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| 1 Writing Unit and Rendering Tests |
| 2 ================================ |
| 3 |
| 4 Writing a Unit Test |
| 5 ------------------- |
| 6 |
| 7 1. Add a file `tests/NewUnitTest.cpp`: |
| 8 |
| 9 <!--?prettify lang=cc?--> |
| 10 |
| 11 /* |
| 12 * Copyright ........ |
| 13 * |
| 14 * Use of this source code is governed by a BSD-style license |
| 15 * that can be found in the LICENSE file. |
| 16 */ |
| 17 #include "Test.h" |
| 18 DEF_TEST(NewUnitTest, reporter) { |
| 19 if (1 + 1 != 2) { |
| 20 ERRORF(reporter, "%d + %d != %d", 1, 1, 2); |
| 21 } |
| 22 bool lifeIsGood = true; |
| 23 REPORTER_ASSERT(reporter, lifeIsGood); |
| 24 } |
| 25 |
| 26 2. Add a line to `gyp/tests.gypi`: |
| 27 |
| 28 '../tests/NewUnitTest.cpp', |
| 29 |
| 30 3. Recompile and run test: |
| 31 |
| 32 ./gyp_skia |
| 33 ninja -C out/Debug dm |
| 34 out/Debug/dm --match NewUnitTest |
| 35 |
| 36 Writing a Rendering Test |
| 37 ------------------------ |
| 38 |
| 39 1. Add a file `gm/newgmtest.cpp`: |
| 40 |
| 41 <!--?prettify lang=cc?--> |
| 42 |
| 43 /* |
| 44 * Copyright ........ |
| 45 * |
| 46 * Use of this source code is governed by a BSD-style license |
| 47 * that can be found in the LICENSE file. |
| 48 */ |
| 49 #include "gm.h" |
| 50 DEF_SIMPLE_GM(newgmtest, canvas, 128, 128) { |
| 51 canvas->clear(SK_ColorWHITE); |
| 52 SkPaint p; |
| 53 p.setStrokeWidth(2); |
| 54 canvas->drawLine(16, 16, 112, 112, p); |
| 55 } |
| 56 |
| 57 2. Add a line to `gyp/gmslides.gypi`: |
| 58 |
| 59 '../gm/newgmtest.cpp', |
| 60 |
| 61 3. Recompile and run test: |
| 62 |
| 63 ./gyp_skia |
| 64 ninja -C out/Debug dm |
| 65 out/Debug/dm --match newgmtest |
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