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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 // Flags: --expose-debug-as debug | 28 // Flags: --expose-debug-as debug |
| 29 | 29 |
| 30 // Get the Debug object exposed from the debug context global object. | 30 // Get the Debug object exposed from the debug context global object. |
| 31 Debug = debug.Debug | 31 Debug = debug.Debug; |
| 32 | 32 |
| 33 var exception = null; | 33 var exception = null; |
| 34 var state = 1; | 34 var state = 1; |
| 35 var expected_source_line_text = null; | 35 var expected_source_line_text = null; |
| 36 var expected_function_name = null; | 36 var expected_function_name = null; |
| 37 | 37 |
| 38 // Simple debug event handler which first time will cause 'step out' action | 38 // Simple debug event handler which first time will cause 'step out' action |
| 39 // and than check that execution is paused inside function | 39 // and than check that execution is paused inside function |
| 40 // expected_function_name. | 40 // expected_function_name. |
| 41 function listener(event, exec_state, event_data, data) { | 41 function listener(event, exec_state, event_data, data) { |
| 42 try { | 42 try { |
| 43 if (event == Debug.DebugEvent.Break) { | 43 if (event == Debug.DebugEvent.Break) { |
| 44 if (state == 1) { | 44 if (state == 1) { |
| 45 exec_state.prepareStep(Debug.StepAction.StepOut, 2); | 45 exec_state.prepareStep(Debug.StepAction.StepOut, 2); |
| 46 state = 2; | 46 state = 2; |
| 47 } else if (state == 2) { | 47 } else if (state == 2) { |
| 48 assertEquals(expected_function_name, event_data.func().name()); | 48 assertEquals(expected_function_name, event_data.func().name()); |
| 49 assertEquals(expected_source_line_text, | 49 assertEquals(expected_source_line_text, |
| 50 event_data.sourceLineText()); | 50 event_data.sourceLineText()); |
| 51 state = 3; | 51 state = 3; |
| 52 } | 52 } |
| 53 } | 53 } |
| 54 } catch(e) { | 54 } catch(e) { |
| 55 exception = e; | 55 exception = e; |
| 56 } | 56 } |
| 57 }; | 57 } |
| 58 | 58 |
| 59 // Add the debug event listener. | 59 // Add the debug event listener. |
| 60 Debug.setListener(listener); | 60 Debug.setListener(listener); |
| 61 | 61 |
| 62 var obj = {key:10}; | 62 var obj = {key:10}; |
| 63 | 63 |
| 64 function replacer(key, value) { | 64 function replacer(key, value) { |
| 65 if (key == 'key') { | 65 if (key == 'key') { |
| 66 debugger; | 66 debugger; |
| 67 } | 67 } |
| 68 return value; | 68 return value; |
| 69 } | 69 } |
| 70 | 70 |
| 71 // Test step into function call from a function without local variables. | 71 // Test step into function call from a function without local variables. |
| 72 function testStepOutToBuiltIn() { | 72 function testStepOutToBuiltIn() { |
| 73 expected_function_name = 'testStepOutToBuiltIn'; | 73 expected_function_name = 'testStepOutToBuiltIn'; |
| 74 expected_source_line_text = '} // expected line'; | 74 expected_source_line_text = '} // expected line'; |
| 75 JSON.stringify(obj, replacer); | 75 JSON.stringify(obj, replacer); |
| 76 } // expected line | 76 } // expected line |
| 77 | 77 |
| 78 state = 1; | 78 state = 1; |
| 79 testStepOutToBuiltIn(); | 79 testStepOutToBuiltIn(); |
| 80 assertNull(exception); | 80 assertNull(exception); |
| 81 assertEquals(3, state); | 81 assertEquals(3, state); |
| 82 | 82 |
| 83 // Get rid of the debug event listener. | 83 // Get rid of the debug event listener. |
| 84 Debug.setListener(null); | 84 Debug.setListener(null); |
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