Index: Source/modules/webaudio/AudioNode.cpp |
diff --git a/Source/modules/webaudio/AudioNode.cpp b/Source/modules/webaudio/AudioNode.cpp |
index 6ed72a2a57533123c7edd5d9af10d1b952ee6b3b..71a9058e9baf61ac4bdba2510d6c063787b6b480 100644 |
--- a/Source/modules/webaudio/AudioNode.cpp |
+++ b/Source/modules/webaudio/AudioNode.cpp |
@@ -277,12 +277,22 @@ void AudioNode::connect(AudioParam* param, unsigned outputIndex, ExceptionState& |
param->connect(*output(outputIndex)); |
} |
+void AudioNode::disconnect() |
+{ |
+ ASSERT(isMainThread()); |
+ AudioContext::AutoLocker locker(context()); |
+ |
+ // Disconnect all outgoing connections. |
+ for (unsigned i = 0; i < numberOfOutputs(); ++i) |
+ this->output(i)->disconnectAll(); |
+} |
+ |
void AudioNode::disconnect(unsigned outputIndex, ExceptionState& exceptionState) |
{ |
ASSERT(isMainThread()); |
AudioContext::AutoLocker locker(context()); |
- // Sanity check input and output indices. |
+ // Sanity check on the output index. |
if (outputIndex >= numberOfOutputs()) { |
exceptionState.throwDOMException( |
IndexSizeError, |
@@ -290,10 +300,158 @@ void AudioNode::disconnect(unsigned outputIndex, ExceptionState& exceptionState) |
return; |
} |
+ // Disconnect all outgoing connections from the given output. |
AudioNodeOutput* output = this->output(outputIndex); |
output->disconnectAll(); |
} |
+void AudioNode::disconnect(AudioNode* destination, ExceptionState& exceptionState) |
+{ |
+ ASSERT(isMainThread()); |
+ AudioContext::AutoLocker locker(context()); |
+ |
+ bool isConnectedToDestination = false; |
+ |
+ // TO FIX: Can this be optimized? ChannelSplitter and ChannelMerger can have |
Raymond Toy
2015/02/11 21:31:18
s/TO FIX/FIXME/ according to http://www.webkit.org
hongchan
2015/02/12 18:38:01
Done.
|
+ // 32 ports and that requires 1024 iterations to validate entire connections. |
+ for (unsigned i = 0; i < numberOfOutputs(); ++i) { |
+ AudioNodeOutput* output = this->output(i); |
+ for (unsigned j = 0; j < destination->numberOfInputs(); ++j) { |
+ AudioNodeInput* input = destination->input(j); |
+ if (output->isConnectedWithInput(*input)) { |
+ output->disconnectInput(*input); |
+ isConnectedToDestination = true; |
+ } |
+ } |
+ } |
+ |
+ // If there is no connection to the destination, throw an exception. |
+ if (!isConnectedToDestination) { |
+ exceptionState.throwDOMException( |
+ InvalidAccessError, |
+ "the given destination is not connected."); |
+ return; |
+ } |
+} |
+ |
+void AudioNode::disconnect(AudioNode* destination, unsigned outputIndex, ExceptionState& exceptionState) |
+{ |
+ ASSERT(isMainThread()); |
+ AudioContext::AutoLocker locker(context()); |
+ |
+ // Sanity check on output index. |
+ if (outputIndex >= numberOfOutputs()) { |
+ exceptionState.throwDOMException( |
+ IndexSizeError, |
+ "output index (" + String::number(outputIndex) + ") exceeds number of outputs (" + String::number(numberOfOutputs()) + ")."); |
Raymond Toy
2015/02/11 21:31:18
Consider using IndexOutsideOfRange.
hongchan
2015/02/12 18:38:01
Acknowledged.
|
+ return; |
+ } |
+ |
+ bool isConnectedToDestination = false; |
+ AudioNodeOutput* output = this->output(outputIndex); |
+ |
+ // Sanity check on destination inputs and disconnect when possible. |
+ for (unsigned i = 0; i < destination->numberOfInputs(); ++i) { |
+ AudioNodeInput* input = destination->input(i); |
+ if (output->isConnectedWithInput(*input)) { |
+ output->disconnectInput(*input); |
+ isConnectedToDestination = true; |
+ } |
+ } |
+ |
+ // If there is no connection to the destination, throw an exception. |
+ if (!isConnectedToDestination) { |
+ exceptionState.throwDOMException( |
+ InvalidAccessError, |
+ "the given destination is not connected."); |
Raymond Toy
2015/02/11 21:31:18
Give the output index with the message.
