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1 /* | 1 /* |
2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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383 | 383 |
384 WebLayer* webLayer = toWebLayer(scrollableArea->layerForScrolling()); | 384 WebLayer* webLayer = toWebLayer(scrollableArea->layerForScrolling()); |
385 WebLayer* containerLayer = toWebLayer(scrollableArea->layerForContainer()); | 385 WebLayer* containerLayer = toWebLayer(scrollableArea->layerForContainer()); |
386 if (webLayer) { | 386 if (webLayer) { |
387 webLayer->setScrollClipLayer(containerLayer); | 387 webLayer->setScrollClipLayer(containerLayer); |
388 // Non-layered Viewport constrained objects, e.g. fixed position element s, are | 388 // Non-layered Viewport constrained objects, e.g. fixed position element s, are |
389 // positioned in Blink using integer coordinates. In that case, we don't want | 389 // positioned in Blink using integer coordinates. In that case, we don't want |
390 // to set the WebLayer's scroll position at fractional precision otherwi se the | 390 // to set the WebLayer's scroll position at fractional precision otherwi se the |
391 // WebLayer's position after snapping to device pixel can be off with re gard to | 391 // WebLayer's position after snapping to device pixel can be off with re gard to |
392 // fixed position elements. | 392 // fixed position elements. |
393 if (m_lastMainThreadScrollingReasons & ScrollingCoordinator::HasNonLayer ViewportConstrainedObjects) | 393 if (m_lastMainThreadScrollingReasons & ScrollingCoordinator::HasNonLayer ViewportConstrainedObjects) { |
394 webLayer->setScrollPositionDouble(DoublePoint(scrollableArea->scroll Position() - scrollableArea->minimumScrollPosition())); | 394 webLayer->setScrollPositionDouble(DoublePoint(scrollableArea->scroll Position() - scrollableArea->minimumScrollPosition())); |
395 else | 395 } else { |
396 webLayer->setScrollPositionDouble(DoublePoint(scrollableArea->scroll PositionDouble() - scrollableArea->minimumScrollPosition())); | 396 // Blink can only use the integer part of the scroll offset to posit ion elements. |
397 // So it sends the integer and fractional part of the scroll offset to CC | |
398 // separately to be clear that CC needs to take special care of the fractional | |
399 // part, e.g. compensating for fixed-position layer's position. Once Blink can | |
400 // fully position elements at fractional boundary, we can get rid of these separate | |
401 // calls. | |
402 DoublePoint scrollPosition(scrollableArea->scrollPositionDouble() - scrollableArea->minimumScrollPosition()); | |
403 IntPoint flooredScrollPosition(flooredIntPoint(scrollPosition)); | |
404 DoublePoint fractionalPart(scrollPosition.x() - flooredScrollPositio n.x(), scrollPosition.y() - flooredScrollPosition.y()); | |
405 webLayer->setScrollPositionDouble(DoublePoint(flooredScrollPosition) ); | |
aelias_OOO_until_Jul13
2015/01/28 22:31:34
Let's send the full nonfloored position here. The
Yufeng Shen (Slow to review)
2015/01/28 22:49:33
Done.
Rick Byers
2015/01/29 20:55:07
Just saw this - sorry. Maybe I just need an conci
| |
406 webLayer->setScrollPositionFractionalPart(fractionalPart); | |
407 } | |
397 | 408 |
398 webLayer->setBounds(scrollableArea->contentsSize()); | 409 webLayer->setBounds(scrollableArea->contentsSize()); |
399 bool canScrollX = scrollableArea->userInputScrollable(HorizontalScrollba r); | 410 bool canScrollX = scrollableArea->userInputScrollable(HorizontalScrollba r); |
400 bool canScrollY = scrollableArea->userInputScrollable(VerticalScrollbar) ; | 411 bool canScrollY = scrollableArea->userInputScrollable(VerticalScrollbar) ; |
401 webLayer->setUserScrollable(canScrollX, canScrollY); | 412 webLayer->setUserScrollable(canScrollX, canScrollY); |
402 } | 413 } |
403 if (WebScrollbarLayer* scrollbarLayer = getWebScrollbarLayer(scrollableArea, HorizontalScrollbar)) { | 414 if (WebScrollbarLayer* scrollbarLayer = getWebScrollbarLayer(scrollableArea, HorizontalScrollbar)) { |
404 GraphicsLayer* horizontalScrollbarLayer = scrollableArea->layerForHorizo ntalScrollbar(); | 415 GraphicsLayer* horizontalScrollbarLayer = scrollableArea->layerForHorizo ntalScrollbar(); |
405 if (horizontalScrollbarLayer) | 416 if (horizontalScrollbarLayer) |
406 setupScrollbarLayer(horizontalScrollbarLayer, scrollbarLayer, webLay er, containerLayer); | 417 setupScrollbarLayer(horizontalScrollbarLayer, scrollbarLayer, webLay er, containerLayer); |
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1034 bool frameIsScrollable = frameView && frameView->isScrollable(); | 1045 bool frameIsScrollable = frameView && frameView->isScrollable(); |
1035 if (frameIsScrollable != m_wasFrameScrollable) | 1046 if (frameIsScrollable != m_wasFrameScrollable) |
1036 return true; | 1047 return true; |
1037 | 1048 |
1038 if (WebLayer* scrollLayer = frameView ? toWebLayer(frameView->layerForScroll ing()) : nullptr) | 1049 if (WebLayer* scrollLayer = frameView ? toWebLayer(frameView->layerForScroll ing()) : nullptr) |
1039 return blink::WebSize(frameView->contentsSize()) != scrollLayer->bounds( ); | 1050 return blink::WebSize(frameView->contentsSize()) != scrollLayer->bounds( ); |
1040 return false; | 1051 return false; |
1041 } | 1052 } |
1042 | 1053 |
1043 } // namespace blink | 1054 } // namespace blink |
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