Index: ui/aura_shell/app_list.h |
diff --git a/ui/aura_shell/app_list.h b/ui/aura_shell/app_list.h |
deleted file mode 100644 |
index 398eea328d8a35cfef8582c5319b18af2e3c2461..0000000000000000000000000000000000000000 |
--- a/ui/aura_shell/app_list.h |
+++ /dev/null |
@@ -1,83 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_AURA_SHELL_APP_LIST_H_ |
-#define UI_AURA_SHELL_APP_LIST_H_ |
-#pragma once |
- |
-#include "base/basictypes.h" |
-#include "base/compiler_specific.h" |
-#include "base/memory/weak_ptr.h" |
-#include "ui/aura/event_filter.h" |
-#include "ui/gfx/compositor/layer_animation_observer.h" |
-#include "ui/views/widget/widget.h" |
- |
-namespace aura_shell { |
-namespace internal { |
- |
-// AppList is a controller that manages app list UI for shell. To show the UI, |
-// it requests app list widget from ShellDelegate and shows it when ready. |
-// While the UI is visible, it monitors things such as app list widget's |
-// activation state and desktop mouse click to auto dismiss the UI. |
-class AppList : public aura::EventFilter, |
- public ui::LayerAnimationObserver, |
- public views::Widget::Observer { |
- public: |
- AppList(); |
- virtual ~AppList(); |
- |
- // Show/hide app list window. |
- void SetVisible(bool visible); |
- |
- // Whether app list window is visible (shown or being shown). |
- bool IsVisible(); |
- |
- private: |
- // Sets app list widget. If we are in visible mode, start showing animation. |
- // Otherwise, we just close the widget. |
- void SetWidget(views::Widget* widget); |
- |
- // Forgets the widget. |
- void ResetWidget(); |
- |
- // Starts show/hide animation. |
- void ScheduleAnimation(); |
- |
- // aura::EventFilter overrides: |
- virtual bool PreHandleKeyEvent(aura::Window* target, |
- aura::KeyEvent* event) OVERRIDE; |
- virtual bool PreHandleMouseEvent(aura::Window* target, |
- aura::MouseEvent* event) OVERRIDE; |
- virtual ui::TouchStatus PreHandleTouchEvent(aura::Window* target, |
- aura::TouchEvent* event) OVERRIDE; |
- |
- // ui::LayerAnimationObserver overrides: |
- virtual void OnLayerAnimationEnded( |
- const ui::LayerAnimationSequence* sequence) OVERRIDE; |
- virtual void OnLayerAnimationAborted( |
- const ui::LayerAnimationSequence* sequence) OVERRIDE; |
- virtual void OnLayerAnimationScheduled( |
- const ui::LayerAnimationSequence* sequence) OVERRIDE; |
- |
- // views::Widget::Observer overrides: |
- virtual void OnWidgetClosing(views::Widget* widget) OVERRIDE; |
- virtual void OnWidgetActivationChanged(views::Widget* widget, |
- bool active) OVERRIDE; |
- |
- // Whether we should show or hide app list widget. |
- bool is_visible_; |
- |
- // App list widget we get from ShellDelegate. |
- views::Widget* widget_; |
- |
- // A weak ptr factory for callbacks that ShellDelegate used to set widget. |
- base::WeakPtrFactory<AppList> set_widget_factory_; |
- |
- DISALLOW_COPY_AND_ASSIGN(AppList); |
-}; |
- |
-} // namespace internal |
-} // namespace aura_shell |
- |
-#endif // UI_AURA_SHELL_APP_LIST_H_ |