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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/test/test_web_graphics_context_3d.h" | 5 #include "cc/test/test_web_graphics_context_3d.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/lazy_instance.h" | 11 #include "base/lazy_instance.h" |
12 #include "base/logging.h" | 12 #include "base/logging.h" |
13 #include "base/message_loop/message_loop.h" | 13 #include "base/message_loop/message_loop.h" |
14 #include "cc/test/test_context_support.h" | 14 #include "cc/test/test_context_support.h" |
15 #include "gpu/GLES2/gl2extchromium.h" | 15 #include "gpu/GLES2/gl2extchromium.h" |
16 #include "testing/gtest/include/gtest/gtest.h" | 16 #include "testing/gtest/include/gtest/gtest.h" |
17 #include "third_party/khronos/GLES2/gl2ext.h" | 17 #include "third_party/khronos/GLES2/gl2ext.h" |
18 | 18 |
19 namespace cc { | 19 namespace cc { |
20 | 20 |
21 static const GLuint kFramebufferId = 1; | |
22 static const GLuint kRenderbufferId = 2; | |
23 | |
24 static unsigned s_context_id = 1; | 21 static unsigned s_context_id = 1; |
25 | 22 |
26 const GLuint TestWebGraphicsContext3D::kExternalTextureId = 1337; | 23 const GLuint TestWebGraphicsContext3D::kExternalTextureId = 1337; |
27 | 24 |
28 static base::LazyInstance<base::Lock>::Leaky | 25 static base::LazyInstance<base::Lock>::Leaky |
29 g_shared_namespace_lock = LAZY_INSTANCE_INITIALIZER; | 26 g_shared_namespace_lock = LAZY_INSTANCE_INITIALIZER; |
30 | 27 |
31 TestWebGraphicsContext3D::Namespace* | 28 TestWebGraphicsContext3D::Namespace* |
32 TestWebGraphicsContext3D::shared_namespace_ = NULL; | 29 TestWebGraphicsContext3D::shared_namespace_ = NULL; |
33 | 30 |
34 TestWebGraphicsContext3D::Namespace::Namespace() | 31 TestWebGraphicsContext3D::Namespace::Namespace() |
35 : next_buffer_id(1), | 32 : next_buffer_id(1), |
36 next_image_id(1), | 33 next_image_id(1), |
37 next_texture_id(1) { | 34 next_texture_id(1), |
| 35 next_renderbuffer_id(1) { |
38 } | 36 } |
39 | 37 |
40 TestWebGraphicsContext3D::Namespace::~Namespace() { | 38 TestWebGraphicsContext3D::Namespace::~Namespace() { |
41 g_shared_namespace_lock.Get().AssertAcquired(); | 39 g_shared_namespace_lock.Get().AssertAcquired(); |
42 if (shared_namespace_ == this) | 40 if (shared_namespace_ == this) |
43 shared_namespace_ = NULL; | 41 shared_namespace_ = NULL; |
44 } | 42 } |
45 | 43 |
46 // static | 44 // static |
47 scoped_ptr<TestWebGraphicsContext3D> TestWebGraphicsContext3D::Create() { | 45 scoped_ptr<TestWebGraphicsContext3D> TestWebGraphicsContext3D::Create() { |
48 return make_scoped_ptr(new TestWebGraphicsContext3D()); | 46 return make_scoped_ptr(new TestWebGraphicsContext3D()); |
49 } | 47 } |
50 | 48 |
51 TestWebGraphicsContext3D::TestWebGraphicsContext3D() | 49 TestWebGraphicsContext3D::TestWebGraphicsContext3D() |
52 : context_id_(s_context_id++), | 50 : context_id_(s_context_id++), |
53 times_bind_texture_succeeds_(-1), | 51 times_bind_texture_succeeds_(-1), |
54 times_end_query_succeeds_(-1), | 52 times_end_query_succeeds_(-1), |
55 context_lost_(false), | 53 context_lost_(false), |
