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Unified Diff: ui/aura_shell/app_list.h

Issue 8890049: [Aura] Implement views-based applist. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix win_aura Created 9 years ago
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Index: ui/aura_shell/app_list.h
diff --git a/ui/aura_shell/app_list.h b/ui/aura_shell/app_list.h
deleted file mode 100644
index 398eea328d8a35cfef8582c5319b18af2e3c2461..0000000000000000000000000000000000000000
--- a/ui/aura_shell/app_list.h
+++ /dev/null
@@ -1,83 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_AURA_SHELL_APP_LIST_H_
-#define UI_AURA_SHELL_APP_LIST_H_
-#pragma once
-
-#include "base/basictypes.h"
-#include "base/compiler_specific.h"
-#include "base/memory/weak_ptr.h"
-#include "ui/aura/event_filter.h"
-#include "ui/gfx/compositor/layer_animation_observer.h"
-#include "ui/views/widget/widget.h"
-
-namespace aura_shell {
-namespace internal {
-
-// AppList is a controller that manages app list UI for shell. To show the UI,
-// it requests app list widget from ShellDelegate and shows it when ready.
-// While the UI is visible, it monitors things such as app list widget's
-// activation state and desktop mouse click to auto dismiss the UI.
-class AppList : public aura::EventFilter,
- public ui::LayerAnimationObserver,
- public views::Widget::Observer {
- public:
- AppList();
- virtual ~AppList();
-
- // Show/hide app list window.
- void SetVisible(bool visible);
-
- // Whether app list window is visible (shown or being shown).
- bool IsVisible();
-
- private:
- // Sets app list widget. If we are in visible mode, start showing animation.
- // Otherwise, we just close the widget.
- void SetWidget(views::Widget* widget);
-
- // Forgets the widget.
- void ResetWidget();
-
- // Starts show/hide animation.
- void ScheduleAnimation();
-
- // aura::EventFilter overrides:
- virtual bool PreHandleKeyEvent(aura::Window* target,
- aura::KeyEvent* event) OVERRIDE;
- virtual bool PreHandleMouseEvent(aura::Window* target,
- aura::MouseEvent* event) OVERRIDE;
- virtual ui::TouchStatus PreHandleTouchEvent(aura::Window* target,
- aura::TouchEvent* event) OVERRIDE;
-
- // ui::LayerAnimationObserver overrides:
- virtual void OnLayerAnimationEnded(
- const ui::LayerAnimationSequence* sequence) OVERRIDE;
- virtual void OnLayerAnimationAborted(
- const ui::LayerAnimationSequence* sequence) OVERRIDE;
- virtual void OnLayerAnimationScheduled(
- const ui::LayerAnimationSequence* sequence) OVERRIDE;
-
- // views::Widget::Observer overrides:
- virtual void OnWidgetClosing(views::Widget* widget) OVERRIDE;
- virtual void OnWidgetActivationChanged(views::Widget* widget,
- bool active) OVERRIDE;
-
- // Whether we should show or hide app list widget.
- bool is_visible_;
-
- // App list widget we get from ShellDelegate.
- views::Widget* widget_;
-
- // A weak ptr factory for callbacks that ShellDelegate used to set widget.
- base::WeakPtrFactory<AppList> set_widget_factory_;
-
- DISALLOW_COPY_AND_ASSIGN(AppList);
-};
-
-} // namespace internal
-} // namespace aura_shell
-
-#endif // UI_AURA_SHELL_APP_LIST_H_
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