Index: Source/core/rendering/RenderObject.cpp |
diff --git a/Source/core/rendering/RenderObject.cpp b/Source/core/rendering/RenderObject.cpp |
index 27896d5978ef96f3e9518c672c7e79dda38c75e2..44f3d571f08b6b52529df12aa52d20d52b4cc953 100644 |
--- a/Source/core/rendering/RenderObject.cpp |
+++ b/Source/core/rendering/RenderObject.cpp |
@@ -1397,6 +1397,22 @@ void RenderObject::repaintUsingContainer(const RenderLayerModelObject* repaintCo |
return; |
} |
+ if (repaintContainer->compositingState() == PaintsIntoGroupedBacking) { |
+ // FIXME: this if-statement may not catch the repaint invalidation that comes from a descendant that contributes to this squashed subtree. |
+ |
+ ASSERT(repaintContainer->groupedMapping()); |
+ |
+ // Not clean, but if squashing layer does not yet exist here (e.g. repaint invalidation coming from within recomputing compositing requirements) |
+ // then it's ok to just exit here, since the squashing layer will get repainted when it is newly created. |
+ if (!repaintContainer->groupedMapping()->squashingLayer()) |
+ return; |
+ |
+ IntRect offsetRect(r); |
+ offsetRect.move(-repaintContainer->layer()->offsetFromSquashingLayerOrigin()); |
+ repaintContainer->groupedMapping()->squashingLayer()->setNeedsDisplayInRect(offsetRect); |
+ return; |
+ } |
+ |
if (repaintContainer->isRenderFlowThread()) { |
toRenderFlowThread(repaintContainer)->repaintRectangleInRegions(r); |
return; |