| Index: sky/engine/core/rendering/RenderLineBoxList.cpp
|
| diff --git a/sky/engine/core/rendering/RenderLineBoxList.cpp b/sky/engine/core/rendering/RenderLineBoxList.cpp
|
| index 94167595e13c30185e88629365a555ba78ce44b7..9f92c26b65839a2dd4055f9a6fa38c55ee0de59c 100644
|
| --- a/sky/engine/core/rendering/RenderLineBoxList.cpp
|
| +++ b/sky/engine/core/rendering/RenderLineBoxList.cpp
|
| @@ -187,11 +187,6 @@ bool RenderLineBoxList::lineIntersectsDirtyRect(RenderBoxModelObject* renderer,
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|
|
| void RenderLineBoxList::paint(RenderBoxModelObject* renderer, PaintInfo& paintInfo, const LayoutPoint& paintOffset) const
|
| {
|
| - if (paintInfo.phase != PaintPhaseForeground
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| - && paintInfo.phase != PaintPhaseSelection
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| - && paintInfo.phase != PaintPhaseMask)
|
| - return;
|
| -
|
| ASSERT(renderer->isRenderBlock() || (renderer->isRenderInline() && renderer->hasLayer())); // The only way an inline could paint like this is if it has a layer.
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|
|
| // If we have no lines then we have no work to do.
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|
|