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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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35 | 35 |
36 using namespace v8::internal; | 36 using namespace v8::internal; |
37 | 37 |
38 | 38 |
39 static Isolate* GetIsolateFrom(LocalContext* context) { | 39 static Isolate* GetIsolateFrom(LocalContext* context) { |
40 return reinterpret_cast<Isolate*>((*context)->GetIsolate()); | 40 return reinterpret_cast<Isolate*>((*context)->GetIsolate()); |
41 } | 41 } |
42 | 42 |
43 | 43 |
44 static Handle<JSWeakMap> AllocateJSWeakMap(Isolate* isolate) { | 44 static Handle<JSWeakMap> AllocateJSWeakMap(Isolate* isolate) { |
45 Factory* factory = isolate->factory(); | 45 Handle<JSWeakMap> weakmap = isolate->factory()->NewJSWeakMap(); |
46 Handle<Map> map = factory->NewMap(JS_WEAK_MAP_TYPE, JSWeakMap::kSize); | |
47 Handle<JSObject> weakmap_obj = factory->NewJSObjectFromMap(map); | |
48 Handle<JSWeakMap> weakmap(JSWeakMap::cast(*weakmap_obj)); | |
49 // Do not leak handles for the hash table, it would make entries strong. | 46 // Do not leak handles for the hash table, it would make entries strong. |
50 { | 47 { |
51 HandleScope scope(isolate); | 48 HandleScope scope(isolate); |
52 Handle<ObjectHashTable> table = ObjectHashTable::New(isolate, 1); | 49 Handle<ObjectHashTable> table = ObjectHashTable::New(isolate, 1); |
53 weakmap->set_table(*table); | 50 weakmap->set_table(*table); |
54 } | 51 } |
55 return weakmap; | 52 return weakmap; |
56 } | 53 } |
57 | 54 |
58 static void PutIntoWeakMap(Handle<JSWeakMap> weakmap, | 55 static void PutIntoWeakMap(Handle<JSWeakMap> weakmap, |
59 Handle<JSObject> key, | 56 Handle<JSObject> key, |
60 Handle<Object> value) { | 57 Handle<Object> value) { |
61 Handle<ObjectHashTable> table = ObjectHashTable::Put( | 58 Runtime::WeakCollectionSet(weakmap, key, value); |
62 Handle<ObjectHashTable>(ObjectHashTable::cast(weakmap->table())), | |
63 Handle<JSObject>(JSObject::cast(*key)), | |
64 value); | |
65 weakmap->set_table(*table); | |
66 } | 59 } |
67 | 60 |
68 static int NumberOfWeakCalls = 0; | 61 static int NumberOfWeakCalls = 0; |
69 static void WeakPointerCallback( | 62 static void WeakPointerCallback( |
70 const v8::WeakCallbackData<v8::Value, void>& data) { | 63 const v8::WeakCallbackData<v8::Value, void>& data) { |
71 std::pair<v8::Persistent<v8::Value>*, int>* p = | 64 std::pair<v8::Persistent<v8::Value>*, int>* p = |
72 reinterpret_cast<std::pair<v8::Persistent<v8::Value>*, int>*>( | 65 reinterpret_cast<std::pair<v8::Persistent<v8::Value>*, int>*>( |
73 data.GetParameter()); | 66 data.GetParameter()); |
74 DCHECK_EQ(1234, p->second); | 67 DCHECK_EQ(1234, p->second); |
75 NumberOfWeakCalls++; | 68 NumberOfWeakCalls++; |
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266 { | 259 { |
267 HandleScope scope(isolate); | 260 HandleScope scope(isolate); |
268 AllocateJSWeakMap(isolate); | 261 AllocateJSWeakMap(isolate); |
269 SimulateIncrementalMarking(heap); | 262 SimulateIncrementalMarking(heap); |
270 } | 263 } |
271 // The weak map is marked black here but leaving the handle scope will make | 264 // The weak map is marked black here but leaving the handle scope will make |
272 // the object unreachable. Aborting incremental marking will clear all the | 265 // the object unreachable. Aborting incremental marking will clear all the |
273 // marking bits which makes the weak map garbage. | 266 // marking bits which makes the weak map garbage. |
274 heap->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); | 267 heap->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); |
275 } | 268 } |
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