hongchan
2015/02/12 18:38:00
I will try to come up with the better error messag
|
+ return; |
+ } |
+} |
+ |
+void AudioNode::disconnect(AudioNode* destination, unsigned outputIndex, unsigned inputIndex, ExceptionState& exceptionState) |
+{ |
+ ASSERT(isMainThread()); |
+ AudioContext::AutoLocker locker(context()); |
+ |
+ // Sanity check input and output indices. |
+ if (outputIndex >= numberOfOutputs()) { |
+ exceptionState.throwDOMException( |
+ IndexSizeError, |
+ "output index (" + String::number(outputIndex) + ") exceeds number of outputs (" + String::number(numberOfOutputs()) + ")."); |
Raymond Toy
2015/02/11 21:31:18
Consider using IndexOutsideOfRange, here and below
hongchan
2015/02/12 18:38:01
Done.
|
+ return; |
+ } |
+ |
+ if (inputIndex >= destination->numberOfInputs()) { |
+ exceptionState.throwDOMException( |
+ IndexSizeError, |
+ "input index (" + String::number(inputIndex) + ") exceeds number of inputs of destination node (" + String::number(destination->numberOfInputs()) + ")."); |
+ return; |
+ } |
+ |
+ AudioNodeOutput* output = this->output(outputIndex); |
+ AudioNodeInput* input = destination->input(inputIndex); |
+ |
+ // Sanity check on the connection between the output and the destination input. |
+ if (!output->isConnectedWithInput(*input)) { |
+ exceptionState.throwDOMException( |
+ InvalidAccessError, |
+ "the given destination input (" + String::number(inputIndex) + ") and node output (" + String::number(outputIndex) + ") are not connected."); |
Raymond Toy
2015/02/11 21:31:18
I think it reads better to say output # is not con
hongchan
2015/02/12 18:38:01
Done.
|
+ return; |
+ } |
+ |
+ output->disconnectInput(*input); |
+} |
+ |
+void AudioNode::disconnect(AudioParam* destinationParam, ExceptionState& exceptionState) |
+{ |
+ ASSERT(isMainThread()); |
+ AudioContext::AutoLocker locker(context()); |
+ |
+ bool isConnectedToDestination = false; |
+ |
+ for (unsigned i = 0; i < numberOfOutputs(); ++i) { |
+ AudioNodeOutput* output = this->output(i); |
+ if (output->isConnectedWithAudioParam(*destinationParam)) { |
+ output->disconnectAudioParam(*destinationParam); |
+ isConnectedToDestination = true; |
+ } |
+ } |
+ |
+ // Throw an exception when there is no valid connection to the destination. |
+ if (!isConnectedToDestination) { |
+ exceptionState.throwDOMException( |
+ InvalidAccessError, |
+ "the given destination AudioParam and the node are not connected."); |
+ return; |
+ } |
+} |
+ |
+void AudioNode::disconnect(AudioParam* destinationParam, unsigned outputIndex, ExceptionState& exceptionState) |
+{ |
+ ASSERT(isMainThread()); |
+ AudioContext::AutoLocker locker(context()); |
+ |
+ // Sanity check input and output indices. |
+ if (outputIndex >= numberOfOutputs()) { |
+ exceptionState.throwDOMException( |
+ IndexSizeError, |
+ "output index (" + String::number(outputIndex) + ") exceeds number of outputs (" + String::number(numberOfOutputs()) + ")."); |
+ return; |
+ } |
+ |
+ AudioNodeOutput* output = this->output(outputIndex); |
+ |
+ // Sanity check on the connection between the output and the destination. |
+ if (!output->isConnectedWithAudioParam(*destinationParam)) { |
+ exceptionState.throwDOMException( |
+ InvalidAccessError, |
+ "specified destination AudioParam and node output (" + String::number(outputIndex) + ") are not connected."); |
+ return; |
+ } |
+ |
+ output->disconnectAudioParam(*destinationParam); |
+} |
+ |
void AudioNode::disconnectWithoutException(unsigned outputIndex) |
{ |
ASSERT(isMainThread()); |