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Unified Diff: Source/modules/webaudio/AudioNode.cpp

Issue 886173004: Fix AudioNode.disconnect() to support selective disconnection. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Fixed and added layout test parts. Created 5 years, 10 months ago
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Index: Source/modules/webaudio/AudioNode.cpp
diff --git a/Source/modules/webaudio/AudioNode.cpp b/Source/modules/webaudio/AudioNode.cpp
index 6ed72a2a57533123c7edd5d9af10d1b952ee6b3b..e5991c4703aa066e1b8b264d91822946cf42af7a 100644
--- a/Source/modules/webaudio/AudioNode.cpp
+++ b/Source/modules/webaudio/AudioNode.cpp
@@ -277,23 +277,211 @@ void AudioNode::connect(AudioParam* param, unsigned outputIndex, ExceptionState&
param->connect(*output(outputIndex));
}
+void AudioNode::disconnect()
+{
+ ASSERT(isMainThread());
+ AudioContext::AutoLocker locker(context());
+
+ // Disconnect all outgoing connections.
+ for (unsigned i = 0; i < numberOfOutputs(); ++i)
+ this->output(i)->disconnectAll();
+}
+
void AudioNode::disconnect(unsigned outputIndex, ExceptionState& exceptionState)
{
ASSERT(isMainThread());
AudioContext::AutoLocker locker(context());
- // Sanity check input and output indices.
+ // Sanity check on the output index.
if (outputIndex >= numberOfOutputs()) {
exceptionState.throwDOMException(
IndexSizeError,
- "output index (" + String::number(outputIndex) + ") exceeds number of outputs (" + String::number(numberOfOutputs()) + ").");
+ ExceptionMessages::indexOutsideRange(
+ "output index",
+ outputIndex,
+ 0u,
+ ExceptionMessages::InclusiveBound,
+ numberOfOutputs(),
+ ExceptionMessages::InclusiveBound));
return;
}
+ // Disconnect all outgoing connections from the given output.
AudioNodeOutput* output = this->output(outputIndex);
output->disconnectAll();
}
+void AudioNode::disconnect(AudioNode* destination, ExceptionState& exceptionState)
+{
+ ASSERT(isMainThread());
+ AudioContext::AutoLocker locker(context());
+
+ unsigned numberOfDisconnections = 0;
+
+ // FIXME: Can this be optimized? ChannelSplitter and ChannelMerger can have
+ // 32 ports and that requires 1024 iterations to validate entire connections.
+ for (unsigned i = 0; i < numberOfOutputs(); ++i) {
+ AudioNodeOutput* output = this->output(i);
+ for (unsigned j = 0; j < destination->numberOfInputs(); ++j) {
+ AudioNodeInput* input = destination->input(j);
+ if (output->isConnectedToInput(*input)) {
+ output->disconnectInput(*input);
+ numberOfDisconnections++;
+ }
+ }
+ }
+
+ // If there is no connection to the destination, throw an exception.
+ if (numberOfDisconnections == 0) {
+ exceptionState.throwDOMException(
+ InvalidAccessError,
+ "the given destination is not connected.");
+ return;
+ }
+}
+
+void AudioNode::disconnect(AudioNode* destination, unsigned outputIndex, ExceptionState& exceptionState)
+{
+ ASSERT(isMainThread());
+ AudioContext::AutoLocker locker(context());
+
+ // Sanity check on output index.
+ if (outputIndex >= numberOfOutputs()) {
Raymond Toy 2015/02/13 20:47:25 I see now why you checked for the index first. But
+ exceptionState.throwDOMException(
+ IndexSizeError,
+ ExceptionMessages::indexOutsideRange(
+ "output index",
+ outputIndex,
+ 0u,
+ ExceptionMessages::InclusiveBound,
+ numberOfOutputs(),
+ ExceptionMessages::InclusiveBound));
+ return;
+ }
+
+ unsigned numberOfDisconnections = 0;
+ AudioNodeOutput* output = this->output(outputIndex);
+
+ // Sanity check on destination inputs and disconnect when possible.
