isolate);
52 Handle<ObjectHashTable> table = ObjectHashTable::New(isolate, 1); 49 Handle<ObjectHashTable> table = ObjectHashTable::New(isolate, 1);
53 weakmap->set_table(*table); 50 weakmap->set_table(*table);
54 } 51 }
55 return weakmap; 52 return weakmap;
56 } 53 }
57 54
58 static void PutIntoWeakMap(Handle<JSWeakMap> weakmap, 55 static void PutIntoWeakMap(Handle<JSWeakMap> weakmap,
59 Handle<JSObject> key, 56 Handle<JSObject> key,
60 Handle<Object> value) { 57 Handle<Object> value) {
61 Handle<ObjectHashTable> table = ObjectHashTable::Put( 58 Runtime::WeakCollectionSet(weakmap, key, value);
62 Handle<ObjectHashTable>(ObjectHashTable::cast(weakmap->table())),
63 Handle<JSObject>(JSObject::cast(*key)),
64 value);
65 weakmap->set_table(*table);
66 } 59 }
67 60
68 static int NumberOfWeakCalls = 0; 61 static int NumberOfWeakCalls = 0;
69 static void WeakPointerCallback( 62 static void WeakPointerCallback(
70 const v8::WeakCallbackData<v8::Value, void>& data) { 63 const v8::WeakCallbackData<v8::Value, void>& data) {
71 std::pair<v8::Persistent<v8::Value>*, int>* p = 64 std::pair<v8::Persistent<v8::Value>*, int>* p =
72 reinterpret_cast<std::pair<v8::Persistent<v8::Value>*, int>*>( 65 reinterpret_cast<std::pair<v8::Persistent<v8::Value>*, int>*>(
73 data.GetParameter()); 66 data.GetParameter());
74 DCHECK_EQ(1234, p->second); 67 DCHECK_EQ(1234, p->second);
75 NumberOfWeakCalls++; 68 NumberOfWeakCalls++;
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266 { 259 {
267 HandleScope scope(isolate); 260 HandleScope scope(isolate);
268 AllocateJSWeakMap(isolate); 261 AllocateJSWeakMap(isolate);
269 SimulateIncrementalMarking(heap); 262 SimulateIncrementalMarking(heap);
270 } 263 }
271 // The weak map is marked black here but leaving the handle scope will make 264 // The weak map is marked black here but leaving the handle scope will make
272 // the object unreachable. Aborting incremental marking will clear all the 265 // the object unreachable. Aborting incremental marking will clear all the
273 // marking bits which makes the weak map garbage. 266 // marking bits which makes the weak map garbage.
274 heap->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); 267 heap->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask);
275 } 268 }
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