56 times_map_buffer_chromium_succeeds_(-1), | 54 times_map_buffer_chromium_succeeds_(-1), |
57 current_used_transfer_buffer_usage_bytes_(0), | 55 current_used_transfer_buffer_usage_bytes_(0), |
58 max_used_transfer_buffer_usage_bytes_(0), | 56 max_used_transfer_buffer_usage_bytes_(0), |
59 next_program_id_(1000), | 57 next_program_id_(1000), |
60 next_shader_id_(2000), | 58 next_shader_id_(2000), |
| 59 next_framebuffer_id_(1), |
| 60 current_framebuffer_(0), |
61 max_texture_size_(2048), | 61 max_texture_size_(2048), |
62 reshape_called_(false), | 62 reshape_called_(false), |
63 width_(0), | 63 width_(0), |
64 height_(0), | 64 height_(0), |
65 scale_factor_(-1.f), | 65 scale_factor_(-1.f), |
66 test_support_(NULL), | 66 test_support_(NULL), |
67 last_update_type_(NoUpdate), | 67 last_update_type_(NoUpdate), |
68 next_insert_sync_point_(1), | 68 next_insert_sync_point_(1), |
69 last_waited_sync_point_(0), | 69 last_waited_sync_point_(0), |
70 unpack_alignment_(4), | 70 unpack_alignment_(4), |
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155 } | 155 } |
156 | 156 |
157 void TestWebGraphicsContext3D::genBuffers(GLsizei count, GLuint* ids) { | 157 void TestWebGraphicsContext3D::genBuffers(GLsizei count, GLuint* ids) { |
158 for (int i = 0; i < count; ++i) | 158 for (int i = 0; i < count; ++i) |
159 ids[i] = NextBufferId(); | 159 ids[i] = NextBufferId(); |
160 } | 160 } |
161 | 161 |
162 void TestWebGraphicsContext3D::genFramebuffers( | 162 void TestWebGraphicsContext3D::genFramebuffers( |
163 GLsizei count, GLuint* ids) { | 163 GLsizei count, GLuint* ids) { |
164 for (int i = 0; i < count; ++i) | 164 for (int i = 0; i < count; ++i) |
165 ids[i] = kFramebufferId | context_id_ << 16; | 165 ids[i] = NextFramebufferId(); |
166 } | 166 } |
167 | 167 |
168 void TestWebGraphicsContext3D::genRenderbuffers( | 168 void TestWebGraphicsContext3D::genRenderbuffers( |
169 GLsizei count, GLuint* ids) { | 169 GLsizei count, GLuint* ids) { |
170 for (int i = 0; i < count; ++i) | 170 for (int i = 0; i < count; ++i) |
171 ids[i] = kRenderbufferId | context_id_ << 16; | 171 ids[i] = NextRenderbufferId(); |
172 } | 172 } |
173 | 173 |
174 void TestWebGraphicsContext3D::genTextures(GLsizei count, GLuint* ids) { | 174 void TestWebGraphicsContext3D::genTextures(GLsizei count, GLuint* ids) { |
175 for (int i = 0; i < count; ++i) { | 175 for (int i = 0; i < count; ++i) { |
176 ids[i] = NextTextureId(); | 176 ids[i] = NextTextureId(); |
177 DCHECK_NE(ids[i], kExternalTextureId); | 177 DCHECK_NE(ids[i], kExternalTextureId); |
178 } | 178 } |
179 base::AutoLock lock(namespace_->lock); | 179 base::AutoLock lock(namespace_->lock); |
180 for (int i = 0; i < count; ++i) | 180 for (int i = 0; i < count; ++i) |
181 namespace_->textures.Append(ids[i], new TestTexture()); | 181 namespace_->textures.Append(ids[i], new TestTexture()); |
182 } | 182 } |
183 | 183 |
184 void TestWebGraphicsContext3D::deleteBuffers(GLsizei count, GLuint* ids) { | 184 void TestWebGraphicsContext3D::deleteBuffers(GLsizei count, GLuint* ids) { |
