| Index: cc/resources/tile_manager_unittest.cc
|
| diff --git a/cc/resources/tile_manager_unittest.cc b/cc/resources/tile_manager_unittest.cc
|
| index aae4e3f9d5b706f9e6a1a0600456058ae83bfe2a..8b5ab3f41b7ba8d4911748e0123ff5b483f6a07f 100644
|
| --- a/cc/resources/tile_manager_unittest.cc
|
| +++ b/cc/resources/tile_manager_unittest.cc
|
| @@ -151,18 +151,17 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) {
|
| host_impl_.SetViewportSize(layer_bounds);
|
| SetupDefaultTrees(layer_bounds);
|
|
|
| - RasterTilePriorityQueue queue;
|
| - host_impl_.BuildRasterQueue(&queue, SAME_PRIORITY_FOR_BOTH_TREES,
|
| - RasterTilePriorityQueue::Type::ALL);
|
| - EXPECT_FALSE(queue.IsEmpty());
|
| + scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue(
|
| + SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL));
|
| + EXPECT_FALSE(queue->IsEmpty());
|
|
|
| size_t tile_count = 0;
|
| std::set<Tile*> all_tiles;
|
| - while (!queue.IsEmpty()) {
|
| - EXPECT_TRUE(queue.Top());
|
| - all_tiles.insert(queue.Top());
|
| + while (!queue->IsEmpty()) {
|
| + EXPECT_TRUE(queue->Top());
|
| + all_tiles.insert(queue->Top());
|
| ++tile_count;
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
|
|
| EXPECT_EQ(tile_count, all_tiles.size());
|
| @@ -170,12 +169,11 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) {
|
|
|
| // Sanity check, all tiles should be visible.
|
| std::set<Tile*> smoothness_tiles;
|
| - queue.Reset();
|
| - host_impl_.BuildRasterQueue(&queue, SMOOTHNESS_TAKES_PRIORITY,
|
| - RasterTilePriorityQueue::Type::ALL);
|
| + queue = host_impl_.BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY,
|
| + RasterTilePriorityQueue::Type::ALL);
|
| bool had_low_res = false;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile);
|
| EXPECT_EQ(TilePriority::NOW, tile->priority(ACTIVE_TREE).priority_bin);
|
| EXPECT_EQ(TilePriority::NOW, tile->priority(PENDING_TREE).priority_bin);
|
| @@ -183,35 +181,34 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) {
|
| had_low_res = true;
|
| else
|
| smoothness_tiles.insert(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| EXPECT_EQ(all_tiles, smoothness_tiles);
|
| EXPECT_TRUE(had_low_res);
|
|
|
| // Check that everything is required for activation.
|
| - queue.Reset();
|
| - host_impl_.BuildRasterQueue(
|
| - &queue, SMOOTHNESS_TAKES_PRIORITY,
|
| + queue = host_impl_.BuildRasterQueue(
|
| + SMOOTHNESS_TAKES_PRIORITY,
|
| RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION);
|
| std::set<Tile*> required_for_activation_tiles;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile->required_for_activation());
|
| required_for_activation_tiles.insert(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| EXPECT_EQ(all_tiles, required_for_activation_tiles);
|
|
|
| // Check that everything is required for draw.
|
| - queue.Reset();
|
| - host_impl_.BuildRasterQueue(&queue, SMOOTHNESS_TAKES_PRIORITY,
|
| - RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW);
|
| + queue = host_impl_.BuildRasterQueue(
|
| + SMOOTHNESS_TAKES_PRIORITY,
|
| + RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW);
|
| std::set<Tile*> required_for_draw_tiles;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile->required_for_draw());
|
| required_for_draw_tiles.insert(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| EXPECT_EQ(all_tiles, required_for_draw_tiles);
|
|
|
| @@ -268,13 +265,12 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) {
|
| tile_count = 0;
|
| size_t correct_order_tiles = 0u;
|
| // Here we expect to get increasing ACTIVE_TREE priority_bin.
