| Index: Source/core/rendering/TextRunConstructor.h
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| diff --git a/Source/core/rendering/TextRunConstructor.h b/Source/core/rendering/TextRunConstructor.h
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| index b044b892bb39f01c80862f20f0593684215110c7..486ba4508126b858d1f4634f8c074afef9589ebe 100644
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| --- a/Source/core/rendering/TextRunConstructor.h
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| +++ b/Source/core/rendering/TextRunConstructor.h
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| @@ -57,15 +57,15 @@ enum TextRunFlag {
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| typedef unsigned TextRunFlags;
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|
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| // Direction resolved from string value.
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| -TextRun constructTextRun(RenderObject* context, const Font&, const String&, RenderStyle*, TextRunFlags = DefaultTextRunFlags);
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| -TextRun constructTextRun(RenderObject* context, const Font&, const RenderText*, unsigned offset, unsigned length, RenderStyle*);
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| +TextRun constructTextRun(RenderObject* context, const Font&, const String&, const RenderStyle*, TextRunFlags = DefaultTextRunFlags);
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| +TextRun constructTextRun(RenderObject* context, const Font&, const RenderText*, unsigned offset, unsigned length, const RenderStyle*);
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|
|
| // Explicit direction.
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| -TextRun constructTextRun(RenderObject*, const Font&, const String&, RenderStyle*, TextDirection, TextRunFlags = DefaultTextRunFlags);
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| -TextRun constructTextRun(RenderObject*, const Font&, const RenderText*, RenderStyle*, TextDirection);
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| -TextRun constructTextRun(RenderObject*, const Font&, const RenderText*, unsigned offset, unsigned length, RenderStyle*, TextDirection);
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| -TextRun constructTextRun(RenderObject*, const Font&, const LChar*, int length, RenderStyle*, TextDirection);
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| -TextRun constructTextRun(RenderObject*, const Font&, const UChar*, int length, RenderStyle*, TextDirection);
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| +TextRun constructTextRun(RenderObject*, const Font&, const String&, const RenderStyle*, TextDirection, TextRunFlags = DefaultTextRunFlags);
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| +TextRun constructTextRun(RenderObject*, const Font&, const RenderText*, const RenderStyle*, TextDirection);
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| +TextRun constructTextRun(RenderObject*, const Font&, const RenderText*, unsigned offset, unsigned length, const RenderStyle*, TextDirection);
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| +TextRun constructTextRun(RenderObject*, const Font&, const LChar*, int length, const RenderStyle*, TextDirection);
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| +TextRun constructTextRun(RenderObject*, const Font&, const UChar*, int length, const RenderStyle*, TextDirection);
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|
|
| } // namespace blink
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|