| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
| 11 #include "base/bind.h" | 11 #include "base/bind.h" |
| 12 #include "base/debug/trace_event_argument.h" | |
| 13 #include "base/json/json_writer.h" | 12 #include "base/json/json_writer.h" |
| 14 #include "base/logging.h" | 13 #include "base/logging.h" |
| 15 #include "base/metrics/histogram.h" | 14 #include "base/metrics/histogram.h" |
| 15 #include "base/trace_event/trace_event_argument.h" |
| 16 #include "cc/debug/devtools_instrumentation.h" | 16 #include "cc/debug/devtools_instrumentation.h" |
| 17 #include "cc/debug/frame_viewer_instrumentation.h" | 17 #include "cc/debug/frame_viewer_instrumentation.h" |
| 18 #include "cc/debug/traced_value.h" | 18 #include "cc/debug/traced_value.h" |
| 19 #include "cc/layers/picture_layer_impl.h" | 19 #include "cc/layers/picture_layer_impl.h" |
| 20 #include "cc/resources/raster_buffer.h" | 20 #include "cc/resources/raster_buffer.h" |
| 21 #include "cc/resources/rasterizer.h" | 21 #include "cc/resources/rasterizer.h" |
| 22 #include "cc/resources/tile.h" | 22 #include "cc/resources/tile.h" |
| 23 #include "cc/resources/tile_task_runner.h" | 23 #include "cc/resources/tile_task_runner.h" |
| 24 #include "ui/gfx/geometry/rect_conversions.h" | 24 #include "ui/gfx/geometry/rect_conversions.h" |
| 25 | 25 |
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| 233 task_runner_.get(), | 233 task_runner_.get(), |
| 234 base::Bind(&TileManager::CheckIfReadyToActivate, | 234 base::Bind(&TileManager::CheckIfReadyToActivate, |
| 235 base::Unretained(this))), | 235 base::Unretained(this))), |
| 236 ready_to_draw_check_notifier_( | 236 ready_to_draw_check_notifier_( |
| 237 task_runner_.get(), | 237 task_runner_.get(), |
| 238 base::Bind(&TileManager::CheckIfReadyToDraw, base::Unretained(this))), | 238 base::Bind(&TileManager::CheckIfReadyToDraw, base::Unretained(this))), |
| 239 more_tiles_need_prepare_check_notifier_( | 239 more_tiles_need_prepare_check_notifier_( |
| 240 task_runner_.get(), | 240 task_runner_.get(), |
| 241 base::Bind(&TileManager::CheckIfMoreTilesNeedToBePrepared, | 241 base::Bind(&TileManager::CheckIfMoreTilesNeedToBePrepared, |
| 242 base::Unretained(this))), | 242 base::Unretained(this))), |
| 243 eviction_priority_queue_is_up_to_date_(false), | |
| 244 did_notify_ready_to_activate_(false), | 243 did_notify_ready_to_activate_(false), |
| 245 did_notify_ready_to_draw_(false) { | 244 did_notify_ready_to_draw_(false) { |
| 246 tile_task_runner_->SetClient(this); | 245 tile_task_runner_->SetClient(this); |
| 247 } | 246 } |
| 248 | 247 |
| 249 TileManager::~TileManager() { | 248 TileManager::~TileManager() { |
| 250 // Reset global state and manage. This should cause | 249 // Reset global state and manage. This should cause |
| 251 // our memory usage to drop to zero. | 250 // our memory usage to drop to zero. |
| 252 global_state_ = GlobalStateThatImpactsTilePriority(); | 251 global_state_ = GlobalStateThatImpactsTilePriority(); |
| 253 | 252 |
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| 353 // to ScheduleTasks() to prevent canceled tasks from being scheduled. | 352 // to ScheduleTasks() to prevent canceled tasks from being scheduled. |
| 354 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { | 353 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { |
| 355 tile_task_runner_->CheckForCompletedTasks(); | 354 tile_task_runner_->CheckForCompletedTasks(); |
| 356 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 355 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 357 } | 356 } |
| 358 | 357 |
| 359 FreeResourcesForReleasedTiles(); | 358 FreeResourcesForReleasedTiles(); |
| 360 CleanUpReleasedTiles(); | 359 CleanUpReleasedTiles(); |
| 361 | 360 |
| 362 TileVector tiles_that_need_to_be_rasterized; | 361 TileVector tiles_that_need_to_be_rasterized; |
| 363 RasterTilePriorityQueue raster_priority_queue; | 362 scoped_ptr<RasterTilePriorityQueue> raster_priority_queue( |
| 364 client_->BuildRasterQueue(&raster_priority_queue, | 363 client_->BuildRasterQueue(global_state_.tree_priority, |
