Index: Source/core/css/resolver/StyleResolverState.h |
diff --git a/Source/core/css/resolver/StyleResolverState.h b/Source/core/css/resolver/StyleResolverState.h |
index 148696222720d12c6d7001849e9083406c1b88bc..561faa09011e16f9a2b91286ddeb7f6e4c7caa4f 100644 |
--- a/Source/core/css/resolver/StyleResolverState.h |
+++ b/Source/core/css/resolver/StyleResolverState.h |
@@ -45,8 +45,8 @@ class StyleResolverState { |
STACK_ALLOCATED(); |
WTF_MAKE_NONCOPYABLE(StyleResolverState); |
public: |
- StyleResolverState(Document&, const ElementResolveContext&, RenderStyle* parentStyle); |
- StyleResolverState(Document&, Element*, RenderStyle* parentStyle = 0); |
+ StyleResolverState(Document&, const ElementResolveContext&, const RenderStyle* parentStyle); |
+ StyleResolverState(Document&, Element*, const RenderStyle* parentStyle = 0); |
~StyleResolverState(); |
// In FontFaceSet and CanvasRenderingContext2D, we don't have an element to grab the document from. |
@@ -81,9 +81,13 @@ public: |
const CSSAnimationUpdate* animationUpdate() { return m_animationUpdate.get(); } |
PassOwnPtrWillBeRawPtr<CSSAnimationUpdate> takeAnimationUpdate(); |
- void setParentStyle(PassRefPtr<RenderStyle> parentStyle) { m_parentStyle = parentStyle; } |
- const RenderStyle* parentStyle() const { return m_parentStyle.get(); } |
- RenderStyle* parentStyle() { return m_parentStyle.get(); } |
+ void setParentStyle(PassRefPtr<RenderStyle> parentStyle) { m_overrideParentStyle = parentStyle; } |
+ const RenderStyle* parentStyle() const |
+ { |
+ if (m_overrideParentStyle) |
+ return m_overrideParentStyle.get(); |
+ return m_parentStyle; |
+ } |
// FIXME: These are effectively side-channel "out parameters" for the various |
// map functions. When we map from CSS to style objects we use this state object |
@@ -143,7 +147,8 @@ private: |
// m_parentStyle is not always just ElementResolveContext::parentStyle, |
// so we keep it separate. |
- RefPtr<RenderStyle> m_parentStyle; |
+ const RenderStyle* m_parentStyle; |
+ RefPtr<RenderStyle> m_overrideParentStyle; |
OwnPtrWillBeMember<CSSAnimationUpdate> m_animationUpdate; |