Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrInOrderDrawBuffer.h" | 8 #include "GrInOrderDrawBuffer.h" |
| 9 | 9 |
| 10 #include "GrBufferAllocPool.h" | 10 #include "GrBufferAllocPool.h" |
| (...skipping 229 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 240 draw->fType = add_trace_bit(draw->fType); | 240 draw->fType = add_trace_bit(draw->fType); |
| 241 } | 241 } |
| 242 } | 242 } |
| 243 | 243 |
| 244 return instancesToConcat; | 244 return instancesToConcat; |
| 245 } | 245 } |
| 246 | 246 |
| 247 void GrInOrderDrawBuffer::onDraw(const GrPipelineBuilder& pipelineBuilder, | 247 void GrInOrderDrawBuffer::onDraw(const GrPipelineBuilder& pipelineBuilder, |
| 248 const GrGeometryProcessor* gp, | 248 const GrGeometryProcessor* gp, |
| 249 const DrawInfo& info, | 249 const DrawInfo& info, |
| 250 const GrScissorState& scissorState, | 250 const GrScissorState& scissorState) { |
| 251 const GrDeviceCoordTexture* dstCopy) { | |
| 252 SkASSERT(info.vertexBuffer() && (!info.isIndexed() || info.indexBuffer())); | 251 SkASSERT(info.vertexBuffer() && (!info.isIndexed() || info.indexBuffer())); |
| 253 | 252 |
| 254 // This closeBatch call is required because we may introduce new draws when we setup clip | 253 // This closeBatch call is required because we may introduce new draws when we setup clip |
| 255 this->closeBatch(); | 254 this->closeBatch(); |
| 256 | 255 |
| 257 if (!this->recordStateAndShouldDraw(pipelineBuilder, gp, scissorState, dstCo py)) { | 256 if (!this->recordStateAndShouldDraw(pipelineBuilder, gp, scissorState, info. getDevBounds())) { |
| 258 return; | 257 return; |
| 259 } | 258 } |
| 260 | 259 |
| 261 Draw* draw; | 260 Draw* draw; |
| 262 if (info.isInstanced()) { | 261 if (info.isInstanced()) { |
| 263 int instancesConcated = this->concatInstancedDraw(pipelineBuilder, info) ; | 262 int instancesConcated = this->concatInstancedDraw(pipelineBuilder, info) ; |
| 264 if (info.instanceCount() > instancesConcated) { | 263 if (info.instanceCount() > instancesConcated) { |
| 265 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); | 264 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); |
| 266 draw->fInfo.adjustInstanceCount(-instancesConcated); | 265 draw->fInfo.adjustInstanceCount(-instancesConcated); |
| 267 } else { | 266 } else { |
| 268 return; | 267 return; |
| 269 } | 268 } |
| 270 } else { | 269 } else { |
| 271 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); | 270 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); |
| 272 } | 271 } |
| 273 this->recordTraceMarkersIfNecessary(); | 272 this->recordTraceMarkersIfNecessary(); |
| 274 } | 273 } |
| 275 | 274 |
| 276 void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch, | 275 void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch, |
| 277 const GrPipelineBuilder& pipelineBuilder, | 276 const GrPipelineBuilder& pipelineBuilder, |
| 278 const GrScissorState& scissorState, | 277 const GrScissorState& scissorState, |
| 279 const GrDeviceCoordTexture* dstCopy) { | 278 const SkRect* devBounds) { |
| 280 if (!this->recordStateAndShouldDraw(batch, pipelineBuilder, scissorState, ds tCopy)) { | 279 if (!this->recordStateAndShouldDraw(batch, pipelineBuilder, scissorState, de vBounds)) { |
| 281 return; | 280 return; |
| 282 } | 281 } |
| 283 | 282 |
| 284 // Check if there is a Batch Draw we can batch with | 283 // Check if there is a Batch Draw we can batch with |
| 285 if (kDrawBatch_Cmd != strip_trace_bit(fCmdBuffer.back().fType)) { | 284 if (kDrawBatch_Cmd != strip_trace_bit(fCmdBuffer.back().fType)) { |
| 286 fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch)); | 285 fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch)); |
