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Side by Side Diff: Source/core/rendering/svg/SVGRenderSupport.h

Issue 889563002: Make RenderObject::style() return a const object (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Blind fix for Mac. Created 5 years, 10 months ago
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1 /** 1 /**
2 * Copyright (C) 2007 Rob Buis <buis@kde.org> 2 * Copyright (C) 2007 Rob Buis <buis@kde.org>
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2009 Google, Inc. All rights reserved. 5 * Copyright (C) 2009 Google, Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
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77 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelO bject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const Pa intInvalidationState* = 0); 77 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelO bject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const Pa intInvalidationState* = 0);
78 static const RenderObject* pushMappingToContainer(const RenderObject*, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&); 78 static const RenderObject* pushMappingToContainer(const RenderObject*, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&);
79 79
80 // Shared between SVG renderers and resources. 80 // Shared between SVG renderers and resources.
81 static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle*, const RenderObject*); 81 static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle*, const RenderObject*);
82 static void applyStrokeStyleToStrokeData(StrokeData*, const RenderStyle*, co nst RenderObject*); 82 static void applyStrokeStyleToStrokeData(StrokeData*, const RenderStyle*, co nst RenderObject*);
83 83
84 // Update the GC state (on |paintInfo.context|) for painting |renderer| 84 // Update the GC state (on |paintInfo.context|) for painting |renderer|
85 // using |style|. |resourceMode| is used to decide between fill/stroke. 85 // using |style|. |resourceMode| is used to decide between fill/stroke.
86 // Previous state will be saved (if needed) using |stateSaver|. 86 // Previous state will be saved (if needed) using |stateSaver|.
87 static bool updateGraphicsContext(const PaintInfo&, GraphicsContextStateSave r&, RenderStyle*, RenderObject&, RenderSVGResourceMode, const AffineTransform* a dditionalPaintServerTransform = 0); 87 static bool updateGraphicsContext(const PaintInfo&, GraphicsContextStateSave r&, const RenderStyle*, RenderObject&, RenderSVGResourceMode, const AffineTransf orm* additionalPaintServerTransform = 0);
88 88
89 // Determines if any ancestor's transform has changed. 89 // Determines if any ancestor's transform has changed.
90 static bool transformToRootChanged(RenderObject*); 90 static bool transformToRootChanged(RenderObject*);
91 91
92 // FIXME: These methods do not belong here. 92 // FIXME: These methods do not belong here.
93 static const RenderSVGRoot* findTreeRootObject(const RenderObject*); 93 static const RenderSVGRoot* findTreeRootObject(const RenderObject*);
94 94
95 // Helper method for determining if a RenderObject marked as text (isText()= = true) 95 // Helper method for determining if a RenderObject marked as text (isText()= = true)
96 // can/will be rendered as part of a <text>. 96 // can/will be rendered as part of a <text>.
97 static bool isRenderableTextNode(const RenderObject*); 97 static bool isRenderableTextNode(const RenderObject*);
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116 return true; 116 return true;
117 if (child->hasNonIsolatedBlendingDescendants() && !willIsolateBlendingDe scendantsForObject(child)) 117 if (child->hasNonIsolatedBlendingDescendants() && !willIsolateBlendingDe scendantsForObject(child))
118 return true; 118 return true;
119 } 119 }
120 return false; 120 return false;
121 } 121 }
122 122
123 } // namespace blink 123 } // namespace blink
124 124
125 #endif // SVGRenderSupport_h 125 #endif // SVGRenderSupport_h
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