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1 # Copyright 2014 The Chromium Authors. All rights reserved. | 1 # Copyright 2014 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 | 4 |
5 import("//testing/test.gni") | 5 import("//testing/test.gni") |
6 | 6 |
7 component("cc") { | 7 component("cc") { |
8 sources = [ | 8 sources = [ |
9 "animation/animation.cc", | 9 "animation/animation.cc", |
10 "animation/animation.h", | 10 "animation/animation.h", |
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73 "base/util.h", | 73 "base/util.h", |
74 "debug/benchmark_instrumentation.cc", | 74 "debug/benchmark_instrumentation.cc", |
75 "debug/benchmark_instrumentation.h", | 75 "debug/benchmark_instrumentation.h", |
76 "debug/debug_colors.cc", | 76 "debug/debug_colors.cc", |
77 "debug/debug_colors.h", | 77 "debug/debug_colors.h", |
78 "debug/debug_rect_history.cc", | 78 "debug/debug_rect_history.cc", |
79 "debug/debug_rect_history.h", | 79 "debug/debug_rect_history.h", |
80 "debug/devtools_instrumentation.h", | 80 "debug/devtools_instrumentation.h", |
81 "debug/frame_rate_counter.cc", | 81 "debug/frame_rate_counter.cc", |
82 "debug/frame_rate_counter.h", | 82 "debug/frame_rate_counter.h", |
| 83 "debug/frame_timing_request.cc", |
| 84 "debug/frame_timing_request.h", |
83 "debug/frame_timing_tracker.cc", | 85 "debug/frame_timing_tracker.cc", |
84 "debug/frame_timing_tracker.h", | 86 "debug/frame_timing_tracker.h", |
85 "debug/frame_viewer_instrumentation.cc", | 87 "debug/frame_viewer_instrumentation.cc", |
86 "debug/frame_viewer_instrumentation.h", | 88 "debug/frame_viewer_instrumentation.h", |
87 "debug/invalidation_benchmark.cc", | 89 "debug/invalidation_benchmark.cc", |
88 "debug/invalidation_benchmark.h", | 90 "debug/invalidation_benchmark.h", |
89 "debug/lap_timer.cc", | 91 "debug/lap_timer.cc", |
90 "debug/lap_timer.h", | 92 "debug/lap_timer.h", |
91 "debug/layer_tree_debug_state.cc", | 93 "debug/layer_tree_debug_state.cc", |
92 "debug/layer_tree_debug_state.h", | 94 "debug/layer_tree_debug_state.h", |
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387 "resources/prioritized_resource.h", | 389 "resources/prioritized_resource.h", |
388 "resources/prioritized_resource_manager.cc", | 390 "resources/prioritized_resource_manager.cc", |
389 "resources/prioritized_resource_manager.h", | 391 "resources/prioritized_resource_manager.h", |
390 "resources/priority_calculator.cc", | 392 "resources/priority_calculator.cc", |
391 "resources/priority_calculator.h", | 393 "resources/priority_calculator.h", |
392 "resources/raster_buffer.cc", | 394 "resources/raster_buffer.cc", |
393 "resources/raster_buffer.h", | 395 "resources/raster_buffer.h", |
394 "resources/raster_source.h", | 396 "resources/raster_source.h", |
395 "resources/raster_source_helper.cc", | 397 "resources/raster_source_helper.cc", |
396 "resources/raster_source_helper.h", | 398 "resources/raster_source_helper.h", |
| 399 "resources/raster_tile_priority_queue_all.cc", |
| 400 "resources/raster_tile_priority_queue_all.h", |
| 401 "resources/raster_tile_priority_queue_required.cc", |
| 402 "resources/raster_tile_priority_queue_required.h", |
397 "resources/raster_tile_priority_queue.cc", | 403 "resources/raster_tile_priority_queue.cc", |
398 "resources/raster_tile_priority_queue.h", | 404 "resources/raster_tile_priority_queue.h", |
399 "resources/rasterizer.h", | 405 "resources/rasterizer.h", |
400 "resources/software_rasterizer.cc", | 406 "resources/software_rasterizer.cc", |
401 "resources/software_rasterizer.h", | 407 "resources/software_rasterizer.h", |
402 "resources/tile_task_worker_pool.cc", | 408 "resources/tile_task_worker_pool.cc", |
403 "resources/tile_task_worker_pool.h", | 409 "resources/tile_task_worker_pool.h", |
404 "resources/tile_task_runner.cc", | 410 "resources/tile_task_runner.cc", |
405 "resources/tile_task_runner.h", | 411 "resources/tile_task_runner.h", |
406 "resources/release_callback.h", | 412 "resources/release_callback.h", |
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449 "resources/tile_manager.cc", | 455 "resources/tile_manager.cc", |
450 "resources/tile_manager.h", | 456 "resources/tile_manager.h", |
451 "resources/tile_priority.cc", | 457 "resources/tile_priority.cc", |
452 "resources/tile_priority.h", | 458 "resources/tile_priority.h", |
453 "resources/tiling_set_eviction_queue.cc", | 459 "resources/tiling_set_eviction_queue.cc", |
454 "resources/tiling_set_eviction_queue.h", | 460 "resources/tiling_set_eviction_queue.h", |
455 "resources/tiling_set_raster_queue_all.cc", | 461 "resources/tiling_set_raster_queue_all.cc", |
456 "resources/tiling_set_raster_queue_all.h", | 462 "resources/tiling_set_raster_queue_all.h", |
457 "resources/tiling_set_raster_queue_required.cc", | 463 "resources/tiling_set_raster_queue_required.cc", |
458 "resources/tiling_set_raster_queue_required.h", | 464 "resources/tiling_set_raster_queue_required.h", |
459 "resources/tiling_set_raster_queue.h", | |
460 "resources/transferable_resource.cc", | 465 "resources/transferable_resource.cc", |
461 "resources/transferable_resource.h", | 466 "resources/transferable_resource.h", |
462 "resources/transform_display_item.cc", | 467 "resources/transform_display_item.cc", |
463 "resources/transform_display_item.h", | 468 "resources/transform_display_item.h", |
464 "resources/transparency_display_item.cc", | 469 "resources/transparency_display_item.cc", |
465 "resources/transparency_display_item.h", | 470 "resources/transparency_display_item.h", |
466 "resources/ui_resource_bitmap.cc", | 471 "resources/ui_resource_bitmap.cc", |
467 "resources/ui_resource_bitmap.h", | 472 "resources/ui_resource_bitmap.h", |
468 "resources/ui_resource_client.h", | 473 "resources/ui_resource_client.h", |
469 "resources/ui_resource_request.cc", | 474 "resources/ui_resource_request.cc", |
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889 "//gpu/command_buffer/common:gles2_utils", | 894 "//gpu/command_buffer/common:gles2_utils", |
890 "//skia", | 895 "//skia", |
891 "//testing/gmock", | 896 "//testing/gmock", |
892 "//testing/gtest", | 897 "//testing/gtest", |
893 "//testing/perf", | 898 "//testing/perf", |
894 "//ui/gfx", | 899 "//ui/gfx", |
895 "//ui/gfx/geometry", | 900 "//ui/gfx/geometry", |
896 "//ui/gl", | 901 "//ui/gl", |
897 ] | 902 ] |
898 } | 903 } |
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