185 for (int i = 0; i < count; ++i) | 185 for (int i = 0; i < count; ++i) |
186 RetireBufferId(ids[i]); | 186 RetireBufferId(ids[i]); |
187 } | 187 } |
188 | 188 |
189 void TestWebGraphicsContext3D::deleteFramebuffers( | 189 void TestWebGraphicsContext3D::deleteFramebuffers( |
190 GLsizei count, GLuint* ids) { | 190 GLsizei count, GLuint* ids) { |
191 for (int i = 0; i < count; ++i) | 191 for (int i = 0; i < count; ++i) { |
192 DCHECK_EQ(kFramebufferId | context_id_ << 16, ids[i]); | 192 if (ids[i]) { |
| 193 RetireFramebufferId(ids[i]); |
| 194 if (ids[i] == current_framebuffer_) |
| 195 current_framebuffer_ = 0; |
| 196 } |
| 197 } |
193 } | 198 } |
194 | 199 |
195 void TestWebGraphicsContext3D::deleteRenderbuffers( | 200 void TestWebGraphicsContext3D::deleteRenderbuffers( |
196 GLsizei count, GLuint* ids) { | 201 GLsizei count, GLuint* ids) { |
197 for (int i = 0; i < count; ++i) | 202 for (int i = 0; i < count; ++i) |
198 DCHECK_EQ(kRenderbufferId | context_id_ << 16, ids[i]); | 203 RetireRenderbufferId(ids[i]); |
199 } | 204 } |
200 | 205 |
201 void TestWebGraphicsContext3D::deleteTextures(GLsizei count, GLuint* ids) { | 206 void TestWebGraphicsContext3D::deleteTextures(GLsizei count, GLuint* ids) { |
202 for (int i = 0; i < count; ++i) | 207 for (int i = 0; i < count; ++i) |
203 RetireTextureId(ids[i]); | 208 RetireTextureId(ids[i]); |
204 base::AutoLock lock(namespace_->lock); | 209 base::AutoLock lock(namespace_->lock); |
205 for (int i = 0; i < count; ++i) { | 210 for (int i = 0; i < count; ++i) { |
206 namespace_->textures.Remove(ids[i]); | 211 namespace_->textures.Remove(ids[i]); |
207 texture_targets_.UnbindTexture(ids[i]); | 212 texture_targets_.UnbindTexture(ids[i]); |
208 } | 213 } |
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287 | 292 |
288 void TestWebGraphicsContext3D::useProgram(GLuint program) { | 293 void TestWebGraphicsContext3D::useProgram(GLuint program) { |
289 if (!program) | 294 if (!program) |
290 return; | 295 return; |
291 if (!program_set_.count(program)) | 296 if (!program_set_.count(program)) |
292 ADD_FAILURE() << "useProgram called on unknown program " << program; | 297 ADD_FAILURE() << "useProgram called on unknown program " << program; |
293 } | 298 } |
294 | 299 |
295 void TestWebGraphicsContext3D::bindFramebuffer( | 300 void TestWebGraphicsContext3D::bindFramebuffer( |
296 GLenum target, GLuint framebuffer) { | 301 GLenum target, GLuint framebuffer) { |
297 if (!framebuffer) | 302 base::AutoLock lock_for_framebuffer_access(namespace_->lock); |
298 return; | 303 if (framebuffer != 0 && |
299 DCHECK_EQ(kFramebufferId | context_id_ << 16, framebuffer); | 304 framebuffer_set_.find(framebuffer) == framebuffer_set_.end()) { |
| 305 ADD_FAILURE() << "bindFramebuffer called with unknown framebuffer"; |
| 306 } else if (framebuffer != 0 && (framebuffer >> 16) != context_id_) { |
| 307 ADD_FAILURE() |
| 308 << "bindFramebuffer called with framebuffer from other context"; |
| 309 } else { |
| 310 current_framebuffer_ = framebuffer; |
| 311 } |
300 } | 312 } |
301 | 313 |
302 void TestWebGraphicsContext3D::bindRenderbuffer( | 314 void TestWebGraphicsContext3D::bindRenderbuffer( |