| 365 global_state_.tree_priority, | 364 RasterTilePriorityQueue::Type::ALL)); |
| 366 RasterTilePriorityQueue::Type::ALL); | 365 AssignGpuMemoryToTiles(raster_priority_queue.get(), |
| 367 AssignGpuMemoryToTiles(&raster_priority_queue, scheduled_raster_task_limit_, | 366 scheduled_raster_task_limit_, |
| 368 &tiles_that_need_to_be_rasterized); | 367 &tiles_that_need_to_be_rasterized); |
| 369 | 368 |
| 370 // Schedule tile tasks. | 369 // Schedule tile tasks. |
| 371 ScheduleTasks(tiles_that_need_to_be_rasterized); | 370 ScheduleTasks(tiles_that_need_to_be_rasterized); |
| 372 | 371 |
| 373 did_notify_ready_to_activate_ = false; | 372 did_notify_ready_to_activate_ = false; |
| 374 did_notify_ready_to_draw_ = false; | 373 did_notify_ready_to_draw_ = false; |
| 375 } else { | 374 } else { |
| 376 if (global_state_.hard_memory_limit_in_bytes == 0) { | 375 if (global_state_.hard_memory_limit_in_bytes == 0) { |
| 377 // TODO(vmpstr): Add a function to unconditionally create an eviction | |
| 378 // queue and guard the rest of the calls sites with this flag, instead of | |
| 379 // clearing here and building, which is a bit awkward. | |
| 380 eviction_priority_queue_is_up_to_date_ = false; | |
| 381 resource_pool_->CheckBusyResources(false); | 376 resource_pool_->CheckBusyResources(false); |
| 382 MemoryUsage memory_limit(0, 0); | 377 MemoryUsage memory_limit(0, 0); |
| 383 MemoryUsage memory_usage(resource_pool_->acquired_memory_usage_bytes(), | 378 MemoryUsage memory_usage(resource_pool_->acquired_memory_usage_bytes(), |
| 384 resource_pool_->acquired_resource_count()); | 379 resource_pool_->acquired_resource_count()); |
| 385 FreeTileResourcesUntilUsageIsWithinLimit(memory_limit, &memory_usage); | 380 FreeTileResourcesUntilUsageIsWithinLimit(nullptr, memory_limit, |
| 381 &memory_usage); |
| 386 } | 382 } |
| 387 | 383 |
| 388 did_notify_ready_to_activate_ = false; | 384 did_notify_ready_to_activate_ = false; |
| 389 did_notify_ready_to_draw_ = false; | 385 did_notify_ready_to_draw_ = false; |
| 390 ready_to_activate_notifier_.Schedule(); | 386 ready_to_activate_notifier_.Schedule(); |
| 391 ready_to_draw_notifier_.Schedule(); | 387 ready_to_draw_notifier_.Schedule(); |
| 392 } | 388 } |
| 393 | 389 |
| 394 TRACE_EVENT_INSTANT1("cc", "DidPrepareTiles", TRACE_EVENT_SCOPE_THREAD, | 390 TRACE_EVENT_INSTANT1("cc", "DidPrepareTiles", TRACE_EVENT_SCOPE_THREAD, |
| 395 "state", BasicStateAsValue()); | 391 "state", BasicStateAsValue()); |
| 396 | 392 |
| 397 TRACE_COUNTER_ID1("cc", "unused_memory_bytes", this, | 393 TRACE_COUNTER_ID1("cc", "unused_memory_bytes", this, |
| 398 resource_pool_->total_memory_usage_bytes() - | 394 resource_pool_->total_memory_usage_bytes() - |
| 399 resource_pool_->acquired_memory_usage_bytes()); | 395 resource_pool_->acquired_memory_usage_bytes()); |
| 400 } | 396 } |
| 401 | 397 |
| 402 void TileManager::SynchronouslyRasterizeTiles( | 398 void TileManager::SynchronouslyRasterizeTiles( |
| 403 const GlobalStateThatImpactsTilePriority& state) { | 399 const GlobalStateThatImpactsTilePriority& state) { |
| 404 TRACE_EVENT0("cc", "TileManager::SynchronouslyRasterizeTiles"); | 400 TRACE_EVENT0("cc", "TileManager::SynchronouslyRasterizeTiles"); |
| 405 | 401 |
| 406 DCHECK(rasterizer_->GetPrepareTilesMode() != | 402 DCHECK(rasterizer_->GetPrepareTilesMode() != |
| 407 PrepareTilesMode::RASTERIZE_PRIORITIZED_TILES); | 403 PrepareTilesMode::RASTERIZE_PRIORITIZED_TILES); |
| 408 | 404 |
| 409 global_state_ = state; | 405 global_state_ = state; |
| 410 | 406 |
| 411 FreeResourcesForReleasedTiles(); | 407 FreeResourcesForReleasedTiles(); |
| 412 CleanUpReleasedTiles(); | 408 CleanUpReleasedTiles(); |
| 413 | 409 |
| 414 RasterTilePriorityQueue required_for_draw_queue; | 410 scoped_ptr<RasterTilePriorityQueue> required_for_draw_queue( |
| 415 client_->BuildRasterQueue(&required_for_draw_queue, | 411 client_->BuildRasterQueue( |
| 416 global_state_.tree_priority, | 412 global_state_.tree_priority, |
| 417 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); | 413 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW)); |
