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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/shadow_value.h" | 5 #include "ui/gfx/shadow_value.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
| 10 #include "ui/gfx/geometry/insets.h" | 10 #include "ui/gfx/geometry/insets.h" |
| 11 #include "ui/gfx/geometry/point_conversions.h" | 11 #include "ui/gfx/geometry/vector2d_conversions.h" |
| 12 | 12 |
| 13 namespace gfx { | 13 namespace gfx { |
| 14 | 14 |
| 15 ShadowValue::ShadowValue() | 15 ShadowValue::ShadowValue() |
| 16 : blur_(0), | 16 : blur_(0), |
| 17 color_(0) { | 17 color_(0) { |
| 18 } | 18 } |
| 19 | 19 |
| 20 ShadowValue::ShadowValue(const gfx::Point& offset, | 20 ShadowValue::ShadowValue(const gfx::Vector2d& offset, |
| 21 double blur, | 21 double blur, |
| 22 SkColor color) | 22 SkColor color) |
| 23 : offset_(offset), | 23 : offset_(offset), blur_(blur), color_(color) { |
| 24 blur_(blur), | |
| 25 color_(color) { | |
| 26 } | 24 } |
| 27 | 25 |
| 28 ShadowValue::~ShadowValue() { | 26 ShadowValue::~ShadowValue() { |
| 29 } | 27 } |
| 30 | 28 |
| 31 ShadowValue ShadowValue::Scale(float scale) const { | 29 ShadowValue ShadowValue::Scale(float scale) const { |
| 32 gfx::Point scaled_offset = | 30 gfx::Vector2d scaled_offset = |
| 33 gfx::ToFlooredPoint(gfx::ScalePoint(offset_, scale)); | 31 gfx::ToFlooredVector2d(gfx::ScaleVector2d(offset_, scale)); |
| 34 return ShadowValue(scaled_offset, blur_ * scale, color_); | 32 return ShadowValue(scaled_offset, blur_ * scale, color_); |
| 35 } | 33 } |
| 36 | 34 |
| 37 std::string ShadowValue::ToString() const { | 35 std::string ShadowValue::ToString() const { |
| 38 return base::StringPrintf( | 36 return base::StringPrintf( |
| 39 "(%d,%d),%.2f,rgba(%d,%d,%d,%d)", | 37 "(%d,%d),%.2f,rgba(%d,%d,%d,%d)", |
| 40 offset_.x(), offset_.y(), | 38 offset_.x(), offset_.y(), |
| 41 blur_, | 39 blur_, |
| 42 SkColorGetR(color_), | 40 SkColorGetR(color_), |
| 43 SkColorGetG(color_), | 41 SkColorGetG(color_), |
| (...skipping 17 matching lines...) Expand all Loading... |
| 61 left = std::max(left, blur - shadow.x()); | 59 left = std::max(left, blur - shadow.x()); |
| 62 top = std::max(top, blur - shadow.y()); | 60 top = std::max(top, blur - shadow.y()); |
| 63 right = std::max(right, blur + shadow.x()); | 61 right = std::max(right, blur + shadow.x()); |
| 64 bottom = std::max(bottom, blur + shadow.y()); | 62 bottom = std::max(bottom, blur + shadow.y()); |
| 65 } | 63 } |
| 66 | 64 |
| 67 return Insets(-top, -left, -bottom, -right); | 65 return Insets(-top, -left, -bottom, -right); |
| 68 } | 66 } |
| 69 | 67 |
| 70 } // namespace gfx | 68 } // namespace gfx |
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