| 287 return; | 286 return; |
| 288 } | 287 } |
| 289 | 288 |
| 290 DrawBatch* draw = static_cast<DrawBatch*>(&fCmdBuffer.back()); | 289 DrawBatch* draw = static_cast<DrawBatch*>(&fCmdBuffer.back()); |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 309 sp->fViewMatrix = pathProc->viewMatrix(); | 308 sp->fViewMatrix = pathProc->viewMatrix(); |
| 310 sp->fStencil = stencilSettings; | 309 sp->fStencil = stencilSettings; |
| 311 this->recordTraceMarkersIfNecessary(); | 310 this->recordTraceMarkersIfNecessary(); |
| 312 } | 311 } |
| 313 | 312 |
| 314 void GrInOrderDrawBuffer::onDrawPath(const GrPipelineBuilder& pipelineBuilder, | 313 void GrInOrderDrawBuffer::onDrawPath(const GrPipelineBuilder& pipelineBuilder, |
| 315 const GrPathProcessor* pathProc, | 314 const GrPathProcessor* pathProc, |
| 316 const GrPath* path, | 315 const GrPath* path, |
| 317 const GrScissorState& scissorState, | 316 const GrScissorState& scissorState, |
| 318 const GrStencilSettings& stencilSettings, | 317 const GrStencilSettings& stencilSettings, |
| 319 const GrDeviceCoordTexture* dstCopy) { | 318 const SkRect* devBounds) { |
| 320 this->closeBatch(); | 319 this->closeBatch(); |
| 321 | 320 |
| 322 // TODO: Only compare the subset of GrPipelineBuilder relevant to path cover ing? | 321 // TODO: Only compare the subset of GrPipelineBuilder relevant to path cover ing? |
| 323 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState, dstCopy)) { | 322 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState, devBounds)) { |
| 324 return; | 323 return; |
| 325 } | 324 } |
| 326 DrawPath* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPath, (path)); | 325 DrawPath* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPath, (path)); |
| 327 dp->fStencilSettings = stencilSettings; | 326 dp->fStencilSettings = stencilSettings; |
| 328 this->recordTraceMarkersIfNecessary(); | 327 this->recordTraceMarkersIfNecessary(); |
| 329 } | 328 } |
| 330 | 329 |
| 331 void GrInOrderDrawBuffer::onDrawPaths(const GrPipelineBuilder& pipelineBuilder, | 330 void GrInOrderDrawBuffer::onDrawPaths(const GrPipelineBuilder& pipelineBuilder, |
| 332 const GrPathProcessor* pathProc, | 331 const GrPathProcessor* pathProc, |
| 333 const GrPathRange* pathRange, | 332 const GrPathRange* pathRange, |
| 334 const void* indices, | 333 const void* indices, |
| 335 PathIndexType indexType, | 334 PathIndexType indexType, |
| 336 const float transformValues[], | 335 const float transformValues[], |
| 337 PathTransformType transformType, | 336 PathTransformType transformType, |
| 338 int count, | 337 int count, |
| 339 const GrScissorState& scissorState, | 338 const GrScissorState& scissorState, |
| 340 const GrStencilSettings& stencilSettings, | 339 const GrStencilSettings& stencilSettings, |
| 341 const GrDeviceCoordTexture* dstCopy) { | 340 const SkRect* devBounds) { |
| 342 SkASSERT(pathRange); | 341 SkASSERT(pathRange); |
| 343 SkASSERT(indices); | 342 SkASSERT(indices); |
| 344 SkASSERT(transformValues); | 343 SkASSERT(transformValues); |
| 345 | 344 |
| 346 this->closeBatch(); | 345 this->closeBatch(); |
| 347 | 346 |
| 348 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState, dstCopy)) { | 347 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState, devBounds)) { |
| 349 return; | 348 return; |
| 350 } | 349 } |
| 351 | 350 |
| 352 int indexBytes = GrPathRange::PathIndexSizeInBytes(indexType); | 351 int indexBytes = GrPathRange::PathIndexSizeInBytes(indexType); |
| 353 if (int misalign = fPathIndexBuffer.count() % indexBytes) { | 352 if (int misalign = fPathIndexBuffer.count() % indexBytes) { |