| 418 TileVector tiles_that_need_to_be_rasterized; | 414 TileVector tiles_that_need_to_be_rasterized; |
| 419 AssignGpuMemoryToTiles(&required_for_draw_queue, | 415 AssignGpuMemoryToTiles(required_for_draw_queue.get(), |
| 420 std::numeric_limits<size_t>::max(), | 416 std::numeric_limits<size_t>::max(), |
| 421 &tiles_that_need_to_be_rasterized); | 417 &tiles_that_need_to_be_rasterized); |
| 422 | 418 |
| 423 // We must reduce the amount of unused resources before calling | 419 // We must reduce the amount of unused resources before calling |
| 424 // RunTasks to prevent usage from rising above limits. | 420 // RunTasks to prevent usage from rising above limits. |
| 425 resource_pool_->ReduceResourceUsage(); | 421 resource_pool_->ReduceResourceUsage(); |
| 426 | 422 |
| 427 // Run and complete all raster task synchronously. | 423 // Run and complete all raster task synchronously. |
| 428 rasterizer_->RasterizeTiles( | 424 rasterizer_->RasterizeTiles( |
| 429 tiles_that_need_to_be_rasterized, resource_pool_, | 425 tiles_that_need_to_be_rasterized, resource_pool_, |
| 426 tile_task_runner_->GetResourceFormat(), |
| 430 base::Bind(&TileManager::UpdateTileDrawInfo, base::Unretained(this))); | 427 base::Bind(&TileManager::UpdateTileDrawInfo, base::Unretained(this))); |
| 431 | 428 |
| 432 // Use on-demand raster for any required-for-draw tiles that have not been | 429 // Use on-demand raster for any required-for-draw tiles that have not been |
| 433 // assigned memory after reaching a steady memory state. | 430 // assigned memory after reaching a steady memory state. |
| 434 // TODO(hendrikw): Figure out why this would improve jank on some tests - See | 431 // TODO(hendrikw): Figure out why this would improve jank on some tests - See |
| 435 // crbug.com/449288 | 432 // crbug.com/449288 |
| 436 required_for_draw_queue.Reset(); | 433 required_for_draw_queue = client_->BuildRasterQueue( |
| 437 client_->BuildRasterQueue(&required_for_draw_queue, | 434 global_state_.tree_priority, |
| 438 global_state_.tree_priority, | 435 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); |
| 439 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); | |
| 440 | 436 |
| 441 // Use on-demand raster for any tiles that have not been been assigned | 437 // Use on-demand raster for any tiles that have not been been assigned |
| 442 // memory. This ensures that we draw even when OOM. | 438 // memory. This ensures that we draw even when OOM. |
| 443 for (; !required_for_draw_queue.IsEmpty(); required_for_draw_queue.Pop()) { | 439 for (; !required_for_draw_queue->IsEmpty(); required_for_draw_queue->Pop()) { |
| 444 Tile* tile = required_for_draw_queue.Top(); | 440 Tile* tile = required_for_draw_queue->Top(); |
| 445 tile->draw_info().set_rasterize_on_demand(); | 441 tile->draw_info().set_rasterize_on_demand(); |
| 446 client_->NotifyTileStateChanged(tile); | 442 client_->NotifyTileStateChanged(tile); |
| 447 } | 443 } |
| 448 | 444 |
| 449 TRACE_EVENT_INSTANT1("cc", "DidRasterize", TRACE_EVENT_SCOPE_THREAD, "state", | 445 TRACE_EVENT_INSTANT1("cc", "DidRasterize", TRACE_EVENT_SCOPE_THREAD, "state", |
| 450 BasicStateAsValue()); | 446 BasicStateAsValue()); |
| 451 | 447 |
| 452 TRACE_COUNTER_ID1("cc", "unused_memory_bytes", this, | 448 TRACE_COUNTER_ID1("cc", "unused_memory_bytes", this, |
| 453 resource_pool_->total_memory_usage_bytes() - | 449 resource_pool_->total_memory_usage_bytes() - |
| 454 resource_pool_->acquired_memory_usage_bytes()); | 450 resource_pool_->acquired_memory_usage_bytes()); |
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| 485 } | 481 } |
| 486 | 482 |
| 487 void TileManager::BasicStateAsValueInto(base::debug::TracedValue* state) const { | 483 void TileManager::BasicStateAsValueInto(base::debug::TracedValue* state) const { |
| 488 state->SetInteger("tile_count", tiles_.size()); | 484 state->SetInteger("tile_count", tiles_.size()); |
| 489 state->SetBoolean("did_oom_on_last_assign", did_oom_on_last_assign_); | 485 state->SetBoolean("did_oom_on_last_assign", did_oom_on_last_assign_); |
| 490 state->BeginDictionary("global_state"); | 486 state->BeginDictionary("global_state"); |
