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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/compositor/surface_display_output_surface.h" | 5 #include "content/browser/compositor/surface_display_output_surface.h" |
6 | 6 |
7 #include "cc/output/compositor_frame.h" | 7 #include "cc/output/compositor_frame.h" |
8 #include "cc/output/compositor_frame_ack.h" | 8 #include "cc/output/compositor_frame_ack.h" |
9 #include "cc/surfaces/display.h" | 9 #include "cc/surfaces/display.h" |
10 #include "cc/surfaces/surface.h" | 10 #include "cc/surfaces/surface.h" |
11 #include "cc/surfaces/surface_manager.h" | 11 #include "cc/surfaces/surface_manager.h" |
12 #include "content/browser/compositor/onscreen_display_client.h" | 12 #include "content/browser/compositor/onscreen_display_client.h" |
13 | 13 |
14 namespace content { | 14 namespace content { |
15 | 15 |
16 SurfaceDisplayOutputSurface::SurfaceDisplayOutputSurface( | 16 SurfaceDisplayOutputSurface::SurfaceDisplayOutputSurface( |
17 cc::SurfaceManager* surface_manager, | 17 cc::SurfaceManager* surface_manager, |
18 cc::SurfaceIdAllocator* allocator, | 18 cc::SurfaceIdAllocator* allocator, |
19 const scoped_refptr<cc::ContextProvider>& context_provider) | 19 const scoped_refptr<cc::ContextProvider>& context_provider, |
| 20 const scoped_refptr<cc::ContextProvider>& worker_context_provider) |
20 : cc::OutputSurface(context_provider, | 21 : cc::OutputSurface(context_provider, |
| 22 worker_context_provider, |
21 scoped_ptr<cc::SoftwareOutputDevice>()), | 23 scoped_ptr<cc::SoftwareOutputDevice>()), |
22 display_client_(NULL), | 24 display_client_(NULL), |
23 surface_manager_(surface_manager), | 25 surface_manager_(surface_manager), |
24 factory_(surface_manager, this), | 26 factory_(surface_manager, this), |
25 allocator_(allocator) { | 27 allocator_(allocator) { |
26 capabilities_.delegated_rendering = true; | 28 capabilities_.delegated_rendering = true; |
27 capabilities_.max_frames_pending = 1; | 29 capabilities_.max_frames_pending = 1; |
28 capabilities_.can_force_reclaim_resources = true; | 30 capabilities_.can_force_reclaim_resources = true; |
29 } | 31 } |
30 | 32 |
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93 client_->ReclaimResources(&ack); | 95 client_->ReclaimResources(&ack); |
94 } | 96 } |
95 | 97 |
96 void SurfaceDisplayOutputSurface::SwapBuffersComplete( | 98 void SurfaceDisplayOutputSurface::SwapBuffersComplete( |
97 cc::SurfaceDrawStatus drawn) { | 99 cc::SurfaceDrawStatus drawn) { |
98 if (client_ && !display_client_->output_surface_lost()) | 100 if (client_ && !display_client_->output_surface_lost()) |
99 client_->DidSwapBuffersComplete(); | 101 client_->DidSwapBuffersComplete(); |
100 } | 102 } |
101 | 103 |
102 } // namespace content | 104 } // namespace content |
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