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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/raster_tile_priority_queue.h" | 5 #include "cc/resources/raster_tile_priority_queue_all.h" |
6 | 6 |
7 #include "cc/resources/tiling_set_raster_queue_all.h" | 7 #include "cc/resources/tiling_set_raster_queue_all.h" |
8 #include "cc/resources/tiling_set_raster_queue_required.h" | |
9 | 8 |
10 namespace cc { | 9 namespace cc { |
11 | 10 |
12 namespace { | 11 namespace { |
13 | 12 |
14 class RasterOrderComparator { | 13 class RasterOrderComparator { |
15 public: | 14 public: |
16 explicit RasterOrderComparator(TreePriority tree_priority) | 15 explicit RasterOrderComparator(TreePriority tree_priority) |
17 : tree_priority_(tree_priority) {} | 16 : tree_priority_(tree_priority) {} |
18 | 17 |
19 bool operator()( | 18 bool operator()( |
20 const RasterTilePriorityQueue::PairedTilingSetQueue* a, | 19 const RasterTilePriorityQueueAll::PairedTilingSetQueue* a, |
21 const RasterTilePriorityQueue::PairedTilingSetQueue* b) const { | 20 const RasterTilePriorityQueueAll::PairedTilingSetQueue* b) const { |
22 // Note that in this function, we have to return true if and only if | 21 // Note that in this function, we have to return true if and only if |
23 // a is strictly lower priority than b. Note that for the sake of | 22 // a is strictly lower priority than b. Note that for the sake of |
24 // completeness, empty queue is considered to have lowest priority. | 23 // completeness, empty queue is considered to have lowest priority. |
25 if (a->IsEmpty() || b->IsEmpty()) | 24 if (a->IsEmpty() || b->IsEmpty()) |
26 return b->IsEmpty() < a->IsEmpty(); | 25 return b->IsEmpty() < a->IsEmpty(); |
27 | 26 |
28 WhichTree a_tree = a->NextTileIteratorTree(tree_priority_); | 27 WhichTree a_tree = a->NextTileIteratorTree(tree_priority_); |
29 const TilingSetRasterQueue* a_queue = | 28 const TilingSetRasterQueueAll* a_queue = |
30 a_tree == ACTIVE_TREE ? a->active_queue() : a->pending_queue(); | 29 a_tree == ACTIVE_TREE ? a->active_queue() : a->pending_queue(); |
31 | 30 |
32 WhichTree b_tree = b->NextTileIteratorTree(tree_priority_); | 31 WhichTree b_tree = b->NextTileIteratorTree(tree_priority_); |
33 const TilingSetRasterQueue* b_queue = | 32 const TilingSetRasterQueueAll* b_queue = |
34 b_tree == ACTIVE_TREE ? b->active_queue() : b->pending_queue(); | 33 b_tree == ACTIVE_TREE ? b->active_queue() : b->pending_queue(); |
35 | 34 |
36 const Tile* a_tile = a_queue->Top(); | 35 const Tile* a_tile = a_queue->Top(); |
37 const Tile* b_tile = b_queue->Top(); | 36 const Tile* b_tile = b_queue->Top(); |
38 | 37 |
39 const TilePriority& a_priority = | 38 const TilePriority& a_priority = |
40 a_tile->priority_for_tree_priority(tree_priority_); | 39 a_tile->priority_for_tree_priority(tree_priority_); |
41 const TilePriority& b_priority = | 40 const TilePriority& b_priority = |
42 b_tile->priority_for_tree_priority(tree_priority_); | 41 b_tile->priority_for_tree_priority(tree_priority_); |
43 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; | 42 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; |
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77 } | 76 } |
78 | 77 |
79 return b_priority.IsHigherPriorityThan(a_priority); | 78 return b_priority.IsHigherPriorityThan(a_priority); |
