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Side by Side Diff: src/gpu/GrProgramDesc.h

Issue 885923002: Move DstCopy on gpu into the GrXferProcessor. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Back to bool Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrProgramDesc_DEFINED 8 #ifndef GrProgramDesc_DEFINED
9 #define GrProgramDesc_DEFINED 9 #define GrProgramDesc_DEFINED
10 10
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
48 48
49 bool operator!= (const GrProgramDesc& other) const { 49 bool operator!= (const GrProgramDesc& other) const {
50 return !(*this == other); 50 return !(*this == other);
51 } 51 }
52 52
53 static bool Less(const GrProgramDesc& a, const GrProgramDesc& b) { 53 static bool Less(const GrProgramDesc& a, const GrProgramDesc& b) {
54 return memcmp(a.asKey(), b.asKey(), a.keyLength() & ~0x3) < 0; 54 return memcmp(a.asKey(), b.asKey(), a.keyLength() & ~0x3) < 0;
55 } 55 }
56 56
57 struct KeyHeader { 57 struct KeyHeader {
58 uint8_t fDstReadKey; // set by GrGLShaderBuilder i f there
59 // are effects that must read the dst.
60 // Otherwise, 0.
61 uint8_t fFragPosKey; // set by GrGLShaderBuilder i f there are 58 uint8_t fFragPosKey; // set by GrGLShaderBuilder i f there are
62 // effects that read the frag ment position. 59 // effects that read the frag ment position.
63 // Otherwise, 0. 60 // Otherwise, 0.
64 61
65 int8_t fColorEffectCnt; 62 int8_t fColorEffectCnt;
66 int8_t fCoverageEffectCnt; 63 int8_t fCoverageEffectCnt;
67 }; 64 };
68 65
69 int numColorEffects() const { 66 int numColorEffects() const {
70 return this->header().fColorEffectCnt; 67 return this->header().fColorEffectCnt;
71 } 68 }
72 69
73 int numCoverageEffects() const { 70 int numCoverageEffects() const {
74 return this->header().fCoverageEffectCnt; 71 return this->header().fCoverageEffectCnt;
75 } 72 }
76 73
77 int numTotalEffects() const { return this->numColorEffects() + this->numCove rageEffects(); } 74 int numTotalEffects() const { return this->numColorEffects() + this->numCove rageEffects(); }
78 75
79 // This should really only be used internally, base classes should return th eir own headers 76 // This should really only be used internally, base classes should return th eir own headers
80 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderO ffset>(); } 77 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderO ffset>(); }
81 78
82 // A struct to communicate descriptor information to the program descriptor builder
83 struct DescInfo {
84 bool operator==(const DescInfo& that) const {
85 return fReadsDst == that.fReadsDst &&
86 fReadsFragPosition == that.fReadsFragPosition;
87 }
88 bool operator!=(const DescInfo& that) const { return !(*this == that); } ;
89
90 // These flags give aggregated info on the processor stages that are use d when building
91 // programs.
92 bool fReadsDst;
93 bool fReadsFragPosition;
94 };
95
96 private: 79 private:
97 template<typename T, size_t OFFSET> T* atOffset() { 80 template<typename T, size_t OFFSET> T* atOffset() {
98 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET); 81 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET);
99 } 82 }
100 83
101 template<typename T, size_t OFFSET> const T* atOffset() const { 84 template<typename T, size_t OFFSET> const T* atOffset() const {
102 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET); 85 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET);
103 } 86 }
104 87
105 void finalize() { 88 void finalize() {
(...skipping 27 matching lines...) Expand all
133 kPreAllocSize = kHeaderOffset + kHeaderSize + 116 kPreAllocSize = kHeaderOffset + kHeaderSize +
134 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc essor, 117 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc essor,
135 }; 118 };
136 119
137 SkSTArray<kPreAllocSize, uint8_t, true> fKey; 120 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
138 121
139 friend class GrGLProgramDescBuilder; 122 friend class GrGLProgramDescBuilder;
140 }; 123 };
141 124
142 #endif 125 #endif
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