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Side by Side Diff: ui/gfx/shadow_value_unittest.cc

Issue 884653003: gfx::ShadowValue: offset is a Vector2d, not Point. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix compile. Created 5 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/basictypes.h" 5 #include "base/basictypes.h"
6 #include "testing/gtest/include/gtest/gtest.h" 6 #include "testing/gtest/include/gtest/gtest.h"
7 #include "ui/gfx/geometry/insets.h" 7 #include "ui/gfx/geometry/insets.h"
8 #include "ui/gfx/geometry/vector2d.h"
8 #include "ui/gfx/shadow_value.h" 9 #include "ui/gfx/shadow_value.h"
9 10
10 namespace gfx { 11 namespace gfx {
11 12
12 TEST(ShadowValueTest, GetMargin) { 13 TEST(ShadowValueTest, GetMargin) {
13 const struct TestCase { 14 const struct TestCase {
14 Insets expected_margin; 15 Insets expected_margin;
15 size_t shadow_count; 16 size_t shadow_count;
16 ShadowValue shadows[2]; 17 ShadowValue shadows[2];
17 } kTestCases[] = { 18 } kTestCases[] = {
18 { 19 {
19 Insets(), 0, {}, 20 Insets(), 0, {},
20 }, 21 },
21 { 22 {
22 Insets(-2, -2, -2, -2), 23 Insets(-2, -2, -2, -2),
23 1, 24 1,
24 { ShadowValue(gfx::Point(0, 0), 4, 0), }, 25 { ShadowValue(gfx::Vector2d(0, 0), 4, 0), },
25 }, 26 },
26 { 27 {
27 Insets(0, -1, -4, -3), 28 Insets(0, -1, -4, -3),
28 1, 29 1,
29 { ShadowValue(gfx::Point(1, 2), 4, 0), }, 30 { ShadowValue(gfx::Vector2d(1, 2), 4, 0), },
30 }, 31 },
31 { 32 {
32 Insets(-4, -3, 0, -1), 33 Insets(-4, -3, 0, -1),
33 1, 34 1,
34 { ShadowValue(gfx::Point(-1, -2), 4, 0), }, 35 { ShadowValue(gfx::Vector2d(-1, -2), 4, 0), },
35 }, 36 },
36 { 37 {
37 Insets(0, -1, -5, -4), 38 Insets(0, -1, -5, -4),
38 2, 39 2,
39 { 40 {
40 ShadowValue(gfx::Point(1, 2), 4, 0), 41 ShadowValue(gfx::Vector2d(1, 2), 4, 0),
41 ShadowValue(gfx::Point(2, 3), 4, 0), 42 ShadowValue(gfx::Vector2d(2, 3), 4, 0),
42 }, 43 },
43 }, 44 },
44 { 45 {
45 Insets(-4, -3, -5, -4), 46 Insets(-4, -3, -5, -4),
46 2, 47 2,
47 { 48 {
48 ShadowValue(gfx::Point(-1, -2), 4, 0), 49 ShadowValue(gfx::Vector2d(-1, -2), 4, 0),
49 ShadowValue(gfx::Point(2, 3), 4, 0), 50 ShadowValue(gfx::Vector2d(2, 3), 4, 0),
50 }, 51 },
51 }, 52 },
52 }; 53 };
53 54
54 for (size_t i = 0; i < arraysize(kTestCases); ++i) { 55 for (size_t i = 0; i < arraysize(kTestCases); ++i) {
55 Insets margin = ShadowValue::GetMargin( 56 Insets margin = ShadowValue::GetMargin(
56 ShadowValues(kTestCases[i].shadows, 57 ShadowValues(kTestCases[i].shadows,
57 kTestCases[i].shadows + kTestCases[i].shadow_count)); 58 kTestCases[i].shadows + kTestCases[i].shadow_count));
58 59
59 EXPECT_EQ(kTestCases[i].expected_margin, margin) << " i=" << i; 60 EXPECT_EQ(kTestCases[i].expected_margin, margin) << " i=" << i;
60 } 61 }
61 } 62 }
62 63
63 } // namespace gfx 64 } // namespace gfx
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