303 GLenum target, GLuint renderbuffer) { | 315 GLenum target, GLuint renderbuffer) { |
304 if (!renderbuffer) | 316 if (!renderbuffer) |
305 return; | 317 return; |
306 DCHECK_EQ(kRenderbufferId | context_id_ << 16, renderbuffer); | 318 base::AutoLock lock_for_renderbuffer_access(namespace_->lock); |
| 319 if (renderbuffer != 0 && |
| 320 namespace_->renderbuffer_set.find(renderbuffer) == |
| 321 namespace_->renderbuffer_set.end()) { |
| 322 ADD_FAILURE() << "bindRenderbuffer called with unknown renderbuffer"; |
| 323 } else if ((renderbuffer >> 16) != context_id_) { |
| 324 ADD_FAILURE() |
| 325 << "bindRenderbuffer called with renderbuffer from other context"; |
| 326 } |
307 } | 327 } |
308 | 328 |
309 void TestWebGraphicsContext3D::bindTexture( | 329 void TestWebGraphicsContext3D::bindTexture( |
310 GLenum target, GLuint texture_id) { | 330 GLenum target, GLuint texture_id) { |
311 if (times_bind_texture_succeeds_ >= 0) { | 331 if (times_bind_texture_succeeds_ >= 0) { |
312 if (!times_bind_texture_succeeds_) { | 332 if (!times_bind_texture_succeeds_) { |
313 loseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB, | 333 loseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB, |
314 GL_INNOCENT_CONTEXT_RESET_ARB); | 334 GL_INNOCENT_CONTEXT_RESET_ARB); |
315 } | 335 } |
316 --times_bind_texture_succeeds_; | 336 --times_bind_texture_succeeds_; |
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363 | 383 |
364 void TestWebGraphicsContext3D::getIntegerv( | 384 void TestWebGraphicsContext3D::getIntegerv( |
365 GLenum pname, | 385 GLenum pname, |
366 GLint* value) { | 386 GLint* value) { |
367 if (pname == GL_MAX_TEXTURE_SIZE) | 387 if (pname == GL_MAX_TEXTURE_SIZE) |
368 *value = max_texture_size_; | 388 *value = max_texture_size_; |
369 else if (pname == GL_ACTIVE_TEXTURE) | 389 else if (pname == GL_ACTIVE_TEXTURE) |
370 *value = GL_TEXTURE0; | 390 *value = GL_TEXTURE0; |
371 else if (pname == GL_UNPACK_ALIGNMENT) | 391 else if (pname == GL_UNPACK_ALIGNMENT) |
372 *value = unpack_alignment_; | 392 *value = unpack_alignment_; |
| 393 else if (pname == GL_FRAMEBUFFER_BINDING) |
| 394 *value = current_framebuffer_; |
373 } | 395 } |
374 | 396 |
375 void TestWebGraphicsContext3D::getProgramiv(GLuint program, | 397 void TestWebGraphicsContext3D::getProgramiv(GLuint program, |
376 GLenum pname, | 398 GLenum pname, |
377 GLint* value) { | 399 GLint* value) { |
378 if (pname == GL_LINK_STATUS) | 400 if (pname == GL_LINK_STATUS) |
379 *value = 1; | 401 *value = 1; |
380 } | 402 } |
381 | 403 |
382 void TestWebGraphicsContext3D::getShaderiv(GLuint shader, | 404 void TestWebGraphicsContext3D::getShaderiv(GLuint shader, |
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667 | 689 |
668 void TestWebGraphicsContext3D::RetireImageId(GLuint id) { | 690 void TestWebGraphicsContext3D::RetireImageId(GLuint id) { |
669 base::AutoLock lock(namespace_->lock); | 691 base::AutoLock lock(namespace_->lock); |
670 unsigned context_id = id >> 16; | 692 unsigned context_id = id >> 16; |
