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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2010 Google Inc. All rights reserved. | 3 * Copyright (C) 2010 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
7 * met: | 7 * met: |
8 * | 8 * |
9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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93 // FIXME: The trackHeight should have been added before updateLogicalHeight
was called to avoid this hack. | 93 // FIXME: The trackHeight should have been added before updateLogicalHeight
was called to avoid this hack. |
94 setIntrinsicContentLogicalHeight(logicalHeight); | 94 setIntrinsicContentLogicalHeight(logicalHeight); |
95 | 95 |
96 RenderBox::computeLogicalHeight(logicalHeight, logicalTop, computedValues); | 96 RenderBox::computeLogicalHeight(logicalHeight, logicalTop, computedValues); |
97 } | 97 } |
98 | 98 |
99 void LayoutSliderContainer::layout() | 99 void LayoutSliderContainer::layout() |
100 { | 100 { |
101 HTMLInputElement* input = toHTMLInputElement(node()->shadowHost()); | 101 HTMLInputElement* input = toHTMLInputElement(node()->shadowHost()); |
102 bool isVertical = hasVerticalAppearance(input); | 102 bool isVertical = hasVerticalAppearance(input); |
103 style()->setFlexDirection(isVertical ? FlowColumn : FlowRow); | 103 mutableStyleRef().setFlexDirection(isVertical ? FlowColumn : FlowRow); |
104 TextDirection oldTextDirection = style()->direction(); | 104 TextDirection oldTextDirection = style()->direction(); |
105 if (isVertical) { | 105 if (isVertical) { |
106 // FIXME: Work around rounding issues in RTL vertical sliders. We want t
hem to | 106 // FIXME: Work around rounding issues in RTL vertical sliders. We want t
hem to |
107 // render identically to LTR vertical sliders. We can remove this work a
round when | 107 // render identically to LTR vertical sliders. We can remove this work a
round when |
108 // subpixel rendering is enabled on all ports. | 108 // subpixel rendering is enabled on all ports. |
109 style()->setDirection(LTR); | 109 mutableStyleRef().setDirection(LTR); |
110 } | 110 } |
111 | 111 |
112 Element* thumbElement = input->userAgentShadowRoot()->getElementById(ShadowE
lementNames::sliderThumb()); | 112 Element* thumbElement = input->userAgentShadowRoot()->getElementById(ShadowE
lementNames::sliderThumb()); |
113 Element* trackElement = input->userAgentShadowRoot()->getElementById(ShadowE
lementNames::sliderTrack()); | 113 Element* trackElement = input->userAgentShadowRoot()->getElementById(ShadowE
lementNames::sliderTrack()); |
114 RenderBox* thumb = thumbElement ? thumbElement->renderBox() : 0; | 114 RenderBox* thumb = thumbElement ? thumbElement->renderBox() : 0; |
115 RenderBox* track = trackElement ? trackElement->renderBox() : 0; | 115 RenderBox* track = trackElement ? trackElement->renderBox() : 0; |
116 | 116 |
117 SubtreeLayoutScope layoutScope(*this); | 117 SubtreeLayoutScope layoutScope(*this); |
118 // Force a layout to reset the position of the thumb so the code below doesn
't move the thumb to the wrong place. | 118 // Force a layout to reset the position of the thumb so the code below doesn
't move the thumb to the wrong place. |
119 // FIXME: Make a custom Render class for the track and move the thumb positi
oning code there. | 119 // FIXME: Make a custom Render class for the track and move the thumb positi
oning code there. |
120 if (track) | 120 if (track) |
121 layoutScope.setChildNeedsLayout(track); | 121 layoutScope.setChildNeedsLayout(track); |
122 | 122 |
123 RenderFlexibleBox::layout(); | 123 RenderFlexibleBox::layout(); |
124 | 124 |
125 style()->setDirection(oldTextDirection); | 125 mutableStyleRef().setDirection(oldTextDirection); |
126 // These should always exist, unless someone mutates the shadow DOM (e.g., i
n the inspector). | 126 // These should always exist, unless someone mutates the shadow DOM (e.g., i
n the inspector). |
127 if (!thumb || !track) | 127 if (!thumb || !track) |
128 return; | 128 return; |
129 | 129 |
130 double percentageOffset = sliderPosition(input).toDouble(); | 130 double percentageOffset = sliderPosition(input).toDouble(); |
131 LayoutUnit availableExtent = isVertical ? track->contentHeight() : track->co
ntentWidth(); | 131 LayoutUnit availableExtent = isVertical ? track->contentHeight() : track->co
ntentWidth(); |
132 availableExtent -= isVertical ? thumb->size().height() : thumb->size().width
(); | 132 availableExtent -= isVertical ? thumb->size().height() : thumb->size().width
(); |
133 LayoutUnit offset = percentageOffset * availableExtent; | 133 LayoutUnit offset = percentageOffset * availableExtent; |
134 LayoutPoint thumbLocation = thumb->location(); | 134 LayoutPoint thumbLocation = thumb->location(); |
135 if (isVertical) | 135 if (isVertical) |
136 thumbLocation.setY(thumbLocation.y() + track->contentHeight() - thumb->s
ize().height() - offset); | 136 thumbLocation.setY(thumbLocation.y() + track->contentHeight() - thumb->s
ize().height() - offset); |
137 else if (style()->isLeftToRightDirection()) | 137 else if (style()->isLeftToRightDirection()) |
138 thumbLocation.setX(thumbLocation.x() + offset); | 138 thumbLocation.setX(thumbLocation.x() + offset); |
139 else | 139 else |
140 thumbLocation.setX(thumbLocation.x() - offset); | 140 thumbLocation.setX(thumbLocation.x() - offset); |
141 thumb->setLocation(thumbLocation); | 141 thumb->setLocation(thumbLocation); |
142 | 142 |
143 // We need one-off invalidation code here because painting of the timeline e
lement does not go through style. | 143 // We need one-off invalidation code here because painting of the timeline e
lement does not go through style. |
144 // Instead it has a custom implementation in C++ code. | 144 // Instead it has a custom implementation in C++ code. |
145 // Therefore the style system cannot understand when it needs to be paint in
validated. | 145 // Therefore the style system cannot understand when it needs to be paint in
validated. |
146 setShouldDoFullPaintInvalidation(); | 146 setShouldDoFullPaintInvalidation(); |
147 } | 147 } |
148 | 148 |
149 } // namespace blink | 149 } // namespace blink |
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