| 491 global_state_.AsValueInto(state); | 487 global_state_.AsValueInto(state); |
| 492 state->EndDictionary(); | 488 state->EndDictionary(); |
| 493 } | 489 } |
| 494 | 490 |
| 495 void TileManager::RebuildEvictionQueueIfNeeded() { | 491 scoped_ptr<EvictionTilePriorityQueue> |
| 496 TRACE_EVENT1("cc", | 492 TileManager::FreeTileResourcesUntilUsageIsWithinLimit( |
| 497 "TileManager::RebuildEvictionQueueIfNeeded", | 493 scoped_ptr<EvictionTilePriorityQueue> eviction_priority_queue, |
| 498 "eviction_priority_queue_is_up_to_date", | |
| 499 eviction_priority_queue_is_up_to_date_); | |
| 500 if (eviction_priority_queue_is_up_to_date_) | |
| 501 return; | |
| 502 | |
| 503 eviction_priority_queue_.Reset(); | |
| 504 client_->BuildEvictionQueue(&eviction_priority_queue_, | |
| 505 global_state_.tree_priority); | |
| 506 eviction_priority_queue_is_up_to_date_ = true; | |
| 507 } | |
| 508 | |
| 509 bool TileManager::FreeTileResourcesUntilUsageIsWithinLimit( | |
| 510 const MemoryUsage& limit, | 494 const MemoryUsage& limit, |
| 511 MemoryUsage* usage) { | 495 MemoryUsage* usage) { |
| 512 while (usage->Exceeds(limit)) { | 496 while (usage->Exceeds(limit)) { |
| 513 RebuildEvictionQueueIfNeeded(); | 497 if (!eviction_priority_queue) { |
| 514 if (eviction_priority_queue_.IsEmpty()) | 498 eviction_priority_queue = |
| 515 return false; | 499 client_->BuildEvictionQueue(global_state_.tree_priority); |
| 500 } |
| 501 if (eviction_priority_queue->IsEmpty()) |
| 502 break; |
| 516 | 503 |
| 517 Tile* tile = eviction_priority_queue_.Top(); | 504 Tile* tile = eviction_priority_queue->Top(); |
| 518 *usage -= MemoryUsage::FromTile(tile); | 505 *usage -= MemoryUsage::FromTile(tile); |
| 519 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | 506 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); |
| 520 eviction_priority_queue_.Pop(); | 507 eviction_priority_queue->Pop(); |
| 521 } | 508 } |
| 522 return true; | 509 return eviction_priority_queue; |
| 523 } | 510 } |
| 524 | 511 |
| 525 bool TileManager::FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( | 512 scoped_ptr<EvictionTilePriorityQueue> |
| 513 TileManager::FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( |
| 514 scoped_ptr<EvictionTilePriorityQueue> eviction_priority_queue, |
| 526 const MemoryUsage& limit, | 515 const MemoryUsage& limit, |
| 527 const TilePriority& other_priority, | 516 const TilePriority& other_priority, |
| 528 MemoryUsage* usage) { | 517 MemoryUsage* usage) { |
| 529 while (usage->Exceeds(limit)) { | 518 while (usage->Exceeds(limit)) { |
| 530 RebuildEvictionQueueIfNeeded(); | 519 if (!eviction_priority_queue) { |
| 531 if (eviction_priority_queue_.IsEmpty()) | 520 eviction_priority_queue = |
| 532 return false; | 521 client_->BuildEvictionQueue(global_state_.tree_priority); |
| 522 } |
| 523 if (eviction_priority_queue->IsEmpty()) |
| 524 break; |
| 533 | 525 |
| 534 Tile* tile = eviction_priority_queue_.Top(); | 526 Tile* tile = eviction_priority_queue->Top(); |
| 535 if (!other_priority.IsHigherPriorityThan(tile->combined_priority())) | 527 if (!other_priority.IsHigherPriorityThan(tile->combined_priority())) |
| 536 return false; | 528 break; |
| 537 | 529 |
| 538 *usage -= MemoryUsage::FromTile(tile); | 530 *usage -= MemoryUsage::FromTile(tile); |
| 539 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | 531 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); |
| 540 eviction_priority_queue_.Pop(); | 532 eviction_priority_queue->Pop(); |
| 541 } | 533 } |
| 542 return true; | 534 return eviction_priority_queue; |
| 543 } | 535 } |
| 544 | 536 |
| 545 bool TileManager::TilePriorityViolatesMemoryPolicy( | 537 bool TileManager::TilePriorityViolatesMemoryPolicy( |
| 546 const TilePriority& priority) { | 538 const TilePriority& priority) { |
| 547 switch (global_state_.memory_limit_policy) { | 539 switch (global_state_.memory_limit_policy) { |
| 548 case ALLOW_NOTHING: | 540 case ALLOW_NOTHING: |
| 549 return true; | 541 return true; |
| 550 case ALLOW_ABSOLUTE_MINIMUM: | 542 case ALLOW_ABSOLUTE_MINIMUM: |