|
| - queue.Reset();
|
| - host_impl_.BuildRasterQueue(&queue, SMOOTHNESS_TAKES_PRIORITY,
|
| - RasterTilePriorityQueue::Type::ALL);
|
| + queue = host_impl_.BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY,
|
| + RasterTilePriorityQueue::Type::ALL);
|
| std::set<Tile*> expected_required_for_draw_tiles;
|
| std::set<Tile*> expected_required_for_activation_tiles;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile);
|
|
|
| if (!last_tile)
|
| @@ -312,7 +308,7 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) {
|
| expected_required_for_draw_tiles.insert(tile);
|
| if (tile->required_for_activation())
|
| expected_required_for_activation_tiles.insert(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
|
|
| EXPECT_EQ(tile_count, smoothness_tiles.size());
|
| @@ -322,31 +318,30 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) {
|
| EXPECT_GT(correct_order_tiles, 3 * tile_count / 4);
|
|
|
| // Check that we have consistent required_for_activation tiles.
|
| - queue.Reset();
|
| - host_impl_.BuildRasterQueue(
|
| - &queue, SMOOTHNESS_TAKES_PRIORITY,
|
| + queue = host_impl_.BuildRasterQueue(
|
| + SMOOTHNESS_TAKES_PRIORITY,
|
| RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION);
|
| required_for_activation_tiles.clear();
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile->required_for_activation());
|
| required_for_activation_tiles.insert(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| EXPECT_EQ(expected_required_for_activation_tiles,
|
| required_for_activation_tiles);
|
| EXPECT_NE(all_tiles, required_for_activation_tiles);
|
|
|
| // Check that we have consistent required_for_draw tiles.
|
| - queue.Reset();
|
| - host_impl_.BuildRasterQueue(&queue, SMOOTHNESS_TAKES_PRIORITY,
|
| - RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW);
|
| + queue = host_impl_.BuildRasterQueue(
|
| + SMOOTHNESS_TAKES_PRIORITY,
|
| + RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW);
|
| required_for_draw_tiles.clear();
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile->required_for_draw());
|
| required_for_draw_tiles.insert(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| EXPECT_EQ(expected_required_for_draw_tiles, required_for_draw_tiles);
|
| EXPECT_NE(all_tiles, required_for_draw_tiles);
|
| @@ -355,12 +350,11 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) {
|
| last_tile = NULL;
|
| size_t increasing_distance_tiles = 0u;
|
| // Here we expect to get increasing PENDING_TREE priority_bin.
|
| - queue.Reset();
|
| - host_impl_.BuildRasterQueue(&queue, NEW_CONTENT_TAKES_PRIORITY,
|
| - RasterTilePriorityQueue::Type::ALL);
|
| + queue = host_impl_.BuildRasterQueue(NEW_CONTENT_TAKES_PRIORITY,
|
| + RasterTilePriorityQueue::Type::ALL);
|
| tile_count = 0;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile);
|
|
|
| if (!last_tile)
|
| @@ -385,7 +379,7 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) {
|
| last_tile = tile;
|
| new_content_tiles.insert(tile);
|
| ++tile_count;
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
|
|
| EXPECT_EQ(tile_count, new_content_tiles.size());
|
| @@ -395,31 +389,30 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) {
|
| EXPECT_GE(increasing_distance_tiles, 3 * tile_count / 4);
|
|
|
| // Check that we have consistent required_for_activation tiles.
|
| - queue.Reset();
|
| - host_impl_.BuildRasterQueue(
|
| - &queue, NEW_CONTENT_TAKES_PRIORITY,
|
| + queue = host_impl_.BuildRasterQueue(
|
| + NEW_CONTENT_TAKES_PRIORITY,
|
| RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION);
|
| required_for_activation_tiles.clear();
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile->required_for_activation());
|
| required_for_activation_tiles.insert(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| EXPECT_EQ(expected_required_for_activation_tiles,
|
| required_for_activation_tiles);
|
| EXPECT_NE(new_content_tiles, required_for_activation_tiles);
|
|
|
| // Check that we have consistent required_for_draw tiles.
|
| - queue.Reset();
|
| - host_impl_.BuildRasterQueue(&queue, NEW_CONTENT_TAKES_PRIORITY,
|
| - RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW);
|
| + queue = host_impl_.BuildRasterQueue(
|
| + NEW_CONTENT_TAKES_PRIORITY,
|
| + RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW);
|
| required_for_draw_tiles.clear();
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile->required_for_draw());
|
| required_for_draw_tiles.insert(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| EXPECT_EQ(expected_required_for_draw_tiles, required_for_draw_tiles);
|
| EXPECT_NE(new_content_tiles, required_for_draw_tiles);
|
| @@ -485,14 +478,13 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueInvalidation) {
|
|
|
| // The actual test will now build different queues and verify that the queues
|
| // return the same information as computed manually above.