80 } | 79 } |
81 | 80 |
82 private: | 81 private: |
83 TreePriority tree_priority_; | 82 TreePriority tree_priority_; |
84 }; | 83 }; |
85 | 84 |
86 WhichTree HigherPriorityTree(TreePriority tree_priority, | 85 WhichTree HigherPriorityTree(TreePriority tree_priority, |
87 const TilingSetRasterQueue* active_queue, | 86 const TilingSetRasterQueueAll* active_queue, |
88 const TilingSetRasterQueue* pending_queue, | 87 const TilingSetRasterQueueAll* pending_queue, |
89 const Tile* shared_tile) { | 88 const Tile* shared_tile) { |
90 switch (tree_priority) { | 89 switch (tree_priority) { |
91 case SMOOTHNESS_TAKES_PRIORITY: { | 90 case SMOOTHNESS_TAKES_PRIORITY: { |
92 const Tile* active_tile = shared_tile ? shared_tile : active_queue->Top(); | 91 const Tile* active_tile = shared_tile ? shared_tile : active_queue->Top(); |
93 const Tile* pending_tile = | 92 const Tile* pending_tile = |
94 shared_tile ? shared_tile : pending_queue->Top(); | 93 shared_tile ? shared_tile : pending_queue->Top(); |
95 | 94 |
96 const TilePriority& active_priority = active_tile->priority(ACTIVE_TREE); | 95 const TilePriority& active_priority = active_tile->priority(ACTIVE_TREE); |
97 const TilePriority& pending_priority = | 96 const TilePriority& pending_priority = |
98 pending_tile->priority(PENDING_TREE); | 97 pending_tile->priority(PENDING_TREE); |
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120 if (active_priority.IsHigherPriorityThan(pending_priority)) | 119 if (active_priority.IsHigherPriorityThan(pending_priority)) |
121 return ACTIVE_TREE; | 120 return ACTIVE_TREE; |
122 return PENDING_TREE; | 121 return PENDING_TREE; |
123 } | 122 } |
124 default: | 123 default: |
125 NOTREACHED(); | 124 NOTREACHED(); |
126 return ACTIVE_TREE; | 125 return ACTIVE_TREE; |
127 } | 126 } |
128 } | 127 } |
129 | 128 |
130 scoped_ptr<TilingSetRasterQueue> CreateTilingSetRasterQueue( | 129 scoped_ptr<TilingSetRasterQueueAll> CreateTilingSetRasterQueue( |
131 PictureLayerImpl* layer, | 130 PictureLayerImpl* layer, |
132 TreePriority tree_priority, | 131 TreePriority tree_priority) { |
133 RasterTilePriorityQueue::Type type) { | |
134 if (!layer) | 132 if (!layer) |
135 return nullptr; | 133 return nullptr; |
136 PictureLayerTilingSet* tiling_set = layer->picture_layer_tiling_set(); | 134 PictureLayerTilingSet* tiling_set = layer->picture_layer_tiling_set(); |
137 if (type == RasterTilePriorityQueue::Type::ALL) { | 135 bool prioritize_low_res = tree_priority == SMOOTHNESS_TAKES_PRIORITY; |
138 bool prioritize_low_res = tree_priority == SMOOTHNESS_TAKES_PRIORITY; | 136 return make_scoped_ptr( |
139 return make_scoped_ptr( | 137 new TilingSetRasterQueueAll(tiling_set, prioritize_low_res)); |
140 new TilingSetRasterQueueAll(tiling_set, prioritize_low_res)); | |
141 } | |
142 return make_scoped_ptr(new TilingSetRasterQueueRequired(tiling_set, type)); | |
143 } | 138 } |
144 | 139 |
145 } // namespace | 140 } // namespace |
146 | 141 |
147 RasterTilePriorityQueue::RasterTilePriorityQueue() { | 142 RasterTilePriorityQueueAll::RasterTilePriorityQueueAll() { |
148 } | 143 } |
149 | 144 |
150 RasterTilePriorityQueue::~RasterTilePriorityQueue() { | 145 RasterTilePriorityQueueAll::~RasterTilePriorityQueueAll() { |
151 } | 146 } |
152 | 147 |
153 void RasterTilePriorityQueue::Build( | 148 void RasterTilePriorityQueueAll::Build( |
