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Side by Side Diff: src/gpu/gl/builders/GrGLProgramBuilder.cpp

Issue 885923002: Move DstCopy on gpu into the GrXferProcessor. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Back to bool Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLProgramBuilder.h" 8 #include "GrGLProgramBuilder.h"
9 #include "gl/GrGLProgram.h" 9 #include "gl/GrGLProgram.h"
10 #include "gl/GrGLSLPrettyPrint.h" 10 #include "gl/GrGLSLPrettyPrint.h"
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49 49
50 const int GrGLProgramBuilder::kVarsPerBlock = 8; 50 const int GrGLProgramBuilder::kVarsPerBlock = 8;
51 51
52 GrGLProgram* GrGLProgramBuilder::CreateProgram(const DrawArgs& args, GrGLGpu* gp u) { 52 GrGLProgram* GrGLProgramBuilder::CreateProgram(const DrawArgs& args, GrGLGpu* gp u) {
53 // create a builder. This will be handed off to effects so they can use it to add 53 // create a builder. This will be handed off to effects so they can use it to add
54 // uniforms, varyings, textures, etc 54 // uniforms, varyings, textures, etc
55 SkAutoTDelete<GrGLProgramBuilder> builder(CreateProgramBuilder(args, gpu)); 55 SkAutoTDelete<GrGLProgramBuilder> builder(CreateProgramBuilder(args, gpu));
56 56
57 GrGLProgramBuilder* pb = builder.get(); 57 GrGLProgramBuilder* pb = builder.get();
58 58
59 // emit code to read the dst copy texture, if necessary
60 if (GrGLFragmentShaderBuilder::kNoDstRead_DstReadKey != pb->header().fDstRea dKey &&
61 !gpu->glCaps().fbFetchSupport()) {
62 pb->fFS.emitCodeToReadDstTexture();
63 }
64
65 // TODO: Once all stages can handle taking a float or vec4 and correctly han dling them we can 59 // TODO: Once all stages can handle taking a float or vec4 and correctly han dling them we can
66 // seed correctly here 60 // seed correctly here
67 GrGLSLExpr4 inputColor; 61 GrGLSLExpr4 inputColor;
68 GrGLSLExpr4 inputCoverage; 62 GrGLSLExpr4 inputCoverage;
69 63
70 pb->emitAndInstallProcs(&inputColor, &inputCoverage); 64 pb->emitAndInstallProcs(&inputColor, &inputCoverage);
71 65
72 return pb->finalize(); 66 return pb->finalize();
73 } 67 }
74 68
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495 } 489 }
496 490
497 //////////////////////////////////////////////////////////////////////////////// /////////////////// 491 //////////////////////////////////////////////////////////////////////////////// ///////////////////
498 492
499 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { 493 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() {
500 int numProcs = fProcs.count(); 494 int numProcs = fProcs.count();
501 for (int e = 0; e < numProcs; ++e) { 495 for (int e = 0; e < numProcs; ++e) {
502 SkDELETE(fProcs[e]); 496 SkDELETE(fProcs[e]);
503 } 497 }
504 } 498 }
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