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Side by Side Diff: include/gpu/GrXferProcessor.h

Issue 885923002: Move DstCopy on gpu into the GrXferProcessor. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Some clean up Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrXferProcessor_DEFINED 8 #ifndef GrXferProcessor_DEFINED
9 #define GrXferProcessor_DEFINED 9 #define GrXferProcessor_DEFINED
10 10
11 #include "GrColor.h" 11 #include "GrColor.h"
12 #include "GrProcessor.h" 12 #include "GrProcessor.h"
13 #include "GrTexture.h"
13 #include "GrTypes.h" 14 #include "GrTypes.h"
14 #include "SkXfermode.h" 15 #include "SkXfermode.h"
15 16
16 class GrDrawTargetCaps; 17 class GrDrawTargetCaps;
17 class GrGLCaps; 18 class GrGLCaps;
18 class GrGLXferProcessor; 19 class GrGLXferProcessor;
19 class GrProcOptInfo; 20 class GrProcOptInfo;
20 21
21 /** 22 /**
22 * GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst 23 * GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst
23 * color. It does this by emitting fragment shader code and controlling the fixe d-function blend 24 * color. It does this by emitting fragment shader code and controlling the fixe d-function blend
24 * state. The inputs to its shader code are the final computed src color and fra ctional pixel 25 * state. The inputs to its shader code are the final computed src color and fra ctional pixel
25 * coverage. The GrXferProcessor's shader code writes the fragment shader output color that goes 26 * coverage. The GrXferProcessor's shader code writes the fragment shader output color that goes
26 * into the fixed-function blend. When dual-source blending is available, it may also write a 27 * into the fixed-function blend. When dual-source blending is available, it may also write a
27 * seconday fragment shader output color. When allowed by the backend API, the G rXferProcessor may 28 * seconday fragment shader output color. When allowed by the backend API, the G rXferProcessor may
28 * read the destination color. The GrXferProcessor is responsible for setting th e blend coefficients 29 * read the destination color. The GrXferProcessor is responsible for setting th e blend coefficients
29 * and blend constant color. 30 * and blend constant color.
30 * 31 *
31 * A GrXferProcessor is never installed directly into our draw state, but instea d is created from a 32 * A GrXferProcessor is never installed directly into our draw state, but instea d is created from a
32 * GrXPFactory once we have finalized the state of our draw. 33 * GrXPFactory once we have finalized the state of our draw.
33 */ 34 */
34 class GrXferProcessor : public GrProcessor { 35 class GrXferProcessor : public GrProcessor {
35 public: 36 public:
36 /** 37 /**
37 * Sets a unique key on the GrProcessorKeyBuilder that is directly associate d with this xfer 38 * Sets a unique key on the GrProcessorKeyBuilder calls onGetGLProcessorKey( ...) to get the
38 * processor's GL backend implementation. 39 * sepcific subclasses key.
bsalomon 2015/01/30 14:59:14 specific subclass's ?
egdaniel 2015/02/03 16:47:43 Done.
39 */ 40 */
40 virtual void getGLProcessorKey(const GrGLCaps& caps, 41 void getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuilder* b) const ;
41 GrProcessorKeyBuilder* b) const = 0;
42 42
43 /** Returns a new instance of the appropriate *GL* implementation class 43 /** Returns a new instance of the appropriate *GL* implementation class
44 for the given GrXferProcessor; caller is responsible for deleting 44 for the given GrXferProcessor; caller is responsible for deleting
45 the object. */ 45 the object. */
46 virtual GrGLXferProcessor* createGLInstance() const = 0; 46 virtual GrGLXferProcessor* createGLInstance() const = 0;
47 47
48 /** 48 /**
49 * Optimizations for blending / coverage that an OptDrawState should apply t o itself. 49 * Optimizations for blending / coverage that an OptDrawState should apply t o itself.