|
| - RasterTilePriorityQueue queue;
|
| - host_impl_.BuildRasterQueue(&queue, SAME_PRIORITY_FOR_BOTH_TREES,
|
| - RasterTilePriorityQueue::Type::ALL);
|
| + scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue(
|
| + SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL));
|
| std::set<Tile*> actual_now_tiles;
|
| std::set<Tile*> actual_all_tiles;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| - queue.Pop();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| + queue->Pop();
|
| if (tile->combined_priority().priority_bin == TilePriority::NOW)
|
| actual_now_tiles.insert(tile);
|
| actual_all_tiles.insert(tile);
|
| @@ -500,25 +492,24 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueInvalidation) {
|
| EXPECT_EQ(expected_now_tiles, actual_now_tiles);
|
| EXPECT_EQ(expected_all_tiles, actual_all_tiles);
|
|
|
| - queue.Reset();
|
| - host_impl_.BuildRasterQueue(&queue, SAME_PRIORITY_FOR_BOTH_TREES,
|
| - RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW);
|
| + queue = host_impl_.BuildRasterQueue(
|
| + SAME_PRIORITY_FOR_BOTH_TREES,
|
| + RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW);
|
| std::set<Tile*> actual_required_for_draw_tiles;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| - queue.Pop();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| + queue->Pop();
|
| actual_required_for_draw_tiles.insert(tile);
|
| }
|
| EXPECT_EQ(expected_required_for_draw_tiles, actual_required_for_draw_tiles);
|
|
|
| - queue.Reset();
|
| - host_impl_.BuildRasterQueue(
|
| - &queue, SAME_PRIORITY_FOR_BOTH_TREES,
|
| + queue = host_impl_.BuildRasterQueue(
|
| + SAME_PRIORITY_FOR_BOTH_TREES,
|
| RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION);
|
| std::set<Tile*> actual_required_for_activation_tiles;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| - queue.Pop();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| + queue->Pop();
|
| actual_required_for_activation_tiles.insert(tile);
|
| }
|
| EXPECT_EQ(expected_required_for_activation_tiles,
|
| @@ -552,22 +543,21 @@ TEST_F(TileManagerTilePriorityQueueTest, ActivationComesBeforeEventually) {
|
| CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks));
|
| host_impl_.pending_tree()->UpdateDrawProperties();
|
|
|
| - RasterTilePriorityQueue queue;
|
| host_impl_.SetRequiresHighResToDraw();
|
| - host_impl_.BuildRasterQueue(&queue, SMOOTHNESS_TAKES_PRIORITY,
|
| - RasterTilePriorityQueue::Type::ALL);
|
| - EXPECT_FALSE(queue.IsEmpty());
|
| + scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue(
|
| + SMOOTHNESS_TAKES_PRIORITY, RasterTilePriorityQueue::Type::ALL));
|
| + EXPECT_FALSE(queue->IsEmpty());
|
|
|
| // Get all the tiles that are NOW or SOON and make sure they are ready to
|
| // draw.
|
| std::vector<Tile*> all_tiles;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| if (tile->combined_priority().priority_bin >= TilePriority::EVENTUALLY)
|
| break;
|
|
|
| all_tiles.push_back(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
|
|
| tile_manager()->InitializeTilesWithResourcesForTesting(
|
| @@ -583,20 +573,19 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) {
|
| host_impl_.SetViewportSize(layer_bounds);
|
| SetupDefaultTrees(layer_bounds);
|
|
|
| - EvictionTilePriorityQueue empty_queue;
|
| - host_impl_.BuildEvictionQueue(&empty_queue, SAME_PRIORITY_FOR_BOTH_TREES);
|
| - EXPECT_TRUE(empty_queue.IsEmpty());
|
| + scoped_ptr<EvictionTilePriorityQueue> empty_queue(
|
| + host_impl_.BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES));
|
| + EXPECT_TRUE(empty_queue->IsEmpty());
|
| std::set<Tile*> all_tiles;
|
| size_t tile_count = 0;
|
|
|
| - RasterTilePriorityQueue raster_queue;
|
| - host_impl_.BuildRasterQueue(&raster_queue, SAME_PRIORITY_FOR_BOTH_TREES,
|
| - RasterTilePriorityQueue::Type::ALL);
|
| - while (!raster_queue.IsEmpty()) {
|
| + scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue(
|
| + SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL));
|
| + while (!raster_queue->IsEmpty()) {
|
| ++tile_count;
|
| - EXPECT_TRUE(raster_queue.Top());
|
| - all_tiles.insert(raster_queue.Top());
|
| - raster_queue.Pop();
|
| + EXPECT_TRUE(raster_queue->Top());
|
| + all_tiles.insert(raster_queue->Top());
|
| + raster_queue->Pop();
|
| }
|
|
|
| EXPECT_EQ(tile_count, all_tiles.size());
|
| @@ -605,20 +594,20 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) {
|
| tile_manager()->InitializeTilesWithResourcesForTesting(
|
| std::vector<Tile*>(all_tiles.begin(), all_tiles.end()));
|
|
|
| - EvictionTilePriorityQueue queue;
|
| - host_impl_.BuildEvictionQueue(&queue, SMOOTHNESS_TAKES_PRIORITY);
|
| - EXPECT_FALSE(queue.IsEmpty());
|
| + scoped_ptr<EvictionTilePriorityQueue> queue(
|
| + host_impl_.BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY));
|
| + EXPECT_FALSE(queue->IsEmpty());
|
|
|
| // Sanity check, all tiles should be visible.
