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Side by Side Diff: Source/core/paint/BoxPainter.cpp

Issue 889563002: Make RenderObject::style() return a const object (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Blind fix for Mac. Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/BoxPainter.h" 6 #include "core/paint/BoxPainter.h"
7 7
8 #include "core/HTMLNames.h" 8 #include "core/HTMLNames.h"
9 #include "core/frame/Settings.h" 9 #include "core/frame/Settings.h"
10 #include "core/html/HTMLFrameOwnerElement.h" 10 #include "core/html/HTMLFrameOwnerElement.h"
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67 } 67 }
68 return bounds; 68 return bounds;
69 } 69 }
70 70
71 void BoxPainter::paintBoxDecorationBackgroundWithRect(const PaintInfo& paintInfo , const LayoutPoint& paintOffset, const LayoutRect& paintRect) 71 void BoxPainter::paintBoxDecorationBackgroundWithRect(const PaintInfo& paintInfo , const LayoutPoint& paintOffset, const LayoutRect& paintRect)
72 { 72 {
73 RenderDrawingRecorder recorder(paintInfo.context, m_renderBox, paintInfo.pha se, boundsForDrawingRecorder(paintOffset)); 73 RenderDrawingRecorder recorder(paintInfo.context, m_renderBox, paintInfo.pha se, boundsForDrawingRecorder(paintOffset));
74 if (recorder.canUseCachedDrawing()) 74 if (recorder.canUseCachedDrawing())
75 return; 75 return;
76 76
77 RenderStyle* style = m_renderBox.style(); 77 const RenderStyle* style = m_renderBox.style();
78 BoxDecorationData boxDecorationData(m_renderBox, paintInfo.context); 78 BoxDecorationData boxDecorationData(m_renderBox, paintInfo.context);
79 79
80 // FIXME: Should eventually give the theme control over whether the box shad ow should paint, since controls could have 80 // FIXME: Should eventually give the theme control over whether the box shad ow should paint, since controls could have
81 // custom shadows of their own. 81 // custom shadows of their own.
82 if (!m_renderBox.boxShadowShouldBeAppliedToBackground(boxDecorationData.blee dAvoidance())) 82 if (!m_renderBox.boxShadowShouldBeAppliedToBackground(boxDecorationData.blee dAvoidance()))
83 paintBoxShadow(paintInfo, paintRect, style, Normal); 83 paintBoxShadow(paintInfo, paintRect, style, Normal);
84 84
85 GraphicsContextStateSaver stateSaver(*paintInfo.context, false); 85 GraphicsContextStateSaver stateSaver(*paintInfo.context, false);
86 if (boxDecorationData.bleedAvoidance() == BackgroundBleedClipBackground) { 86 if (boxDecorationData.bleedAvoidance() == BackgroundBleedClipBackground) {
87 stateSaver.save(); 87 stateSaver.save();
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2184 2184
2185 FloatPoint secondQuad[4]; 2185 FloatPoint secondQuad[4];
2186 secondQuad[0] = quad[0]; 2186 secondQuad[0] = quad[0];
2187 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); 2187 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy);
2188 secondQuad[2] = quad[2]; 2188 secondQuad[2] = quad[2];
2189 secondQuad[3] = quad[3]; 2189 secondQuad[3] = quad[3];
2190 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches); 2190 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches);
2191 } 2191 }
2192 2192
2193 } // namespace blink 2193 } // namespace blink
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