50 */ 50 */
51 enum OptFlags { 51 enum OptFlags {
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
99 GrBlendCoeff fDstBlend; 99 GrBlendCoeff fDstBlend;
100 GrColor fBlendConstant; 100 GrColor fBlendConstant;
101 bool fWriteColor; 101 bool fWriteColor;
102 }; 102 };
103 103
104 virtual void getBlendInfo(BlendInfo* blendInfo) const = 0; 104 virtual void getBlendInfo(BlendInfo* blendInfo) const = 0;
105 105
106 /** Will this prceossor read the destination pixel value? */ 106 /** Will this prceossor read the destination pixel value? */
107 bool willReadDstColor() const { return fWillReadDstColor; } 107 bool willReadDstColor() const { return fWillReadDstColor; }
108 108
109 bool hasDstCopy() const;
bsalomon 2015/01/30 14:59:14 different than (bool)getDstCopyTexture()?
egdaniel 2015/02/03 16:47:43 Removed hasDstCopy
110 bool dstCopyIsTopDown() const;
bsalomon 2015/01/30 14:59:14 can't we just canonicalize this?
egdaniel 2015/02/03 16:47:43 done
111
112 const GrTexture* getDstCopyTexture() const { return fDstCopy.getTexture(); }
bsalomon 2015/01/30 14:59:14 comments?
egdaniel 2015/02/03 16:47:43 Done.
113
114 const SkIPoint& offset() const { return fOffset; }
bsalomon 2015/01/30 14:59:14 offset() is a bit vague...
egdaniel 2015/02/03 16:47:43 made name more descriptive "DstcopyTextureOffset"
115
109 /** 116 /**
110 * Returns whether or not this xferProcossor will set a secondary output to be used with dual 117 * Returns whether or not this xferProcossor will set a secondary output to be used with dual
111 * source blending. 118 * source blending.
112 */ 119 */
113 virtual bool hasSecondaryOutput() const { return false; } 120 virtual bool hasSecondaryOutput() const { return false; }
114 121
115 /** Returns true if this and other processor conservatively draw identically . It can only return 122 /** Returns true if this and other processor conservatively draw identically . It can only return
116 true when the two processor are of the same subclass (i.e. they return t he same object from 123 true when the two processor are of the same subclass (i.e. they return t he same object from
117 from getFactory()). 124 from getFactory()).
118 125
119 A return value of true from isEqual() should not be used to test whether the processor would 126 A return value of true from isEqual() should not be used to test whether the processor would
120 generate the same shader code. To test for identical code generation use getGLProcessorKey*/ 127 generate the same shader code. To test for identical code generation use getGLProcessorKey*/
121 128
122 bool isEqual(const GrXferProcessor& that) const { 129 bool isEqual(const GrXferProcessor& that) const {
123 if (this->classID() != that.classID()) { 130 if (this->classID() != that.classID()) {
124 return false; 131 return false;
125 } 132 }
133 if (this->fDstCopy.getTexture() != that.fDstCopy.getTexture()) {
134 return false;
135 }
136 if (this->fOffset != that.fOffset) {
137 return false;
138 }
126 return this->onIsEqual(that); 139 return this->onIsEqual(that);
127 } 140 }
128 141
129 protected: 142 protected:
130 GrXferProcessor() : fWillReadDstColor(false) {} 143 GrXferProcessor();
144 GrXferProcessor(const GrDeviceCoordTexture* dstCopy, int32_t dstReadKey);
131 145
132 /** 146 /**
133 * If the prceossor subclass will read the destination pixel value then it m ust call this 147 * If the prceossor subclass will read the destination pixel value then it m ust call this
134 * function from its constructor. Otherwise, when its generated backend-spec ific prceossor class 148 * function from its constructor. Otherwise, when its generated backend-spec ific prceossor class
135 * attempts to generate code that reads the destination pixel it will fail. 149 * attempts to generate code that reads the destination pixel it will fail.
136 */ 150 */
137 void setWillReadDstColor() { fWillReadDstColor = true; } 151 void setWillReadDstColor() { fWillReadDstColor = true; }
138 152
139 private: 153 private:
154 /**
155 * Sets a unique key on the GrProcessorKeyBuilder that is directly associate d with this xfer
156 * processor's GL backend implementation.