| 551 return priority.priority_bin > TilePriority::NOW; | 543 return priority.priority_bin > TilePriority::NOW; |
| 552 case ALLOW_PREPAINT_ONLY: | 544 case ALLOW_PREPAINT_ONLY: |
| (...skipping 24 matching lines...) Expand all Loading... |
| 577 all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; | 569 all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; |
| 578 bool had_enough_memory_to_schedule_tiles_needed_now = true; | 570 bool had_enough_memory_to_schedule_tiles_needed_now = true; |
| 579 | 571 |
| 580 MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, | 572 MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, |
| 581 global_state_.num_resources_limit); | 573 global_state_.num_resources_limit); |
| 582 MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, | 574 MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, |
| 583 global_state_.num_resources_limit); | 575 global_state_.num_resources_limit); |
| 584 MemoryUsage memory_usage(resource_pool_->acquired_memory_usage_bytes(), | 576 MemoryUsage memory_usage(resource_pool_->acquired_memory_usage_bytes(), |
| 585 resource_pool_->acquired_resource_count()); | 577 resource_pool_->acquired_resource_count()); |
| 586 | 578 |
| 587 eviction_priority_queue_is_up_to_date_ = false; | 579 scoped_ptr<EvictionTilePriorityQueue> eviction_priority_queue; |
| 588 for (; !raster_priority_queue->IsEmpty(); raster_priority_queue->Pop()) { | 580 for (; !raster_priority_queue->IsEmpty(); raster_priority_queue->Pop()) { |
| 589 Tile* tile = raster_priority_queue->Top(); | 581 Tile* tile = raster_priority_queue->Top(); |
| 590 TilePriority priority = tile->combined_priority(); | 582 TilePriority priority = tile->combined_priority(); |
| 591 | 583 |
| 592 if (TilePriorityViolatesMemoryPolicy(priority)) { | 584 if (TilePriorityViolatesMemoryPolicy(priority)) { |
| 593 TRACE_EVENT_INSTANT0( | 585 TRACE_EVENT_INSTANT0( |
| 594 "cc", "TileManager::AssignGpuMemory tile violates memory policy", | 586 "cc", "TileManager::AssignGpuMemory tile violates memory policy", |
| 595 TRACE_EVENT_SCOPE_THREAD); | 587 TRACE_EVENT_SCOPE_THREAD); |
| 596 break; | 588 break; |
| 597 } | 589 } |
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| 608 | 600 |
| 609 DCHECK(draw_info.mode() == TileDrawInfo::PICTURE_PILE_MODE || | 601 DCHECK(draw_info.mode() == TileDrawInfo::PICTURE_PILE_MODE || |
| 610 !draw_info.IsReadyToDraw()); | 602 !draw_info.IsReadyToDraw()); |
| 611 | 603 |
| 612 // If the tile already has a raster_task, then the memory used by it is | 604 // If the tile already has a raster_task, then the memory used by it is |
| 613 // already accounted for in memory_usage. Otherwise, we'll have to acquire | 605 // already accounted for in memory_usage. Otherwise, we'll have to acquire |
| 614 // more memory to create a raster task. | 606 // more memory to create a raster task. |
| 615 MemoryUsage memory_required_by_tile_to_be_scheduled; | 607 MemoryUsage memory_required_by_tile_to_be_scheduled; |
| 616 if (!tile->raster_task_.get()) { | 608 if (!tile->raster_task_.get()) { |
| 617 memory_required_by_tile_to_be_scheduled = MemoryUsage::FromConfig( | 609 memory_required_by_tile_to_be_scheduled = MemoryUsage::FromConfig( |
| 618 tile->desired_texture_size(), resource_pool_->default_format()); | 610 tile->desired_texture_size(), tile_task_runner_->GetResourceFormat()); |
| 619 } | 611 } |
| 620 | 612 |
| 621 bool tile_is_needed_now = priority.priority_bin == TilePriority::NOW; | 613 bool tile_is_needed_now = priority.priority_bin == TilePriority::NOW; |
| 622 | 614 |
| 623 // This is the memory limit that will be used by this tile. Depending on | 615 // This is the memory limit that will be used by this tile. Depending on |
| 624 // the tile priority, it will be one of hard_memory_limit or | 616 // the tile priority, it will be one of hard_memory_limit or |
| 625 // soft_memory_limit. | 617 // soft_memory_limit. |
| 626 MemoryUsage& tile_memory_limit = | 618 MemoryUsage& tile_memory_limit = |
| 627 tile_is_needed_now ? hard_memory_limit : soft_memory_limit; | 619 tile_is_needed_now ? hard_memory_limit : soft_memory_limit; |
| 628 | 620 |
