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Side by Side Diff: dm/DMReplayTask.h

Issue 88563003: DM: add --tileGrid (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: review Created 7 years ago
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1 #ifndef DMReplayTask_DEFINED 1 #ifndef DMReplayTask_DEFINED
2 #define DMReplayTask_DEFINED 2 #define DMReplayTask_DEFINED
3 3
4 #include "DMTask.h" 4 #include "DMTask.h"
5 #include "SkBitmap.h" 5 #include "SkBitmap.h"
6 #include "SkString.h" 6 #include "SkString.h"
7 #include "SkTemplates.h" 7 #include "SkTemplates.h"
8 #include "gm.h" 8 #include "gm.h"
9 9
10 // Records a GM through an SkPicture, draws it, and compares against the referen ce bitmap. 10 // Records a GM through an SkPicture, draws it, and compares against the referen ce bitmap.
11 11
12 namespace DM { 12 namespace DM {
13 13
14 class ReplayTask : public Task { 14 class ReplayTask : public Task {
15 15
16 public: 16 public:
17 ReplayTask(const Task& parent, // ReplayTask must be a child task. Pass it s parent here. 17 ReplayTask(const Task& parent, // ReplayTask must be a child task. Pass it s parent here.
18 skiagm::GM*, // GM to run through a pipe. Takes ownershi p. 18 skiagm::GM*, // GM to run through a picture. Takes owner ship.
19 SkBitmap reference, // Bitmap to compare pipe results to. 19 SkBitmap reference, // Bitmap to compare picture replay results to.
20 bool useRTree); // Record with an RTree? 20 bool useRTree); // Record with an RTree?
21 21
22 virtual void draw() SK_OVERRIDE; 22 virtual void draw() SK_OVERRIDE;
23 virtual bool usesGpu() const SK_OVERRIDE { return false; } 23 virtual bool usesGpu() const SK_OVERRIDE { return false; }
24 virtual bool shouldSkip() const SK_OVERRIDE; 24 virtual bool shouldSkip() const SK_OVERRIDE;
25 virtual SkString name() const SK_OVERRIDE { return fName; } 25 virtual SkString name() const SK_OVERRIDE { return fName; }
26 26
27 private: 27 private:
28 const SkString fName; 28 const SkString fName;
29 SkAutoTDelete<skiagm::GM> fGM; 29 SkAutoTDelete<skiagm::GM> fGM;
30 const SkBitmap fReference; 30 const SkBitmap fReference;
31 const bool fUseRTree; 31 const bool fUseRTree;
32 }; 32 };
33 33
34 } // namespace DM 34 } // namespace DM
35 35
36 #endif // DMReplayTask_DEFINED 36 #endif // DMReplayTask_DEFINED
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