154 const std::vector<PictureLayerImpl::Pair>& paired_layers, | 149 const std::vector<PictureLayerImpl::Pair>& paired_layers, |
155 TreePriority tree_priority, | 150 TreePriority tree_priority) { |
156 Type type) { | |
157 tree_priority_ = tree_priority; | 151 tree_priority_ = tree_priority; |
158 for (std::vector<PictureLayerImpl::Pair>::const_iterator it = | 152 for (std::vector<PictureLayerImpl::Pair>::const_iterator it = |
159 paired_layers.begin(); | 153 paired_layers.begin(); |
160 it != paired_layers.end(); | 154 it != paired_layers.end(); ++it) { |
161 ++it) { | |
162 paired_queues_.push_back( | 155 paired_queues_.push_back( |
163 make_scoped_ptr(new PairedTilingSetQueue(*it, tree_priority_, type))); | 156 make_scoped_ptr(new PairedTilingSetQueue(*it, tree_priority_))); |
164 } | 157 } |
165 paired_queues_.make_heap(RasterOrderComparator(tree_priority_)); | 158 paired_queues_.make_heap(RasterOrderComparator(tree_priority_)); |
166 } | 159 } |
167 | 160 |
168 void RasterTilePriorityQueue::Reset() { | 161 bool RasterTilePriorityQueueAll::IsEmpty() const { |
169 paired_queues_.clear(); | |
170 } | |
171 | |
172 bool RasterTilePriorityQueue::IsEmpty() const { | |
173 return paired_queues_.empty() || paired_queues_.front()->IsEmpty(); | 162 return paired_queues_.empty() || paired_queues_.front()->IsEmpty(); |
174 } | 163 } |
175 | 164 |
176 Tile* RasterTilePriorityQueue::Top() { | 165 Tile* RasterTilePriorityQueueAll::Top() { |
177 DCHECK(!IsEmpty()); | 166 DCHECK(!IsEmpty()); |
178 return paired_queues_.front()->Top(tree_priority_); | 167 return paired_queues_.front()->Top(tree_priority_); |
179 } | 168 } |
180 | 169 |
181 void RasterTilePriorityQueue::Pop() { | 170 void RasterTilePriorityQueueAll::Pop() { |
182 DCHECK(!IsEmpty()); | 171 DCHECK(!IsEmpty()); |
183 | 172 |
184 paired_queues_.pop_heap(RasterOrderComparator(tree_priority_)); | 173 paired_queues_.pop_heap(RasterOrderComparator(tree_priority_)); |
185 PairedTilingSetQueue* paired_queue = paired_queues_.back(); | 174 PairedTilingSetQueue* paired_queue = paired_queues_.back(); |
186 paired_queue->Pop(tree_priority_); | 175 paired_queue->Pop(tree_priority_); |
187 paired_queues_.push_heap(RasterOrderComparator(tree_priority_)); | 176 paired_queues_.push_heap(RasterOrderComparator(tree_priority_)); |
188 } | 177 } |
189 | 178 |
190 RasterTilePriorityQueue::PairedTilingSetQueue::PairedTilingSetQueue() { | 179 RasterTilePriorityQueueAll::PairedTilingSetQueue::PairedTilingSetQueue() { |
191 } | 180 } |
192 | 181 |
193 RasterTilePriorityQueue::PairedTilingSetQueue::PairedTilingSetQueue( | 182 RasterTilePriorityQueueAll::PairedTilingSetQueue::PairedTilingSetQueue( |
194 const PictureLayerImpl::Pair& layer_pair, | 183 const PictureLayerImpl::Pair& layer_pair, |
195 TreePriority tree_priority, | 184 TreePriority tree_priority) |
196 Type type) | 185 : active_queue_( |
197 : has_both_layers_(false) { | 186 CreateTilingSetRasterQueue(layer_pair.active, tree_priority)), |
198 switch (type) { | 187 pending_queue_( |
199 case RasterTilePriorityQueue::Type::ALL: | 188 CreateTilingSetRasterQueue(layer_pair.pending, tree_priority)), |
200 has_both_layers_ = layer_pair.active && layer_pair.pending; | 189 has_both_layers_(layer_pair.active && layer_pair.pending) { |
201 active_queue_ = | |
