| Index: content/common/gpu/client/context_provider_command_buffer.cc
|
| diff --git a/content/common/gpu/client/context_provider_command_buffer.cc b/content/common/gpu/client/context_provider_command_buffer.cc
|
| index c836a99029e8db4cafb47b906c931f0c8c5e53b4..edd7696e5988338718183c14e4d89b941d18017a 100644
|
| --- a/content/common/gpu/client/context_provider_command_buffer.cc
|
| +++ b/content/common/gpu/client/context_provider_command_buffer.cc
|
| @@ -79,14 +79,14 @@ WebGraphicsContext3DCommandBufferImpl*
|
| ContextProviderCommandBuffer::WebContext3D() {
|
| DCHECK(context3d_);
|
| DCHECK(lost_context_callback_proxy_); // Is bound to thread.
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + CHECK(context_thread_checker_.CalledOnValidThread());
|
|
|
| return context3d_.get();
|
| }
|
|
|
| bool ContextProviderCommandBuffer::BindToCurrentThread() {
|
| // This is called on the thread the context will be used.
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + CHECK(context_thread_checker_.CalledOnValidThread());
|
|
|
| if (lost_context_callback_proxy_)
|
| return true;
|
| @@ -107,10 +107,15 @@ bool ContextProviderCommandBuffer::BindToCurrentThread() {
|
| return true;
|
| }
|
|
|
| +void ContextProviderCommandBuffer::RebindToCurrentThread() {
|
| + context_thread_checker_.DetachFromThread();
|
| + context_thread_checker_.CalledOnValidThread();
|
| +}
|
| +
|
| gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() {
|
| DCHECK(context3d_);
|
| DCHECK(lost_context_callback_proxy_); // Is bound to thread.
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + // CHECK(context_thread_checker_.CalledOnValidThread());
|
|
|
| return context3d_->GetImplementation();
|
| }
|
| @@ -121,7 +126,7 @@ gpu::ContextSupport* ContextProviderCommandBuffer::ContextSupport() {
|
|
|
| class GrContext* ContextProviderCommandBuffer::GrContext() {
|
| DCHECK(lost_context_callback_proxy_); // Is bound to thread.
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + CHECK(context_thread_checker_.CalledOnValidThread());
|
|
|
| if (gr_context_)
|
| return gr_context_->get();
|
| @@ -134,35 +139,35 @@ class GrContext* ContextProviderCommandBuffer::GrContext() {
|
| cc::ContextProvider::Capabilities
|
| ContextProviderCommandBuffer::ContextCapabilities() {
|
| DCHECK(lost_context_callback_proxy_); // Is bound to thread.
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + CHECK(context_thread_checker_.CalledOnValidThread());
|
|
|
| return capabilities_;
|
| }
|
|
|
| bool ContextProviderCommandBuffer::IsContextLost() {
|
| DCHECK(lost_context_callback_proxy_); // Is bound to thread.
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + CHECK(context_thread_checker_.CalledOnValidThread());
|
|
|
| return context3d_->isContextLost();
|
| }
|
|
|
| void ContextProviderCommandBuffer::VerifyContexts() {
|
| DCHECK(lost_context_callback_proxy_); // Is bound to thread.
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + CHECK(context_thread_checker_.CalledOnValidThread());
|
|
|
| if (context3d_->isContextLost())
|
| OnLostContext();
|
| }
|
|
|
| void ContextProviderCommandBuffer::DeleteCachedResources() {
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + CHECK(context_thread_checker_.CalledOnValidThread());
|
|
|
| if (gr_context_)
|
| gr_context_->FreeGpuResources();
|
| }
|
|
|
| void ContextProviderCommandBuffer::OnLostContext() {
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + CHECK(context_thread_checker_.CalledOnValidThread());
|
| {
|
| base::AutoLock lock(main_thread_lock_);
|
| if (destroyed_)
|
| @@ -177,7 +182,7 @@ void ContextProviderCommandBuffer::OnLostContext() {
|
|
|
| void ContextProviderCommandBuffer::OnMemoryAllocationChanged(
|
| const gpu::MemoryAllocation& allocation) {
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + CHECK(context_thread_checker_.CalledOnValidThread());
|
|
|
| if (memory_policy_changed_callback_.is_null())
|
| return;
|
| @@ -206,7 +211,7 @@ bool ContextProviderCommandBuffer::DestroyedOnMainThread() {
|
|
|
| void ContextProviderCommandBuffer::SetLostContextCallback(
|
| const LostContextCallback& lost_context_callback) {
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + CHECK(context_thread_checker_.CalledOnValidThread());
|
| DCHECK(lost_context_callback_.is_null() ||
|
| lost_context_callback.is_null());
|
| lost_context_callback_ = lost_context_callback;
|
| @@ -214,7 +219,7 @@ void ContextProviderCommandBuffer::SetLostContextCallback(
|
|
|
| void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback(
|
| const MemoryPolicyChangedCallback& memory_policy_changed_callback) {
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| + CHECK(context_thread_checker_.CalledOnValidThread());
|
| DCHECK(memory_policy_changed_callback_.is_null() ||
|
| memory_policy_changed_callback.is_null());
|
| memory_policy_changed_callback_ = memory_policy_changed_callback;
|
|
|