|
| std::set<Tile*> smoothness_tiles;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile);
|
| EXPECT_EQ(TilePriority::NOW, tile->priority(ACTIVE_TREE).priority_bin);
|
| EXPECT_EQ(TilePriority::NOW, tile->priority(PENDING_TREE).priority_bin);
|
| EXPECT_TRUE(tile->HasResource());
|
| smoothness_tiles.insert(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| EXPECT_EQ(all_tiles, smoothness_tiles);
|
|
|
| @@ -675,12 +664,11 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) {
|
| smoothness_tiles.clear();
|
| tile_count = 0;
|
| // Here we expect to get increasing ACTIVE_TREE priority_bin.
|
| - queue.Reset();
|
| - host_impl_.BuildEvictionQueue(&queue, SMOOTHNESS_TAKES_PRIORITY);
|
| + queue = host_impl_.BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY);
|
| int distance_increasing = 0;
|
| int distance_decreasing = 0;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile);
|
| EXPECT_TRUE(tile->HasResource());
|
|
|
| @@ -706,7 +694,7 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) {
|
| last_tile = tile;
|
| ++tile_count;
|
| smoothness_tiles.insert(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
|
|
| EXPECT_EQ(3, distance_increasing);
|
| @@ -717,12 +705,11 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) {
|
| std::set<Tile*> new_content_tiles;
|
| last_tile = NULL;
|
| // Here we expect to get increasing PENDING_TREE priority_bin.
|
| - queue.Reset();
|
| - host_impl_.BuildEvictionQueue(&queue, NEW_CONTENT_TAKES_PRIORITY);
|
| + queue = host_impl_.BuildEvictionQueue(NEW_CONTENT_TAKES_PRIORITY);
|
| distance_decreasing = 0;
|
| distance_increasing = 0;
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| EXPECT_TRUE(tile);
|
|
|
| if (!last_tile)
|
| @@ -746,7 +733,7 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) {
|
|
|
| last_tile = tile;
|
| new_content_tiles.insert(tile);
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
|
|
| EXPECT_EQ(3, distance_increasing);
|
| @@ -787,14 +774,13 @@ TEST_F(TileManagerTilePriorityQueueTest,
|
|
|
| std::set<Tile*> all_tiles;
|
| size_t tile_count = 0;
|
| - RasterTilePriorityQueue raster_queue;
|
| - host_impl_.BuildRasterQueue(&raster_queue, SAME_PRIORITY_FOR_BOTH_TREES,
|
| - RasterTilePriorityQueue::Type::ALL);
|
| - while (!raster_queue.IsEmpty()) {
|
| + scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue(
|
| + SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL));
|
| + while (!raster_queue->IsEmpty()) {
|
| ++tile_count;
|
| - EXPECT_TRUE(raster_queue.Top());
|
| - all_tiles.insert(raster_queue.Top());
|
| - raster_queue.Pop();
|
| + EXPECT_TRUE(raster_queue->Top());
|
| + all_tiles.insert(raster_queue->Top());
|
| + raster_queue->Pop();
|
| }
|
| EXPECT_EQ(tile_count, all_tiles.size());
|
| EXPECT_EQ(32u, tile_count);
|
| @@ -843,10 +829,10 @@ TEST_F(TileManagerTilePriorityQueueTest,
|
| TreePriority tree_priority = NEW_CONTENT_TAKES_PRIORITY;
|
| size_t occluded_count = 0u;
|
| Tile* last_tile = NULL;
|
| - EvictionTilePriorityQueue queue;
|
| - host_impl_.BuildEvictionQueue(&queue, tree_priority);
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + scoped_ptr<EvictionTilePriorityQueue> queue(
|
| + host_impl_.BuildEvictionQueue(tree_priority));