| 354 // Add padding to the index buffer so the indices are aligned properly. | 353 // Add padding to the index buffer so the indices are aligned properly. |
| 355 fPathIndexBuffer.append(indexBytes - misalign); | 354 fPathIndexBuffer.append(indexBytes - misalign); |
| 356 } | 355 } |
| 357 | 356 |
| 358 char* savedIndices = fPathIndexBuffer.append(count * indexBytes, | 357 char* savedIndices = fPathIndexBuffer.append(count * indexBytes, |
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| 479 | 478 |
| 480 bool isSetState = kSetState_Cmd == strip_trace_bit(iter->fType); | 479 bool isSetState = kSetState_Cmd == strip_trace_bit(iter->fType); |
| 481 if (isSetState) { | 480 if (isSetState) { |
| 482 SetState* ss = reinterpret_cast<SetState*>(iter.get()); | 481 SetState* ss = reinterpret_cast<SetState*>(iter.get()); |
| 483 | 482 |
| 484 // TODO sometimes we have a prim proc, othertimes we have a GrBatch. Eventually we will | 483 // TODO sometimes we have a prim proc, othertimes we have a GrBatch. Eventually we will |
| 485 // only have GrBatch and we can delete this | 484 // only have GrBatch and we can delete this |
| 486 if (ss->fPrimitiveProcessor) { | 485 if (ss->fPrimitiveProcessor) { |
| 487 this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProc essor, | 486 this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProc essor, |
| 488 ss->fPipeline, | 487 ss->fPipeline, |
| 489 ss->fPipeline.descInfo(), | |
| 490 ss->fBatchTracker); | 488 ss->fBatchTracker); |
| 491 } | 489 } |
| 492 currentState = ss; | 490 currentState = ss; |
| 493 } else { | 491 } else { |
| 494 iter->execute(this, currentState); | 492 iter->execute(this, currentState); |
| 495 } | 493 } |
| 496 | 494 |
| 497 if (cmd_has_trace_marker(iter->fType)) { | 495 if (cmd_has_trace_marker(iter->fType)) { |
| 498 this->getGpu()->removeGpuTraceMarker(&newMarker); | 496 this->getGpu()->removeGpuTraceMarker(&newMarker); |
| 499 } | 497 } |
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| 574 cs->fDstPoint = dstPoint; | 572 cs->fDstPoint = dstPoint; |
| 575 this->recordTraceMarkersIfNecessary(); | 573 this->recordTraceMarkersIfNecessary(); |
| 576 return true; | 574 return true; |
| 577 } | 575 } |
| 578 return false; | 576 return false; |
| 579 } | 577 } |
| 580 | 578 |
| 581 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(const GrPipelineBuilder& pipe lineBuilder, | 579 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(const GrPipelineBuilder& pipe lineBuilder, |
| 582 const GrPrimitiveProcessor* p rimProc, | 580 const GrPrimitiveProcessor* p rimProc, |
| 583 const GrScissorState& scissor , | 581 const GrScissorState& scissor , |
| 584 const GrDeviceCoordTexture* d stCopy) { | 582 const SkRect* devBounds) { |
| 583 GrDeviceCoordTexture dstCopy; | |
| 584 if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, devBounds)) { | |
|
bsalomon
2015/01/30 14:59:14
Is it possible to set up the dst read in GrDrawTar
egdaniel
2015/02/03 16:47:44
Yes it is definitely better to do this in the base
| |
| 585 return false; | |
| 586 } | |
| 585 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, | 587 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, |
| 586 (pipelineBuilder, primProc, *this->g etGpu()->caps(), | 588 (pipelineBuilder, primProc, *this->g etGpu()->caps(), |
| 587 scissor, dstCopy)); | 589 scissor, &dstCopy)); |
| 588 if (ss->fPipeline.mustSkip()) { | 590 if (ss->fPipeline.mustSkip()) { |
| 589 fCmdBuffer.pop_back(); | 591 fCmdBuffer.pop_back(); |
| 590 return false; | 592 return false; |
| 591 } | 593 } |
| 592 | 594 |
| 593 ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker, | 595 ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker, |