| 621 const MemoryUsage& scheduled_tile_memory_limit = |
| 622 tile_memory_limit - memory_required_by_tile_to_be_scheduled; |
| 623 eviction_priority_queue = |
| 624 FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( |
| 625 eviction_priority_queue.Pass(), scheduled_tile_memory_limit, |
| 626 priority, &memory_usage); |
| 629 bool memory_usage_is_within_limit = | 627 bool memory_usage_is_within_limit = |
| 630 FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( | 628 !memory_usage.Exceeds(scheduled_tile_memory_limit); |
| 631 tile_memory_limit - memory_required_by_tile_to_be_scheduled, | |
| 632 priority, &memory_usage); | |
| 633 | 629 |
| 634 // If we couldn't fit the tile into our current memory limit, then we're | 630 // If we couldn't fit the tile into our current memory limit, then we're |
| 635 // done. | 631 // done. |
| 636 if (!memory_usage_is_within_limit) { | 632 if (!memory_usage_is_within_limit) { |
| 637 if (tile_is_needed_now) | 633 if (tile_is_needed_now) |
| 638 had_enough_memory_to_schedule_tiles_needed_now = false; | 634 had_enough_memory_to_schedule_tiles_needed_now = false; |
| 639 all_tiles_that_need_to_be_rasterized_are_scheduled_ = false; | 635 all_tiles_that_need_to_be_rasterized_are_scheduled_ = false; |
| 640 break; | 636 break; |
| 641 } | 637 } |
| 642 | 638 |
| 643 memory_usage += memory_required_by_tile_to_be_scheduled; | 639 memory_usage += memory_required_by_tile_to_be_scheduled; |
| 644 tiles_that_need_to_be_rasterized->push_back(tile); | 640 tiles_that_need_to_be_rasterized->push_back(tile); |
| 645 } | 641 } |
| 646 | 642 |
| 647 // Note that we should try and further reduce memory in case the above loop | 643 // Note that we should try and further reduce memory in case the above loop |
| 648 // didn't reduce memory. This ensures that we always release as many resources | 644 // didn't reduce memory. This ensures that we always release as many resources |
| 649 // as possible to stay within the memory limit. | 645 // as possible to stay within the memory limit. |
| 650 FreeTileResourcesUntilUsageIsWithinLimit(hard_memory_limit, &memory_usage); | 646 eviction_priority_queue = FreeTileResourcesUntilUsageIsWithinLimit( |
| 647 eviction_priority_queue.Pass(), hard_memory_limit, &memory_usage); |
| 651 | 648 |
| 652 UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget", | 649 UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget", |
| 653 !had_enough_memory_to_schedule_tiles_needed_now); | 650 !had_enough_memory_to_schedule_tiles_needed_now); |
| 654 did_oom_on_last_assign_ = !had_enough_memory_to_schedule_tiles_needed_now; | 651 did_oom_on_last_assign_ = !had_enough_memory_to_schedule_tiles_needed_now; |
| 655 | 652 |
| 656 memory_stats_from_last_assign_.total_budget_in_bytes = | 653 memory_stats_from_last_assign_.total_budget_in_bytes = |
| 657 global_state_.hard_memory_limit_in_bytes; | 654 global_state_.hard_memory_limit_in_bytes; |
| 658 memory_stats_from_last_assign_.total_bytes_used = memory_usage.memory_bytes(); | 655 memory_stats_from_last_assign_.total_bytes_used = memory_usage.memory_bytes(); |
| 659 memory_stats_from_last_assign_.had_enough_memory = | 656 memory_stats_from_last_assign_.had_enough_memory = |
| 660 had_enough_memory_to_schedule_tiles_needed_now; | 657 had_enough_memory_to_schedule_tiles_needed_now; |
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| 739 pixel_ref, | 736 pixel_ref, |
| 740 base::Bind(&TileManager::OnImageDecodeTaskCompleted, | 737 base::Bind(&TileManager::OnImageDecodeTaskCompleted, |
| 741 base::Unretained(this), | 738 base::Unretained(this), |
| 742 tile->layer_id(), | 739 tile->layer_id(), |
| 743 base::Unretained(pixel_ref)))); | 740 base::Unretained(pixel_ref)))); |
| 744 } | 741 } |
| 745 | 742 |
| 746 scoped_refptr<RasterTask> TileManager::CreateRasterTask(Tile* tile) { | 743 scoped_refptr<RasterTask> TileManager::CreateRasterTask(Tile* tile) { |
| 747 scoped_ptr<ScopedResource> resource = | 744 scoped_ptr<ScopedResource> resource = |
| 748 resource_pool_->AcquireResource(tile->desired_texture_size(), | 745 resource_pool_->AcquireResource(tile->desired_texture_size(), |
