Index: ui/gfx/BUILD.gn |
diff --git a/ui/gfx/BUILD.gn b/ui/gfx/BUILD.gn |
index dbac68c09d92ce87cca8a0b775697bb650d8d033..0be9306bdd1b8ddc6dc47188ad07b6c59284e639 100644 |
--- a/ui/gfx/BUILD.gn |
+++ b/ui/gfx/BUILD.gn |
@@ -242,25 +242,16 @@ component("gfx") { |
if (is_android || is_ios) { |
# We don't support RenderText on these platforms. |
} else { |
- # These text rendering files are supported everywhere text rendering is. |
+ # Mac doesn't use RenderTextHarfBuzz by default yet. |
sources += [ |
"render_text.cc", |
"render_text.h", |
"render_text_harfbuzz.cc", |
"render_text_harfbuzz.h", |
+ "render_text_mac.cc", |
+ "render_text_mac.h", |
"text_utils_skia.cc", |
] |
- |
- # These are the "native" rendering routines, only one should apply. |
- if (is_win) { |
- sources += [ "render_text_win.cc" ] |
- } else if (is_mac) { |
- sources += [ "render_text_mac.cc" ] |
- } else if (use_pango) { |
- sources += [ "render_text_pango.cc" ] |
- } else if (use_ozone) { |
- sources += [ "render_text_ozone.cc" ] |
- } |
} |
# iOS. |