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| 1 /* | |
| 2 * Copyright 2013 Google Inc. | |
| 3 * | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 * | |
| 8 */ | |
| 9 | |
| 10 #include "SkExample.h" | |
| 11 | |
| 12 #include "SkApplication.h" | |
| 13 #include "SkDraw.h" | |
| 14 #include "SkGradientShader.h" | |
| 15 #include "SkGraphics.h" | |
| 16 | |
| 17 class HelloSkia : public SkExample { | |
| 18 public: | |
| 19 HelloSkia(SkExampleWindow* window) : SkExample(window) { | |
| 20 fName = "HelloSkia"; | |
| 21 fBGColor = SK_ColorWHITE; | |
| 22 fRotationAngle = SkIntToScalar(0); | |
| 23 | |
| 24 fWindow->setupBackend(SkExampleWindow::kGPU_DeviceType); | |
| 25 // Another option is software rendering: | |
| 26 // fWindow->setupBackend(SkExampleWindow::kRaster_DeviceType); | |
| 27 } | |
| 28 | |
| 29 protected: | |
| 30 void draw(SkCanvas* canvas) { | |
| 31 // Clear background | |
| 32 canvas->drawColor(fBGColor); | |
| 33 | |
| 34 SkPaint paint; | |
| 35 paint.setColor(SK_ColorRED); | |
| 36 | |
| 37 // Draw a rectangle with blue paint | |
| 38 SkRect rect = { | |
| 39 SkIntToScalar(10), SkIntToScalar(10), | |
| 40 SkIntToScalar(128), SkIntToScalar(128) | |
| 41 }; | |
| 42 canvas->drawRect(rect, paint); | |
| 43 | |
| 44 // Set up a linear gradient and draw a circle | |
| 45 { | |
| 46 SkPoint linearPoints[] = { | |
| 47 {SkIntToScalar(0), SkIntToScalar(0)}, | |
| 48 {SkIntToScalar(300), SkIntToScalar(300)} | |
| 49 }; | |
| 50 SkColor linearColors[] = {SK_ColorGREEN, SK_ColorBLACK}; | |
| 51 | |
| 52 SkShader* shader = SkGradientShader::CreateLinear( | |
| 53 linearPoints, linearColors, NULL, 2, | |
| 54 SkShader::kMirror_TileMode); | |
| 55 SkAutoUnref shader_deleter(shader); | |
| 56 | |
| 57 paint.setShader(shader); | |
| 58 paint.setFlags(SkPaint::kAntiAlias_Flag); | |
| 59 | |
| 60 canvas->drawCircle(SkIntToScalar(200), SkIntToScalar(200), | |
| 61 SkIntToScalar(64), paint); | |
| 62 | |
| 63 // Detach shader | |
| 64 paint.setShader(NULL); | |
| 65 } | |
| 66 | |
| 67 // Draw a message with a nice black paint. | |
| 68 paint.setFlags( | |
| 69 SkPaint::kAntiAlias_Flag | | |
| 70 SkPaint::kSubpixelText_Flag | // ... avoid waggly text when rot
ating. | |
| 71 SkPaint::kUnderlineText_Flag); | |
| 72 paint.setColor(SK_ColorBLACK); | |
| 73 paint.setTextSize(SkIntToScalar(20)); | |
| 74 | |
| 75 canvas->save(); | |
| 76 | |
| 77 static const char message[] = "Hello Skia!!!"; | |
| 78 | |
| 79 // Translate and rotate | |
| 80 canvas->translate(SkIntToScalar(300), SkIntToScalar(300)); | |
| 81 fRotationAngle += SkDoubleToScalar(0.2); | |
| 82 if (fRotationAngle > SkDoubleToScalar(360.0)) { | |
| 83 fRotationAngle -= SkDoubleToScalar(360.0); | |
| 84 } | |
| 85 canvas->rotate(fRotationAngle); | |
| 86 | |
| 87 // Draw the text: | |
| 88 canvas->drawText(message, strlen(message), SkIntToScalar(0), SkIntToScal
ar(0), paint); | |
| 89 | |
| 90 canvas->restore(); | |
| 91 | |
| 92 // Invalidate the window to force a redraw. Poor man's animation mechani
sm. | |
| 93 this->fWindow->inval(NULL); | |
| 94 } | |
| 95 | |
| 96 private: | |
| 97 SkScalar fRotationAngle; | |
| 98 SkColor fBGColor; | |
| 99 }; | |
| 100 | |
| 101 static SkExample* MyFactory(SkExampleWindow* window) { | |
| 102 return new HelloSkia(window); | |
| 103 } | |
| 104 | |
| 105 // Register this class as a Skia Example. | |
| 106 SkExample::Registry registry(MyFactory); | |
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