202 CreateTilingSetRasterQueue(layer_pair.active, tree_priority, type); | |
203 pending_queue_ = | |
204 CreateTilingSetRasterQueue(layer_pair.pending, tree_priority, type); | |
205 break; | |
206 case RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION: | |
207 pending_queue_ = | |
208 CreateTilingSetRasterQueue(layer_pair.pending, tree_priority, type); | |
209 break; | |
210 case RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW: | |
211 active_queue_ = | |
212 CreateTilingSetRasterQueue(layer_pair.active, tree_priority, type); | |
213 break; | |
214 } | |
215 DCHECK_IMPLIES(has_both_layers_, active_queue_ && pending_queue_); | |
216 | |
217 SkipTilesReturnedByTwin(tree_priority); | 190 SkipTilesReturnedByTwin(tree_priority); |
218 | 191 |
219 TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("cc.debug"), | 192 TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("cc.debug"), |
220 "PairedTilingSetQueue::PairedTilingSetQueue", | 193 "PairedTilingSetQueue::PairedTilingSetQueue", |
221 TRACE_EVENT_SCOPE_THREAD, "state", StateAsValue()); | 194 TRACE_EVENT_SCOPE_THREAD, "state", StateAsValue()); |
222 } | 195 } |
223 | 196 |
224 RasterTilePriorityQueue::PairedTilingSetQueue::~PairedTilingSetQueue() { | 197 RasterTilePriorityQueueAll::PairedTilingSetQueue::~PairedTilingSetQueue() { |
225 TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("cc.debug"), | 198 TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("cc.debug"), |
226 "PairedTilingSetQueue::~PairedTilingSetQueue", | 199 "PairedTilingSetQueue::~PairedTilingSetQueue", |
227 TRACE_EVENT_SCOPE_THREAD, "state", StateAsValue()); | 200 TRACE_EVENT_SCOPE_THREAD, "state", StateAsValue()); |
228 } | 201 } |
229 | 202 |
230 bool RasterTilePriorityQueue::PairedTilingSetQueue::IsEmpty() const { | 203 bool RasterTilePriorityQueueAll::PairedTilingSetQueue::IsEmpty() const { |
231 return (!active_queue_ || active_queue_->IsEmpty()) && | 204 return (!active_queue_ || active_queue_->IsEmpty()) && |
232 (!pending_queue_ || pending_queue_->IsEmpty()); | 205 (!pending_queue_ || pending_queue_->IsEmpty()); |
233 } | 206 } |
234 | 207 |
235 Tile* RasterTilePriorityQueue::PairedTilingSetQueue::Top( | 208 Tile* RasterTilePriorityQueueAll::PairedTilingSetQueue::Top( |
236 TreePriority tree_priority) { | 209 TreePriority tree_priority) { |
237 DCHECK(!IsEmpty()); | 210 DCHECK(!IsEmpty()); |
238 | 211 |
239 WhichTree next_tree = NextTileIteratorTree(tree_priority); | 212 WhichTree next_tree = NextTileIteratorTree(tree_priority); |
240 TilingSetRasterQueue* next_queue = | 213 TilingSetRasterQueueAll* next_queue = |
241 next_tree == ACTIVE_TREE ? active_queue_.get() : pending_queue_.get(); | 214 next_tree == ACTIVE_TREE ? active_queue_.get() : pending_queue_.get(); |
242 DCHECK(next_queue && !next_queue->IsEmpty()); | 215 DCHECK(next_queue && !next_queue->IsEmpty()); |
243 Tile* tile = next_queue->Top(); | 216 Tile* tile = next_queue->Top(); |
244 DCHECK(returned_tiles_for_debug_.find(tile) == | 217 DCHECK(returned_tiles_for_debug_.find(tile) == |
245 returned_tiles_for_debug_.end()); | 218 returned_tiles_for_debug_.end()); |
246 return tile; | 219 return tile; |
247 } | 220 } |
248 | 221 |
249 void RasterTilePriorityQueue::PairedTilingSetQueue::Pop( | 222 void RasterTilePriorityQueueAll::PairedTilingSetQueue::Pop( |
