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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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84 #define glGenTextures GLES2_GET_FUN(GenTextures) | 84 #define glGenTextures GLES2_GET_FUN(GenTextures) |
85 #define glGenTransformFeedbacks GLES2_GET_FUN(GenTransformFeedbacks) | 85 #define glGenTransformFeedbacks GLES2_GET_FUN(GenTransformFeedbacks) |
86 #define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib) | 86 #define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib) |
87 #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform) | 87 #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform) |
88 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders) | 88 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders) |
89 #define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation) | 89 #define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation) |
90 #define glGetBooleanv GLES2_GET_FUN(GetBooleanv) | 90 #define glGetBooleanv GLES2_GET_FUN(GetBooleanv) |
91 #define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv) | 91 #define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv) |
92 #define glGetError GLES2_GET_FUN(GetError) | 92 #define glGetError GLES2_GET_FUN(GetError) |
93 #define glGetFloatv GLES2_GET_FUN(GetFloatv) | 93 #define glGetFloatv GLES2_GET_FUN(GetFloatv) |
| 94 #define glGetFragDataLocation GLES2_GET_FUN(GetFragDataLocation) |
94 #define glGetFramebufferAttachmentParameteriv \ | 95 #define glGetFramebufferAttachmentParameteriv \ |
95 GLES2_GET_FUN(GetFramebufferAttachmentParameteriv) | 96 GLES2_GET_FUN(GetFramebufferAttachmentParameteriv) |
96 #define glGetIntegerv GLES2_GET_FUN(GetIntegerv) | 97 #define glGetIntegerv GLES2_GET_FUN(GetIntegerv) |
97 #define glGetInternalformativ GLES2_GET_FUN(GetInternalformativ) | 98 #define glGetInternalformativ GLES2_GET_FUN(GetInternalformativ) |
98 #define glGetProgramiv GLES2_GET_FUN(GetProgramiv) | 99 #define glGetProgramiv GLES2_GET_FUN(GetProgramiv) |
99 #define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog) | 100 #define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog) |
100 #define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv) | 101 #define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv) |
101 #define glGetSamplerParameterfv GLES2_GET_FUN(GetSamplerParameterfv) | 102 #define glGetSamplerParameterfv GLES2_GET_FUN(GetSamplerParameterfv) |
102 #define glGetSamplerParameteriv GLES2_GET_FUN(GetSamplerParameteriv) | 103 #define glGetSamplerParameteriv GLES2_GET_FUN(GetSamplerParameteriv) |
103 #define glGetShaderiv GLES2_GET_FUN(GetShaderiv) | 104 #define glGetShaderiv GLES2_GET_FUN(GetShaderiv) |
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296 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) | 297 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) |
297 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) | 298 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) |
298 #define glScheduleOverlayPlaneCHROMIUM \ | 299 #define glScheduleOverlayPlaneCHROMIUM \ |
299 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) | 300 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) |
300 #define glSwapInterval GLES2_GET_FUN(SwapInterval) | 301 #define glSwapInterval GLES2_GET_FUN(SwapInterval) |
301 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) | 302 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) |
302 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) | 303 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) |
303 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 304 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
304 | 305 |
305 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 306 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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