157 */
158 virtual void onGetGLProcessorKey(const GrGLCaps& caps,
159 GrProcessorKeyBuilder* b) const = 0;
160
140 virtual bool onIsEqual(const GrXferProcessor&) const = 0; 161 virtual bool onIsEqual(const GrXferProcessor&) const = 0;
141 162
142 bool fWillReadDstColor; 163 bool fWillReadDstColor;
164 uint32_t fDstReadKey;
165 GrTextureAccess fDstCopy;
166 SkIPoint fOffset;
143 167
144 typedef GrFragmentProcessor INHERITED; 168 typedef GrFragmentProcessor INHERITED;
145 }; 169 };
146 170
147 GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags); 171 GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags);
148 172
173 ///////////////////////////////////////////////////////////////////////////////
174
149 /** 175 /**
150 * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is 176 * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is
151 * known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the 177 * known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the
152 * draw opaque, etc.). Once the state of the draw is finalized, we use the XPF a long with all the 178 * draw opaque, etc.). Once the state of the draw is finalized, we use the XPF a long with all the
153 * draw information to create a GrXferProcessor (XP) which can implement the des ired blending for 179 * draw information to create a GrXferProcessor (XP) which can implement the des ired blending for
154 * the draw. 180 * the draw.
155 * 181 *
156 * Before the XP is created, the XPF is able to answer queries about what functi onality the XPs it 182 * Before the XP is created, the XPF is able to answer queries about what functi onality the XPs it
157 * creates will have. For example, can it create an XP that supports RGB coverag e or will the XP 183 * creates will have. For example, can it create an XP that supports RGB coverag e or will the XP
158 * blend with the destination color. 184 * blend with the destination color.
159 */ 185 */
160 class GrXPFactory : public SkRefCnt { 186 class GrXPFactory : public SkRefCnt {
161 public: 187 public:
162 virtual GrXferProcessor* createXferProcessor(const GrProcOptInfo& colorPOI, 188 GrXferProcessor* createXferProcessor(const GrProcOptInfo& colorPOI,
163 const GrProcOptInfo& coveragePO I) const = 0; 189 const GrProcOptInfo& coveragePOI,
190 const GrDeviceCoordTexture* dstCopy,
191 const GrDrawTargetCaps& caps) const;
164 192
165 /** 193 /**
166 * This function returns true if the GrXferProcessor generated from this fac tory will be able to 194 * This function returns true if the GrXferProcessor generated from this fac tory will be able to
167 * correctly blend when using RGB coverage. The knownColor and knownColorFla gs represent the 195 * correctly blend when using RGB coverage. The knownColor and knownColorFla gs represent the
168 * final computed color from the color stages. 196 * final computed color from the color stages.
169 */ 197 */
170 virtual bool supportsRGBCoverage(GrColor knownColor, uint32_t knownColorFlag s) const = 0; 198 virtual bool supportsRGBCoverage(GrColor knownColor, uint32_t knownColorFlag s) const = 0;
171 199
172 /** 200 /**
173 * Depending on color blend mode requested it may or may not be possible to correctly blend with 201 * Depending on color blend mode requested it may or may not be possible to correctly blend with
(...skipping 21 matching lines...) Expand all
195 virtual void getInvariantOutput(const GrProcOptInfo& colorPOI, const GrProcO ptInfo& coveragePOI, 223 virtual void getInvariantOutput(const GrProcOptInfo& colorPOI, const GrProcO ptInfo& coveragePOI,
196 InvariantOutput*) const = 0; 224 InvariantOutput*) const = 0;
197 225
198 /** 226 /**
199 * Determines whether multiplying the computed per-pixel color by the pixel' s fractional 227 * Determines whether multiplying the computed per-pixel color by the pixel' s fractional
200 * coverage before the blend will give the correct final destination color. In general it 228 * coverage before the blend will give the correct final destination color. In general it
201 * will not as coverage is applied after blending. 229 * will not as coverage is applied after blending.