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| if (!last_tile)
|
| last_tile = tile;
|
|
|
| @@ -872,7 +858,7 @@ TEST_F(TileManagerTilePriorityQueueTest,
|
| }
|
| }
|
| last_tile = tile;
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| size_t expected_occluded_count =
|
| pending_child_high_res_tiles.size() + pending_child_low_res_tiles.size();
|
| @@ -969,10 +955,10 @@ TEST_F(TileManagerTilePriorityQueueTest,
|
| TreePriority tree_priority = NEW_CONTENT_TAKES_PRIORITY;
|
| std::set<Tile*> new_content_tiles;
|
| size_t tile_count = 0;
|
| - EvictionTilePriorityQueue queue;
|
| - host_impl_.BuildEvictionQueue(&queue, tree_priority);
|
| - while (!queue.IsEmpty()) {
|
| - Tile* tile = queue.Top();
|
| + scoped_ptr<EvictionTilePriorityQueue> queue(
|
| + host_impl_.BuildEvictionQueue(tree_priority));
|
| + while (!queue->IsEmpty()) {
|
| + Tile* tile = queue->Top();
|
| const TilePriority& pending_priority = tile->priority(PENDING_TREE);
|
| EXPECT_NE(std::numeric_limits<float>::infinity(),
|
| pending_priority.distance_to_visible);
|
| @@ -982,7 +968,7 @@ TEST_F(TileManagerTilePriorityQueueTest,
|
| EXPECT_EQ(TilePriority::NOW, pending_priority.priority_bin);
|
| new_content_tiles.insert(tile);
|
| ++tile_count;
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| EXPECT_EQ(tile_count, new_content_tiles.size());
|
| EXPECT_EQ(all_tiles, new_content_tiles);
|
| @@ -993,24 +979,22 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueEmptyLayers) {
|
| host_impl_.SetViewportSize(layer_bounds);
|
| SetupDefaultTrees(layer_bounds);
|
|
|
| - RasterTilePriorityQueue queue;
|
| - host_impl_.BuildRasterQueue(&queue, SAME_PRIORITY_FOR_BOTH_TREES,
|
| - RasterTilePriorityQueue::Type::ALL);
|
| - EXPECT_FALSE(queue.IsEmpty());
|
| + scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue(
|
| + SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL));
|
| + EXPECT_FALSE(queue->IsEmpty());
|
|
|
| size_t tile_count = 0;
|
| std::set<Tile*> all_tiles;
|
| - while (!queue.IsEmpty()) {
|
| - EXPECT_TRUE(queue.Top());
|
| - all_tiles.insert(queue.Top());
|
| + while (!queue->IsEmpty()) {
|
| + EXPECT_TRUE(queue->Top());
|
| + all_tiles.insert(queue->Top());
|
| ++tile_count;
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
|
|
| EXPECT_EQ(tile_count, all_tiles.size());
|
| EXPECT_EQ(16u, tile_count);
|
|
|
| - queue.Reset();
|
| for (int i = 1; i < 10; ++i) {
|
| scoped_ptr<FakePictureLayerImpl> pending_layer =
|
| FakePictureLayerImpl::Create(host_impl_.pending_tree(), id_ + i);
|
| @@ -1019,17 +1003,17 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueEmptyLayers) {
|
| pending_layer_->AddChild(pending_layer.Pass());
|
| }
|
|
|
| - host_impl_.BuildRasterQueue(&queue, SAME_PRIORITY_FOR_BOTH_TREES,
|
| - RasterTilePriorityQueue::Type::ALL);
|
| - EXPECT_FALSE(queue.IsEmpty());
|
| + queue = host_impl_.BuildRasterQueue(SAME_PRIORITY_FOR_BOTH_TREES,
|
| + RasterTilePriorityQueue::Type::ALL);
|
| + EXPECT_FALSE(queue->IsEmpty());
|
|
|
| tile_count = 0;
|
| all_tiles.clear();
|
| - while (!queue.IsEmpty()) {
|
| - EXPECT_TRUE(queue.Top());
|
| - all_tiles.insert(queue.Top());
|
| + while (!queue->IsEmpty()) {
|
| + EXPECT_TRUE(queue->Top());
|
| + all_tiles.insert(queue->Top());
|
| ++tile_count;
