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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DATAFLOW_H_ | 5 #ifndef V8_DATAFLOW_H_ |
6 #define V8_DATAFLOW_H_ | 6 #define V8_DATAFLOW_H_ |
7 | 7 |
8 #include "src/v8.h" | 8 #include "src/v8.h" |
9 | 9 |
10 #include "src/allocation.h" | 10 #include "src/allocation.h" |
11 #include "src/ast.h" | 11 #include "src/ast.h" |
12 #include "src/compiler.h" | 12 #include "src/compiler.h" |
13 #include "src/zone-inl.h" | |
14 | 13 |
15 namespace v8 { | 14 namespace v8 { |
16 namespace internal { | 15 namespace internal { |
17 | 16 |
18 class BitVector : public ZoneObject { | 17 class BitVector : public ZoneObject { |
19 public: | 18 public: |
20 // Iterator for the elements of this BitVector. | 19 // Iterator for the elements of this BitVector. |
21 class Iterator BASE_EMBEDDED { | 20 class Iterator BASE_EMBEDDED { |
22 public: | 21 public: |
23 explicit Iterator(BitVector* target) | 22 explicit Iterator(BitVector* target) |
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244 bits_ = new_bits; | 243 bits_ = new_bits; |
245 } | 244 } |
246 | 245 |
247 BitVector* bits_; | 246 BitVector* bits_; |
248 }; | 247 }; |
249 | 248 |
250 } // namespace internal | 249 } // namespace internal |
251 } // namespace v8 | 250 } // namespace v8 |
252 | 251 |
253 #endif // V8_DATAFLOW_H_ | 252 #endif // V8_DATAFLOW_H_ |
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