250 TreePriority tree_priority) { | 223 TreePriority tree_priority) { |
251 DCHECK(!IsEmpty()); | 224 DCHECK(!IsEmpty()); |
252 | 225 |
253 WhichTree next_tree = NextTileIteratorTree(tree_priority); | 226 WhichTree next_tree = NextTileIteratorTree(tree_priority); |
254 TilingSetRasterQueue* next_queue = | 227 TilingSetRasterQueueAll* next_queue = |
255 next_tree == ACTIVE_TREE ? active_queue_.get() : pending_queue_.get(); | 228 next_tree == ACTIVE_TREE ? active_queue_.get() : pending_queue_.get(); |
256 DCHECK(next_queue && !next_queue->IsEmpty()); | 229 DCHECK(next_queue && !next_queue->IsEmpty()); |
257 DCHECK(returned_tiles_for_debug_.insert(next_queue->Top()).second); | 230 DCHECK(returned_tiles_for_debug_.insert(next_queue->Top()).second); |
258 next_queue->Pop(); | 231 next_queue->Pop(); |
259 | 232 |
260 SkipTilesReturnedByTwin(tree_priority); | 233 SkipTilesReturnedByTwin(tree_priority); |
261 | 234 |
262 // If no empty, use Top to do DCHECK the next iterator. | 235 // If no empty, use Top to do DCHECK the next iterator. |
263 DCHECK(IsEmpty() || Top(tree_priority)); | 236 DCHECK(IsEmpty() || Top(tree_priority)); |
264 } | 237 } |
265 | 238 |
266 void RasterTilePriorityQueue::PairedTilingSetQueue::SkipTilesReturnedByTwin( | 239 void RasterTilePriorityQueueAll::PairedTilingSetQueue::SkipTilesReturnedByTwin( |
267 TreePriority tree_priority) { | 240 TreePriority tree_priority) { |
268 if (!has_both_layers_) | 241 if (!has_both_layers_) |
269 return; | 242 return; |
270 | 243 |
271 // We have both layers (active and pending) thus we can encounter shared | 244 // We have both layers (active and pending) thus we can encounter shared |
272 // tiles twice (from the active iterator and from the pending iterator). | 245 // tiles twice (from the active iterator and from the pending iterator). |
273 while (!IsEmpty()) { | 246 while (!IsEmpty()) { |
274 WhichTree next_tree = NextTileIteratorTree(tree_priority); | 247 WhichTree next_tree = NextTileIteratorTree(tree_priority); |
275 TilingSetRasterQueue* next_queue = | 248 TilingSetRasterQueueAll* next_queue = |
276 next_tree == ACTIVE_TREE ? active_queue_.get() : pending_queue_.get(); | 249 next_tree == ACTIVE_TREE ? active_queue_.get() : pending_queue_.get(); |
277 DCHECK(next_queue && !next_queue->IsEmpty()); | 250 DCHECK(next_queue && !next_queue->IsEmpty()); |
278 | 251 |
279 // Accept all non-shared tiles. | 252 // Accept all non-shared tiles. |
280 const Tile* tile = next_queue->Top(); | 253 const Tile* tile = next_queue->Top(); |
281 if (!tile->is_shared()) | 254 if (!tile->is_shared()) |
282 break; | 255 break; |
283 | 256 |
284 // Accept a shared tile if the next tree is the higher priority one | 257 // Accept a shared tile if the next tree is the higher priority one |
285 // corresponding the iterator (active or pending) which usually (but due | 258 // corresponding the iterator (active or pending) which usually (but due |
286 // to spiral iterators not always) returns the shared tile first. | 259 // to spiral iterators not always) returns the shared tile first. |
287 if (next_tree == HigherPriorityTree(tree_priority, nullptr, nullptr, tile)) | 260 if (next_tree == HigherPriorityTree(tree_priority, nullptr, nullptr, tile)) |
288 break; | 261 break; |
289 | 262 |