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| EXPECT_EQ(tile_count, all_tiles.size());
|
| EXPECT_EQ(16u, tile_count);
|
| @@ -1040,18 +1024,17 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueueEmptyLayers) {
|
| host_impl_.SetViewportSize(layer_bounds);
|
| SetupDefaultTrees(layer_bounds);
|
|
|
| - RasterTilePriorityQueue raster_queue;
|
| - host_impl_.BuildRasterQueue(&raster_queue, SAME_PRIORITY_FOR_BOTH_TREES,
|
| - RasterTilePriorityQueue::Type::ALL);
|
| - EXPECT_FALSE(raster_queue.IsEmpty());
|
| + scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue(
|
| + SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL));
|
| + EXPECT_FALSE(raster_queue->IsEmpty());
|
|
|
| size_t tile_count = 0;
|
| std::set<Tile*> all_tiles;
|
| - while (!raster_queue.IsEmpty()) {
|
| - EXPECT_TRUE(raster_queue.Top());
|
| - all_tiles.insert(raster_queue.Top());
|
| + while (!raster_queue->IsEmpty()) {
|
| + EXPECT_TRUE(raster_queue->Top());
|
| + all_tiles.insert(raster_queue->Top());
|
| ++tile_count;
|
| - raster_queue.Pop();
|
| + raster_queue->Pop();
|
| }
|
| EXPECT_EQ(tile_count, all_tiles.size());
|
| EXPECT_EQ(16u, tile_count);
|
| @@ -1059,7 +1042,6 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueueEmptyLayers) {
|
| std::vector<Tile*> tiles(all_tiles.begin(), all_tiles.end());
|
| host_impl_.tile_manager()->InitializeTilesWithResourcesForTesting(tiles);
|
|
|
| - EvictionTilePriorityQueue queue;
|
| for (int i = 1; i < 10; ++i) {
|
| scoped_ptr<FakePictureLayerImpl> pending_layer =
|
| FakePictureLayerImpl::Create(host_impl_.pending_tree(), id_ + i);
|
| @@ -1068,16 +1050,17 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueueEmptyLayers) {
|
| pending_layer_->AddChild(pending_layer.Pass());
|
| }
|
|
|
| - host_impl_.BuildEvictionQueue(&queue, SAME_PRIORITY_FOR_BOTH_TREES);
|
| - EXPECT_FALSE(queue.IsEmpty());
|
| + scoped_ptr<EvictionTilePriorityQueue> queue(
|
| + host_impl_.BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES));
|
| + EXPECT_FALSE(queue->IsEmpty());
|
|
|
| tile_count = 0;
|
| all_tiles.clear();
|
| - while (!queue.IsEmpty()) {
|
| - EXPECT_TRUE(queue.Top());
|
| - all_tiles.insert(queue.Top());
|
| + while (!queue->IsEmpty()) {
|
| + EXPECT_TRUE(queue->Top());
|
| + all_tiles.insert(queue->Top());
|
| ++tile_count;
|
| - queue.Pop();
|
| + queue->Pop();
|
| }
|
| EXPECT_EQ(tile_count, all_tiles.size());
|
| EXPECT_EQ(16u, tile_count);
|
| @@ -1121,7 +1104,7 @@ TEST_F(TileManagerTilePriorityQueueTest,
|
| // 3. Third iteration ensures that no tiles are returned, since they were all
|
| // marked as ready to draw.
|
| for (int i = 0; i < 3; ++i) {
|
| - scoped_ptr<TilingSetRasterQueue> queue(
|
| + scoped_ptr<TilingSetRasterQueueAll> queue(
|
| new TilingSetRasterQueueAll(tiling_set.get(), false));
|
|
|
| // There are 3 bins in TilePriority.
|
| @@ -1231,7 +1214,7 @@ TEST_F(TileManagerTilePriorityQueueTest,
|
| Tile* last_tile = NULL;
|
| int eventually_bin_order_correct_count = 0;
|
| int eventually_bin_order_incorrect_count = 0;
|
| - scoped_ptr<TilingSetRasterQueue> queue(
|
| + scoped_ptr<TilingSetRasterQueueAll> queue(
|
| new TilingSetRasterQueueAll(tiling_set.get(), false));
|
| for (; !queue->IsEmpty(); queue->Pop()) {
|
| if (!last_tile)
|
|
|