Index: sky/framework/animation/curves.sky |
diff --git a/sky/framework/animation/curves.sky b/sky/framework/animation/curves.sky |
new file mode 100644 |
index 0000000000000000000000000000000000000000..382085df963099bb7f164a9820fe47b92c56f004 |
--- /dev/null |
+++ b/sky/framework/animation/curves.sky |
@@ -0,0 +1,53 @@ |
+<!-- |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+--> |
+<script> |
+function evaluateCubic(a, b, m) { |
+ return 3 * a * (1 - m) * (1 - m) * m + 3 * b * (1 - m) * m * m + m * m * m |
esprehn
2015/01/29 19:03:57
I wonder if this is faster or slow than just using
abarth-chromium
2015/01/29 19:16:45
I'll add a TODO comment with that question.
abarth-chromium
2015/01/29 19:16:45
I'll add a TODO comment with that question.
|
+} |
+ |
+const kCubicErrorBound = 0.001; |
+ |
+class Linear { |
+ transform(t) { |
+ return t; |
+ } |
+}; |
+ |
+class Cubic { |
+ constructor(a, b, c, d) { |
+ this.a_ = a; |
+ this.b_ = b; |
+ this.c_ = c; |
+ this.d_ = d; |
+ Object.preventExtensions(this); |
+ } |
+ |
+ transform(t) { |
+ var start = 0, end = 1; |
+ while (1) { |
+ var midpoint = (start + end) / 2; |
+ var estimate = evaluateCubic(this.a_, this.c_, midpoint); |
+ |
+ if (Math.abs(t - estimate) < kCubicErrorBound) |
+ return evaluateCubic(this.b_, this.d_, midpoint); |
+ |
+ if (estimate < t) |
+ start = midpoint; |
+ else |
+ end = midpoint; |
+ } |
+ } |
+} |
+ |
+module.exports = { |
+ Cubic: Cubic, |
+ linear: new Linear(), |
esprehn
2015/01/29 19:03:57
Why expose the Cubic class not but the Linear one?
abarth-chromium
2015/01/29 19:16:45
I'll expose the Linear class. Its constructor doe
|
+ ease: new Cubic(0.25, 0.1, 0.25, 1), |
+ easeIn: new Cubic(0.42, 0, 1, 1), |
+ easeOut: new Cubic(0, 0, 0.58, 1), |
+ easeInOut: new Cubic(0.42, 0, 0.58, 1), |
+}; |
+</script> |