671 unsigned image_id = id & 0xffff; | 693 unsigned image_id = id & 0xffff; |
672 DCHECK(image_id); | 694 DCHECK(image_id); |
673 DCHECK_LT(image_id, namespace_->next_image_id); | 695 DCHECK_LT(image_id, namespace_->next_image_id); |
674 DCHECK_EQ(context_id, context_id_); | 696 DCHECK_EQ(context_id, context_id_); |
675 } | 697 } |
676 | 698 |
| 699 GLuint TestWebGraphicsContext3D::NextFramebufferId() { |
| 700 base::AutoLock lock_for_framebuffer_access(namespace_->lock); |
| 701 GLuint id = next_framebuffer_id_++; |
| 702 DCHECK(id < (1 << 16)); |
| 703 id |= context_id_ << 16; |
| 704 framebuffer_set_.insert(id); |
| 705 return id; |
| 706 } |
| 707 |
| 708 void TestWebGraphicsContext3D::RetireFramebufferId(GLuint id) { |
| 709 base::AutoLock lock_for_framebuffer_access(namespace_->lock); |
| 710 DCHECK(framebuffer_set_.find(id) != framebuffer_set_.end()); |
| 711 framebuffer_set_.erase(id); |
| 712 } |
| 713 |
| 714 GLuint TestWebGraphicsContext3D::NextRenderbufferId() { |
| 715 base::AutoLock lock_for_renderbuffer_access(namespace_->lock); |
| 716 GLuint id = namespace_->next_renderbuffer_id++; |
| 717 DCHECK(id < (1 << 16)); |
| 718 id |= context_id_ << 16; |
| 719 namespace_->renderbuffer_set.insert(id); |
| 720 return id; |
| 721 } |
| 722 |
| 723 void TestWebGraphicsContext3D::RetireRenderbufferId(GLuint id) { |
| 724 base::AutoLock lock_for_renderbuffer_access(namespace_->lock); |
| 725 DCHECK(namespace_->renderbuffer_set.find(id) != |
| 726 namespace_->renderbuffer_set.end()); |
| 727 namespace_->renderbuffer_set.erase(id); |
| 728 } |
| 729 |
677 void TestWebGraphicsContext3D::SetMaxTransferBufferUsageBytes( | 730 void TestWebGraphicsContext3D::SetMaxTransferBufferUsageBytes( |
678 size_t max_transfer_buffer_usage_bytes) { | 731 size_t max_transfer_buffer_usage_bytes) { |
679 test_capabilities_.max_transfer_buffer_usage_bytes = | 732 test_capabilities_.max_transfer_buffer_usage_bytes = |
680 max_transfer_buffer_usage_bytes; | 733 max_transfer_buffer_usage_bytes; |
681 } | 734 } |
682 | 735 |
683 TestWebGraphicsContext3D::TextureTargets::TextureTargets() { | 736 TestWebGraphicsContext3D::TextureTargets::TextureTargets() { |
684 // Initialize default bindings. | 737 // Initialize default bindings. |
685 bound_textures_[GL_TEXTURE_2D] = 0; | 738 bound_textures_[GL_TEXTURE_2D] = 0; |
686 bound_textures_[GL_TEXTURE_EXTERNAL_OES] = 0; | 739 bound_textures_[GL_TEXTURE_EXTERNAL_OES] = 0; |
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738 | 791 |
739 TestWebGraphicsContext3D::Buffer::Buffer() : target(0), size(0) {} | 792 TestWebGraphicsContext3D::Buffer::Buffer() : target(0), size(0) {} |
740 | 793 |
741 TestWebGraphicsContext3D::Buffer::~Buffer() {} | 794 TestWebGraphicsContext3D::Buffer::~Buffer() {} |
742 | 795 |
743 TestWebGraphicsContext3D::Image::Image() {} | 796 TestWebGraphicsContext3D::Image::Image() {} |
744 | 797 |
745 TestWebGraphicsContext3D::Image::~Image() {} | 798 TestWebGraphicsContext3D::Image::~Image() {} |
746 | 799 |
747 } // namespace cc | 800 } // namespace cc |
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