202 */ 230 */
203 virtual bool canTweakAlphaForCoverage() const = 0; 231 virtual bool canTweakAlphaForCoverage() const = 0;
204 232
205 /** 233 bool willNeedDstCopy(const GrDrawTargetCaps& caps) const;
206 * Returns true if the XP generated by this factory will read dst.
207 */
208 virtual bool willReadDst() const = 0;
209 234
210 bool isEqual(const GrXPFactory& that) const { 235 bool isEqual(const GrXPFactory& that) const {
211 if (this->classID() != that.classID()) { 236 if (this->classID() != that.classID()) {
212 return false; 237 return false;
213 } 238 }
214 return this->onIsEqual(that); 239 return this->onIsEqual(that);
215 } 240 }
216 241
217 /** 242 /**
218 * Helper for down-casting to a GrXPFactory subclass 243 * Helper for down-casting to a GrXPFactory subclass
219 */ 244 */
220 template <typename T> const T& cast() const { return *static_cast<const T*>( this); } 245 template <typename T> const T& cast() const { return *static_cast<const T*>( this); }
221 246
222 uint32_t classID() const { SkASSERT(kIllegalXPFClassID != fClassID); return fClassID; } 247 uint32_t classID() const { SkASSERT(kIllegalXPFClassID != fClassID); return fClassID; }
223 248
224 protected: 249 protected:
225 GrXPFactory() : fClassID(kIllegalXPFClassID) {} 250 GrXPFactory() : fClassID(kIllegalXPFClassID) {}
226 251
227 template <typename XPF_SUBCLASS> void initClassID() { 252 template <typename XPF_SUBCLASS> void initClassID() {
228 static uint32_t kClassID = GenClassID(); 253 static uint32_t kClassID = GenClassID();
229 fClassID = kClassID; 254 fClassID = kClassID;
230 } 255 }
231 256
232 uint32_t fClassID; 257 uint32_t fClassID;
233 258
234 private: 259 private:
260 virtual GrXferProcessor* onCreateXferProcessor(const GrProcOptInfo& colorPOI ,
261 const GrProcOptInfo& coverage POI,
262 const GrDeviceCoordTexture* d stCopy,
263 int32_t dstReadKey) const = 0 ;
264 /**
265 * Returns true if the XP generated by this factory will read dst.
266 */
267 virtual bool willReadDst() const = 0;
bsalomon 2015/01/30 14:59:14 maybe make it clear that this refers to reading th
egdaniel 2015/02/03 16:47:43 Done.
268
235 virtual bool onIsEqual(const GrXPFactory&) const = 0; 269 virtual bool onIsEqual(const GrXPFactory&) const = 0;
236 270
237 static uint32_t GenClassID() { 271 static uint32_t GenClassID() {
238 // fCurrXPFactoryID has been initialized to kIllegalXPFactoryID. The 272 // fCurrXPFactoryID has been initialized to kIllegalXPFactoryID. The
239 // atomic inc returns the old value not the incremented value. So we add 273 // atomic inc returns the old value not the incremented value. So we add
240 // 1 to the returned value. 274 // 1 to the returned value.
241 uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&gCurrXPFClassID)) + 1 ; 275 uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&gCurrXPFClassID)) + 1 ;
242 if (!id) { 276 if (!id) {
243 SkFAIL("This should never wrap as it should only be called once for each GrXPFactory " 277 SkFAIL("This should never wrap as it should only be called once for each GrXPFactory "
244 "subclass."); 278 "subclass.");
245 } 279 }
246 return id; 280 return id;
247 } 281 }
248 282
249 enum { 283 enum {
250 kIllegalXPFClassID = 0, 284 kIllegalXPFClassID = 0,
251 }; 285 };
252 static int32_t gCurrXPFClassID; 286 static int32_t gCurrXPFClassID;
253 287
254 typedef GrProgramElement INHERITED; 288 typedef GrProgramElement INHERITED;
255 }; 289 };
256 290
257 #endif 291 #endif
258 292
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