| Index: experimental/SkiaExamples/HelloSkiaExample.cpp
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| diff --git a/experimental/SkiaExamples/HelloSkiaExample.cpp b/experimental/SkiaExamples/HelloSkiaExample.cpp
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| deleted file mode 100644
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| index 6fd2624c18b0e5e97f9f3ff69b5abfe716f6cbce..0000000000000000000000000000000000000000
|
| --- a/experimental/SkiaExamples/HelloSkiaExample.cpp
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| +++ /dev/null
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| @@ -1,106 +0,0 @@
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| -/*
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| - * Copyright 2013 Google Inc.
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| - *
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
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| - *
|
| - */
|
| -
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| -#include "SkExample.h"
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| -
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| -#include "SkApplication.h"
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| -#include "SkDraw.h"
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| -#include "SkGradientShader.h"
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| -#include "SkGraphics.h"
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| -
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| -class HelloSkia : public SkExample {
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| -public:
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| - HelloSkia(SkExampleWindow* window) : SkExample(window) {
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| - fName = "HelloSkia";
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| - fBGColor = SK_ColorWHITE;
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| - fRotationAngle = SkIntToScalar(0);
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| -
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| - fWindow->setupBackend(SkExampleWindow::kGPU_DeviceType);
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| - // Another option is software rendering:
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| - // fWindow->setupBackend(SkExampleWindow::kRaster_DeviceType);
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| - }
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| -
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| -protected:
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| - void draw(SkCanvas* canvas) {
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| - // Clear background
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| - canvas->drawColor(fBGColor);
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| -
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| - SkPaint paint;
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| - paint.setColor(SK_ColorRED);
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| -
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| - // Draw a rectangle with blue paint
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| - SkRect rect = {
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| - SkIntToScalar(10), SkIntToScalar(10),
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| - SkIntToScalar(128), SkIntToScalar(128)
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| - };
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| - canvas->drawRect(rect, paint);
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| -
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| - // Set up a linear gradient and draw a circle
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| - {
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| - SkPoint linearPoints[] = {
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| - {SkIntToScalar(0), SkIntToScalar(0)},
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| - {SkIntToScalar(300), SkIntToScalar(300)}
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| - };
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| - SkColor linearColors[] = {SK_ColorGREEN, SK_ColorBLACK};
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| -
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| - SkShader* shader = SkGradientShader::CreateLinear(
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| - linearPoints, linearColors, NULL, 2,
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| - SkShader::kMirror_TileMode);
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| - SkAutoUnref shader_deleter(shader);
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| -
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| - paint.setShader(shader);
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| - paint.setFlags(SkPaint::kAntiAlias_Flag);
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| -
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| - canvas->drawCircle(SkIntToScalar(200), SkIntToScalar(200),
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| - SkIntToScalar(64), paint);
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| -
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| - // Detach shader
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| - paint.setShader(NULL);
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| - }
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| -
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| - // Draw a message with a nice black paint.
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| - paint.setFlags(
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| - SkPaint::kAntiAlias_Flag |
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| - SkPaint::kSubpixelText_Flag | // ... avoid waggly text when rotating.
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| - SkPaint::kUnderlineText_Flag);
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| - paint.setColor(SK_ColorBLACK);
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| - paint.setTextSize(SkIntToScalar(20));
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| -
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| - canvas->save();
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| -
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| - static const char message[] = "Hello Skia!!!";
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| -
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| - // Translate and rotate
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| - canvas->translate(SkIntToScalar(300), SkIntToScalar(300));
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| - fRotationAngle += SkDoubleToScalar(0.2);
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| - if (fRotationAngle > SkDoubleToScalar(360.0)) {
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| - fRotationAngle -= SkDoubleToScalar(360.0);
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| - }
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| - canvas->rotate(fRotationAngle);
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| -
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| - // Draw the text:
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| - canvas->drawText(message, strlen(message), SkIntToScalar(0), SkIntToScalar(0), paint);
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| -
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| - canvas->restore();
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| -
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| - // Invalidate the window to force a redraw. Poor man's animation mechanism.
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| - this->fWindow->inval(NULL);
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| - }
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| -
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| -private:
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| - SkScalar fRotationAngle;
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| - SkColor fBGColor;
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| -};
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| -
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| -static SkExample* MyFactory(SkExampleWindow* window) {
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| - return new HelloSkia(window);
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| -}
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| -
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| -// Register this class as a Skia Example.
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| -SkExample::Registry registry(MyFactory);
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|
|