| OLD | NEW |
| 1 #ifndef DMReplayTask_DEFINED | 1 #ifndef DMReplayTask_DEFINED |
| 2 #define DMReplayTask_DEFINED | 2 #define DMReplayTask_DEFINED |
| 3 | 3 |
| 4 #include "DMTask.h" | 4 #include "DMTask.h" |
| 5 #include "SkBitmap.h" | 5 #include "SkBitmap.h" |
| 6 #include "SkString.h" | 6 #include "SkString.h" |
| 7 #include "SkTemplates.h" | 7 #include "SkTemplates.h" |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 | 9 |
| 10 // Records a GM through an SkPicture, draws it, and compares against the referen
ce bitmap. | 10 // Records a GM through an SkPicture, draws it, and compares against the referen
ce bitmap. |
| 11 | 11 |
| 12 namespace DM { | 12 namespace DM { |
| 13 | 13 |
| 14 class ReplayTask : public Task { | 14 class ReplayTask : public Task { |
| 15 | 15 |
| 16 public: | 16 public: |
| 17 ReplayTask(const Task& parent, // ReplayTask must be a child task. Pass it
s parent here. | 17 ReplayTask(const Task& parent, // ReplayTask must be a child task. Pass it
s parent here. |
| 18 skiagm::GM*, // GM to run through a pipe. Takes ownershi
p. | 18 skiagm::GM*, // GM to run through a picture. Takes owner
ship. |
| 19 SkBitmap reference, // Bitmap to compare pipe results to. | 19 SkBitmap reference, // Bitmap to compare picture replay results
to. |
| 20 bool useRTree); // Record with an RTree? | 20 bool useRTree); // Record with an RTree? |
| 21 | 21 |
| 22 virtual void draw() SK_OVERRIDE; | 22 virtual void draw() SK_OVERRIDE; |
| 23 virtual bool usesGpu() const SK_OVERRIDE { return false; } | 23 virtual bool usesGpu() const SK_OVERRIDE { return false; } |
| 24 virtual bool shouldSkip() const SK_OVERRIDE; | 24 virtual bool shouldSkip() const SK_OVERRIDE; |
| 25 virtual SkString name() const SK_OVERRIDE { return fName; } | 25 virtual SkString name() const SK_OVERRIDE { return fName; } |
| 26 | 26 |
| 27 private: | 27 private: |
| 28 const SkString fName; | 28 const SkString fName; |
| 29 SkAutoTDelete<skiagm::GM> fGM; | 29 SkAutoTDelete<skiagm::GM> fGM; |
| 30 const SkBitmap fReference; | 30 const SkBitmap fReference; |
| 31 const bool fUseRTree; | 31 const bool fUseRTree; |
| 32 }; | 32 }; |
| 33 | 33 |
| 34 } // namespace DM | 34 } // namespace DM |
| 35 | 35 |
| 36 #endif // DMReplayTask_DEFINED | 36 #endif // DMReplayTask_DEFINED |
| OLD | NEW |