Index: native_client_sdk/doc_generated/faq.html |
diff --git a/native_client_sdk/doc_generated/faq.html b/native_client_sdk/doc_generated/faq.html |
index fd20ff28efe864827bff729bc40ac3d226c6f6df..2470798bfafeb59833c3c16727439045c71706ff 100644 |
--- a/native_client_sdk/doc_generated/faq.html |
+++ b/native_client_sdk/doc_generated/faq.html |
@@ -267,10 +267,10 @@ Client has transitioned from using NPAPI to using Pepper.</p> |
<h3 id="is-npapi-part-of-the-native-client-sdk">Is NPAPI part of the Native Client SDK?</h3> |
<p>NPAPI is not supported by the Native Client SDK, and is <a class="reference external" href="http://blog.chromium.org/2013/09/saying-goodbye-to-our-old-friend-npapi.html">deprecated in Chrome</a>.</p> |
<h3 id="does-native-client-support-simd-vector-instructions">Does Native Client support SIMD vector instructions?</h3> |
-<p>Native Client currently supports SSE on x86 and NEON on ARM. Support for |
-AVX on x86 is under way.</p> |
<p>Portable Native Client supports portable SIMD vectors, as detailed in |
<a class="reference internal" href="/native-client/reference/pnacl-c-cpp-language-support.html#portable-simd-vectors"><em>Portable SIMD Vectors</em></a>.</p> |
+<p>Native Client supports SSE, AVX1, FMA3 and AVX2 (except for <cite>VGATHER</cite>) on x86 |
+and NEON on ARM.</p> |
<h3 id="can-i-use-native-client-for-3d-graphics">Can I use Native Client for 3D graphics?</h3> |
<p>Yes. Native Client supports <a class="reference external" href="https://www.khronos.org/opengles/">OpenGL ES 2.0</a>.</p> |
<p>To alert the user regarding their hardware platform’s 3D feature set |