290 next_queue->Pop(); | 263 next_queue->Pop(); |
291 } | 264 } |
292 } | 265 } |
293 | 266 |
294 WhichTree RasterTilePriorityQueue::PairedTilingSetQueue::NextTileIteratorTree( | 267 WhichTree |
| 268 RasterTilePriorityQueueAll::PairedTilingSetQueue::NextTileIteratorTree( |
295 TreePriority tree_priority) const { | 269 TreePriority tree_priority) const { |
296 DCHECK(!IsEmpty()); | 270 DCHECK(!IsEmpty()); |
297 | 271 |
298 // If we only have one queue with tiles, return it. | 272 // If we only have one queue with tiles, return it. |
299 if (!active_queue_ || active_queue_->IsEmpty()) | 273 if (!active_queue_ || active_queue_->IsEmpty()) |
300 return PENDING_TREE; | 274 return PENDING_TREE; |
301 if (!pending_queue_ || pending_queue_->IsEmpty()) | 275 if (!pending_queue_ || pending_queue_->IsEmpty()) |
302 return ACTIVE_TREE; | 276 return ACTIVE_TREE; |
303 | 277 |
304 // Now both iterators have tiles, so we have to decide based on tree priority. | 278 // Now both iterators have tiles, so we have to decide based on tree priority. |
305 return HigherPriorityTree(tree_priority, active_queue_.get(), | 279 return HigherPriorityTree(tree_priority, active_queue_.get(), |
306 pending_queue_.get(), nullptr); | 280 pending_queue_.get(), nullptr); |
307 } | 281 } |
308 | 282 |
309 scoped_refptr<base::debug::ConvertableToTraceFormat> | 283 scoped_refptr<base::debug::ConvertableToTraceFormat> |
310 RasterTilePriorityQueue::PairedTilingSetQueue::StateAsValue() const { | 284 RasterTilePriorityQueueAll::PairedTilingSetQueue::StateAsValue() const { |
311 scoped_refptr<base::debug::TracedValue> state = | 285 scoped_refptr<base::debug::TracedValue> state = |
312 new base::debug::TracedValue(); | 286 new base::debug::TracedValue(); |
313 | 287 |
314 bool active_queue_has_tile = active_queue_ && !active_queue_->IsEmpty(); | 288 bool active_queue_has_tile = active_queue_ && !active_queue_->IsEmpty(); |
315 TilePriority::PriorityBin active_priority_bin = TilePriority::EVENTUALLY; | 289 TilePriority::PriorityBin active_priority_bin = TilePriority::EVENTUALLY; |
316 TilePriority::PriorityBin pending_priority_bin = TilePriority::EVENTUALLY; | 290 TilePriority::PriorityBin pending_priority_bin = TilePriority::EVENTUALLY; |
317 if (active_queue_has_tile) { | 291 if (active_queue_has_tile) { |
318 active_priority_bin = | 292 active_priority_bin = |
319 active_queue_->Top()->priority(ACTIVE_TREE).priority_bin; | 293 active_queue_->Top()->priority(ACTIVE_TREE).priority_bin; |
320 pending_priority_bin = | 294 pending_priority_bin = |
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339 | 313 |
340 state->BeginDictionary("pending_queue"); | 314 state->BeginDictionary("pending_queue"); |
341 state->SetBoolean("has_tile", active_queue_has_tile); | 315 state->SetBoolean("has_tile", active_queue_has_tile); |
342 state->SetInteger("active_priority_bin", active_priority_bin); | 316 state->SetInteger("active_priority_bin", active_priority_bin); |
343 state->SetInteger("pending_priority_bin", pending_priority_bin); | 317 state->SetInteger("pending_priority_bin", pending_priority_bin); |
344 state->EndDictionary(); | 318 state->EndDictionary(); |
345 return state; | 319 return state; |
346 } | 320 } |
347 | 321 |
348 } // namespace cc | 322 } // namespace cc |
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