Index: base/allocator/generic_allocators.cc |
diff --git a/base/allocator/generic_allocators.cc b/base/allocator/generic_allocators.cc |
deleted file mode 100644 |
index ae65f77a55bdb6d81259d9bfb5bd059578de25c3..0000000000000000000000000000000000000000 |
--- a/base/allocator/generic_allocators.cc |
+++ /dev/null |
@@ -1,172 +0,0 @@ |
-// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// When possible, we implement allocator functions on top of the basic |
-// low-level functions malloc() and free(). This way, including a new |
-// allocator is as simple as providing just a small interface. |
-// |
-// As such, this file should not contain any allocator-specific code. |
- |
-// Implement a C++ style allocation, which always calls the new_handler |
-// on failure. |
-inline void* generic_cpp_alloc(size_t size, bool nothrow) { |
- void* ptr; |
- for (;;) { |
- ptr = malloc(size); |
- if (ptr) |
- return ptr; |
- if (!call_new_handler(nothrow, size)) |
- break; |
- } |
- return ptr; |
-} |
- |
-extern "C++" { |
- |
-void* operator new(size_t size) { |
- return generic_cpp_alloc(size, false); |
-} |
- |
-void operator delete(void* p) throw() { |
- free(p); |
-} |
- |
-void* operator new[](size_t size) { |
- return generic_cpp_alloc(size, false); |
-} |
- |
-void operator delete[](void* p) throw() { |
- free(p); |
-} |
- |
-void* operator new(size_t size, const std::nothrow_t& nt) { |
- return generic_cpp_alloc(size, true); |
-} |
- |
-void operator delete(void* p, const std::nothrow_t& nt) throw() { |
- free(p); |
-} |
- |
-void* operator new[](size_t size, const std::nothrow_t& nt) { |
- return generic_cpp_alloc(size, true); |
-} |
- |
-void operator delete[](void* p, const std::nothrow_t& nt) throw() { |
- free(p); |
-} |
- |
-// This function behaves similarly to MSVC's _set_new_mode. |
-// If flag is 0 (default), calls to malloc will behave normally. |
-// If flag is 1, calls to malloc will behave like calls to new, |
-// and the std_new_handler will be invoked on failure. |
-// Returns the previous mode. |
-int _set_new_mode(int flag) throw() { |
- int old_mode = new_mode; |
- new_mode = flag; |
- return old_mode; |
-} |
- |
-} // extern "C++" |
- |
-extern "C" { |
- |
-void* calloc(size_t n, size_t elem_size) { |
- // Overflow check |
- const size_t size = n * elem_size; |
- if (elem_size != 0 && size / elem_size != n) return NULL; |
- |
- void* result = malloc(size); |
- if (result != NULL) { |
- memset(result, 0, size); |
- } |
- return result; |
-} |
- |
-#ifdef WIN32 |
- |
-void* _recalloc(void* p, size_t n, size_t elem_size) { |
- if (!p) |
- return calloc(n, elem_size); |
- |
- // This API is a bit odd. |
- // Note: recalloc only guarantees zeroed memory when p is NULL. |
- // Generally, calls to malloc() have padding. So a request |
- // to malloc N bytes actually malloc's N+x bytes. Later, if |
- // that buffer is passed to recalloc, we don't know what N |
- // was anymore. We only know what N+x is. As such, there is |
- // no way to know what to zero out. |
- const size_t size = n * elem_size; |
- if (elem_size != 0 && size / elem_size != n) return NULL; |
- return realloc(p, size); |
-} |
- |
-void* _calloc_impl(size_t n, size_t size) { |
- return calloc(n, size); |
-} |
- |
-#ifndef NDEBUG |
-#undef malloc |
-#undef free |
-#undef calloc |
- |
-static int error_handler(int reportType) { |
- switch (reportType) { |
- case 0: // _CRT_WARN |
- __debugbreak(); |
- return 0; |
- |
- case 1: // _CRT_ERROR |
- __debugbreak(); |
- return 0; |
- |
- case 2: // _CRT_ASSERT |
- __debugbreak(); |
- return 0; |
- } |
- char* p = NULL; |
- *p = '\0'; |
- return 0; |
-} |
- |
-int _CrtDbgReport(int reportType, |
- const char*, |
- int, const char*, |
- const char*, |
- ...) { |
- return error_handler(reportType); |
-} |
- |
-int _CrtDbgReportW(int reportType, |
- const wchar_t*, |
- int, const wchar_t*, |
- const wchar_t*, |
- ...) { |
- return error_handler(reportType); |
-} |
- |
-int _CrtSetReportMode(int, int) { |
- return 0; |
-} |
- |
-void* _malloc_dbg(size_t size, int , const char*, int) { |
- return malloc(size); |
-} |
- |
-void* _realloc_dbg(void* ptr, size_t size, int, const char*, int) { |
- return realloc(ptr, size); |
-} |
- |
-void _free_dbg(void* ptr, int) { |
- free(ptr); |
-} |
- |
-void* _calloc_dbg(size_t n, size_t size, int, const char*, int) { |
- return calloc(n, size); |
-} |
-#endif // NDEBUG |
- |
-#endif // WIN32 |
- |
-} // extern C |
- |