| 749 resource_pool_->default_format()); | 746 tile_task_runner_->GetResourceFormat()); |
| 750 const ScopedResource* const_resource = resource.get(); | 747 const ScopedResource* const_resource = resource.get(); |
| 751 | 748 |
| 752 // Create and queue all image decode tasks that this tile depends on. | 749 // Create and queue all image decode tasks that this tile depends on. |
| 753 ImageDecodeTask::Vector decode_tasks; | 750 ImageDecodeTask::Vector decode_tasks; |
| 754 PixelRefTaskMap& existing_pixel_refs = image_decode_tasks_[tile->layer_id()]; | 751 PixelRefTaskMap& existing_pixel_refs = image_decode_tasks_[tile->layer_id()]; |
| 755 std::vector<SkPixelRef*> pixel_refs; | 752 std::vector<SkPixelRef*> pixel_refs; |
| 756 tile->raster_source()->GatherPixelRefs( | 753 tile->raster_source()->GatherPixelRefs( |
| 757 tile->content_rect(), tile->contents_scale(), &pixel_refs); | 754 tile->content_rect(), tile->contents_scale(), &pixel_refs); |
| 758 for (SkPixelRef* pixel_ref : pixel_refs) { | 755 for (SkPixelRef* pixel_ref : pixel_refs) { |
| 759 uint32_t id = pixel_ref->getGenerationID(); | 756 uint32_t id = pixel_ref->getGenerationID(); |
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| 937 NotifyReadyToDraw(); | 934 NotifyReadyToDraw(); |
| 938 } | 935 } |
| 939 | 936 |
| 940 void TileManager::CheckIfMoreTilesNeedToBePrepared() { | 937 void TileManager::CheckIfMoreTilesNeedToBePrepared() { |
| 941 tile_task_runner_->CheckForCompletedTasks(); | 938 tile_task_runner_->CheckForCompletedTasks(); |
| 942 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 939 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 943 | 940 |
| 944 // When OOM, keep re-assigning memory until we reach a steady state | 941 // When OOM, keep re-assigning memory until we reach a steady state |
| 945 // where top-priority tiles are initialized. | 942 // where top-priority tiles are initialized. |
| 946 TileVector tiles_that_need_to_be_rasterized; | 943 TileVector tiles_that_need_to_be_rasterized; |
| 947 RasterTilePriorityQueue raster_priority_queue; | 944 scoped_ptr<RasterTilePriorityQueue> raster_priority_queue( |
| 948 client_->BuildRasterQueue(&raster_priority_queue, global_state_.tree_priority, | 945 client_->BuildRasterQueue(global_state_.tree_priority, |
| 949 RasterTilePriorityQueue::Type::ALL); | 946 RasterTilePriorityQueue::Type::ALL)); |
| 950 AssignGpuMemoryToTiles(&raster_priority_queue, scheduled_raster_task_limit_, | 947 AssignGpuMemoryToTiles(raster_priority_queue.get(), |
| 948 scheduled_raster_task_limit_, |
| 951 &tiles_that_need_to_be_rasterized); | 949 &tiles_that_need_to_be_rasterized); |
| 952 | 950 |
| 953 // |tiles_that_need_to_be_rasterized| will be empty when we reach a | 951 // |tiles_that_need_to_be_rasterized| will be empty when we reach a |
| 954 // steady memory state. Keep scheduling tasks until we reach this state. | 952 // steady memory state. Keep scheduling tasks until we reach this state. |
| 955 if (!tiles_that_need_to_be_rasterized.empty()) { | 953 if (!tiles_that_need_to_be_rasterized.empty()) { |
| 956 ScheduleTasks(tiles_that_need_to_be_rasterized); | 954 ScheduleTasks(tiles_that_need_to_be_rasterized); |
| 957 return; | 955 return; |
| 958 } | 956 } |
| 959 | 957 |
| 960 FreeResourcesForReleasedTiles(); | 958 FreeResourcesForReleasedTiles(); |
| 961 | 959 |
| 962 resource_pool_->ReduceResourceUsage(); | 960 resource_pool_->ReduceResourceUsage(); |
| 963 | 961 |
| 964 // We don't reserve memory for required-for-activation tiles during | 962 // We don't reserve memory for required-for-activation tiles during |
| 965 // accelerated gestures, so we just postpone activation when we don't | 963 // accelerated gestures, so we just postpone activation when we don't |
| 966 // have these tiles, and activate after the accelerated gesture. | 964 // have these tiles, and activate after the accelerated gesture. |
| 967 // Likewise if we don't allow any tiles (as is the case when we're | 965 // Likewise if we don't allow any tiles (as is the case when we're |