| 594 ss->fPipeline.getInitBatchTracker( )); | 596 ss->fPipeline.getInitBatchTracker( )); |
| 595 | 597 |
| 596 if (fPrevState && fPrevState->fPrimitiveProcessor.get() && | 598 if (fPrevState && fPrevState->fPrimitiveProcessor.get() && |
| 597 fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker, | 599 fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker, |
| 598 *ss->fPrimitiveProcessor, | 600 *ss->fPrimitiveProcessor, |
| 599 ss->fBatchTracker) && | 601 ss->fBatchTracker) && |
| 600 fPrevState->fPipeline.isEqual(ss->fPipeline)) { | 602 fPrevState->fPipeline.isEqual(ss->fPipeline)) { |
| 601 fCmdBuffer.pop_back(); | 603 fCmdBuffer.pop_back(); |
| 602 } else { | 604 } else { |
| 603 fPrevState = ss; | 605 fPrevState = ss; |
| 604 this->recordTraceMarkersIfNecessary(); | 606 this->recordTraceMarkersIfNecessary(); |
| 605 } | 607 } |
| 606 return true; | 608 return true; |
| 607 } | 609 } |
| 608 | 610 |
| 609 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(GrBatch* batch, | 611 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(GrBatch* batch, |
| 610 const GrPipelineBuilder& pipe lineBuilder, | 612 const GrPipelineBuilder& pipe lineBuilder, |
| 611 const GrScissorState& scissor , | 613 const GrScissorState& scissor , |
| 612 const GrDeviceCoordTexture* d stCopy) { | 614 const SkRect* devBounds) { |
| 615 GrDeviceCoordTexture dstCopy; | |
| 616 if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, devBounds)) { | |
| 617 return false; | |
| 618 } | |
| 613 // TODO this gets much simpler when we have batches everywhere. | 619 // TODO this gets much simpler when we have batches everywhere. |
| 614 // If the previous command is also a set state, then we check to see if it h as a Batch. If so, | 620 // If the previous command is also a set state, then we check to see if it h as a Batch. If so, |
| 615 // and we can make the two batches equal, and we can combine the states, the n we make them equal | 621 // and we can make the two batches equal, and we can combine the states, the n we make them equal |
| 616 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, | 622 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, |
| 617 (batch, pipelineBuilder, *this->getG pu()->caps(), scissor, | 623 (batch, pipelineBuilder, *this->getG pu()->caps(), scissor, |
| 618 dstCopy)); | 624 &dstCopy)); |
| 619 if (ss->fPipeline.mustSkip()) { | 625 if (ss->fPipeline.mustSkip()) { |
| 620 fCmdBuffer.pop_back(); | 626 fCmdBuffer.pop_back(); |
| 621 return false; | 627 return false; |
| 622 } | 628 } |
| 623 | 629 |
| 624 batch->initBatchTracker(ss->fPipeline.getInitBatchTracker()); | 630 batch->initBatchTracker(ss->fPipeline.getInitBatchTracker()); |
| 625 | 631 |
| 626 if (fPrevState && !fPrevState->fPrimitiveProcessor.get() && | 632 if (fPrevState && !fPrevState->fPrimitiveProcessor.get() && |
| 627 fPrevState->fPipeline.isEqual(ss->fPipeline)) { | 633 fPrevState->fPipeline.isEqual(ss->fPipeline)) { |
| 628 fCmdBuffer.pop_back(); | 634 fCmdBuffer.pop_back(); |
| (...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 675 int vcount = vertexCount; | 681 int vcount = vertexCount; |
| 676 int icount = indexCount; | 682 int icount = indexCount; |
| 677 | 683 |
| 678 if (!insideGeoPush && | 684 if (!insideGeoPush && |
| 679 !unreleasedVertexSpace && | 685 !unreleasedVertexSpace && |
| 680 !unreleasedIndexSpace && | 686 !unreleasedIndexSpace && |
| 681 this->geometryHints(vertexStride, &vcount, &icount)) { | 687 this->geometryHints(vertexStride, &vcount, &icount)) { |
| 682 this->flush(); | 688 this->flush(); |
| 683 } | 689 } |
| 684 } | 690 } |
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