+ for (unsigned i = 0; i < destination->numberOfInputs(); ++i) {
+ AudioNodeInput* input = destination->input(i);
+ if (output->isConnectedToInput(*input)) {
+ output->disconnectInput(*input);
+ numberOfDisconnections++;
+ }
+ }
+
+ // If there is no connection to the destination, throw an exception.
+ if (numberOfDisconnections == 0) {
+ exceptionState.throwDOMException(
+ InvalidAccessError,
+ "output (" + String::number(outputIndex) + ") is not connected to the given destination.");
+ return;
+ }
+}
+
+void AudioNode::disconnect(AudioNode* destination, unsigned outputIndex, unsigned inputIndex, ExceptionState& exceptionState)
+{
+ ASSERT(isMainThread());
+ AudioContext::AutoLocker locker(context());
+
+ // Sanity check input and output indices.
+ if (outputIndex >= numberOfOutputs()) {
+ exceptionState.throwDOMException(
+ IndexSizeError,
+ ExceptionMessages::indexOutsideRange(
+ "output index",
+ outputIndex,
+ 0u,
+ ExceptionMessages::InclusiveBound,
+ numberOfOutputs(),
+ ExceptionMessages::InclusiveBound));
+ return;
+ }
+
+ if (inputIndex >= destination->numberOfInputs()) {
+ exceptionState.throwDOMException(
+ IndexSizeError,
+ ExceptionMessages::indexOutsideRange(
+ "input index",
+ inputIndex,
+ 0u,
+ ExceptionMessages::InclusiveBound,
+ destination->numberOfInputs(),
+ ExceptionMessages::InclusiveBound));
+ return;
+ }
+
+ AudioNodeOutput* output = this->output(outputIndex);
+ AudioNodeInput* input = destination->input(inputIndex);
+
+ // Sanity check on the connection between the output and the destination input.
+ if (!output->isConnectedToInput(*input)) {
+ exceptionState.throwDOMException(
+ InvalidAccessError,
+ "output (" + String::number(outputIndex) + ") is not connected to the input (" + String::number(inputIndex) + ") of the destination.");
+ return;
+ }
+
+ output->disconnectInput(*input);
+}
+
+void AudioNode::disconnect(AudioParam* destinationParam, ExceptionState& exceptionState)
+{
+ ASSERT(isMainThread());
+ AudioContext::AutoLocker locker(context());
+
+ unsigned numberOfDisconnections = 0;
+
+ for (unsigned i = 0; i < numberOfOutputs(); ++i) {
+ AudioNodeOutput* output = this->output(i);
+ if (output->isConnectedToAudioParam(*destinationParam)) {
+ output->disconnectAudioParam(*destinationParam);
+ numberOfDisconnections++;
+ }
+ }
+
+ // Throw an exception when there is no valid connection to the destination.
+ if (numberOfDisconnections == 0) {
+ exceptionState.throwDOMException(
+ InvalidAccessError,
+ "the given AudioParam is not connected.");
+ return;
+ }
+}
+
+void AudioNode::disconnect(AudioParam* destinationParam, unsigned outputIndex, ExceptionState& exceptionState)
+{
+ ASSERT(isMainThread());
+ AudioContext::AutoLocker locker(context());
+
+ // Sanity check on the output index.
+ if (outputIndex >= numberOfOutputs()) {
+ exceptionState.throwDOMException(
+ IndexSizeError,
+ ExceptionMessages::indexOutsideRange(
+ "output index",
+ outputIndex,
+ 0u,
+ ExceptionMessages::InclusiveBound,
+ numberOfOutputs(),
+ ExceptionMessages::InclusiveBound));
+ return;
+ }
+
+ AudioNodeOutput* output = this->output(outputIndex);
+
+ // Sanity check on the connection between the output and the destination.
+ if (!output->isConnectedToAudioParam(*destinationParam)) {
+ exceptionState.throwDOMException(
+ InvalidAccessError,
+ "specified destination AudioParam and node output (" + String::number(outputIndex) + ") are not connected.");
+ return;
+ }
+
+ output->disconnectAudioParam(*destinationParam);
+}
+
void AudioNode::disconnectWithoutException(unsigned outputIndex)
{
ASSERT(isMainThread());

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