| 968 // invisible), if we have tiles that aren't ready, then we shouldn't | 966 // invisible), if we have tiles that aren't ready, then we shouldn't |
| 969 // activate as activation can cause checkerboards. | 967 // activate as activation can cause checkerboards. |
| 970 bool allow_rasterize_on_demand = | 968 bool allow_rasterize_on_demand = |
| 971 global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY && | 969 global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY && |
| 972 global_state_.memory_limit_policy != ALLOW_NOTHING; | 970 global_state_.memory_limit_policy != ALLOW_NOTHING; |
| 973 | 971 |
| 974 // Use on-demand raster for any required-for-activation tiles that have | 972 // Use on-demand raster for any required-for-activation tiles that have |
| 975 // not been been assigned memory after reaching a steady memory state. This | 973 // not been been assigned memory after reaching a steady memory state. This |
| 976 // ensures that we activate even when OOM. Note that we can't reuse the queue | 974 // ensures that we activate even when OOM. Note that we can't reuse the queue |
| 977 // we used for AssignGpuMemoryToTiles, since the AssignGpuMemoryToTiles call | 975 // we used for AssignGpuMemoryToTiles, since the AssignGpuMemoryToTiles call |
| 978 // could have evicted some tiles that would not be picked up by the old raster | 976 // could have evicted some tiles that would not be picked up by the old raster |
| 979 // queue. | 977 // queue. |
| 980 RasterTilePriorityQueue required_for_activation_queue; | 978 scoped_ptr<RasterTilePriorityQueue> required_for_activation_queue( |
| 981 client_->BuildRasterQueue( | 979 client_->BuildRasterQueue( |
| 982 &required_for_activation_queue, global_state_.tree_priority, | 980 global_state_.tree_priority, |
| 983 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); | 981 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION)); |
| 984 | 982 |
| 985 // If we have tiles to mark as rasterize on demand, but we don't allow | 983 // If we have tiles to mark as rasterize on demand, but we don't allow |
| 986 // rasterize on demand, then skip activation and return early. | 984 // rasterize on demand, then skip activation and return early. |
| 987 if (!required_for_activation_queue.IsEmpty() && !allow_rasterize_on_demand) | 985 if (!required_for_activation_queue->IsEmpty() && !allow_rasterize_on_demand) |
| 988 return; | 986 return; |
| 989 | 987 |
| 990 // Mark required tiles as rasterize on demand. | 988 // Mark required tiles as rasterize on demand. |
| 991 for (; !required_for_activation_queue.IsEmpty(); | 989 for (; !required_for_activation_queue->IsEmpty(); |
| 992 required_for_activation_queue.Pop()) { | 990 required_for_activation_queue->Pop()) { |
| 993 Tile* tile = required_for_activation_queue.Top(); | 991 Tile* tile = required_for_activation_queue->Top(); |
| 994 tile->draw_info().set_rasterize_on_demand(); | 992 tile->draw_info().set_rasterize_on_demand(); |
| 995 client_->NotifyTileStateChanged(tile); | 993 client_->NotifyTileStateChanged(tile); |
| 996 } | 994 } |
| 997 | 995 |
| 998 DCHECK(IsReadyToActivate()); | 996 DCHECK(IsReadyToActivate()); |
| 999 ready_to_activate_check_notifier_.Schedule(); | 997 ready_to_activate_check_notifier_.Schedule(); |
| 1000 } | 998 } |
| 1001 | 999 |
| 1002 TileManager::MemoryUsage::MemoryUsage() : memory_bytes_(0), resource_count_(0) { | 1000 TileManager::MemoryUsage::MemoryUsage() : memory_bytes_(0), resource_count_(0) { |
| 1003 } | 1001 } |
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| 1043 result -= other; | 1041 result -= other; |
| 1044 return result; | 1042 return result; |
| 1045 } | 1043 } |
| 1046 | 1044 |
| 1047 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const { | 1045 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const { |
| 1048 return memory_bytes_ > limit.memory_bytes_ || | 1046 return memory_bytes_ > limit.memory_bytes_ || |
| 1049 resource_count_ > limit.resource_count_; | 1047 resource_count_ > limit.resource_count_; |
| 1050 } | 1048 } |
| 1051 | 1049 |
| 1052 } // namespace cc | 1050 } // namespace cc |
| OLD | NEW |