Index: Source/core/rendering/RenderObjectChildList.cpp |
diff --git a/Source/core/rendering/RenderObjectChildList.cpp b/Source/core/rendering/RenderObjectChildList.cpp |
index 130428ea0f37d97a53fa9bfbf02261da62f6bb1c..6369bdcd2a1e2f594e8cf63297a3cbb12a3514c1 100644 |
--- a/Source/core/rendering/RenderObjectChildList.cpp |
+++ b/Source/core/rendering/RenderObjectChildList.cpp |
@@ -28,7 +28,7 @@ |
#include "core/rendering/RenderObjectChildList.h" |
#include "core/dom/AXObjectCache.h" |
-#include "core/rendering/RenderCounter.h" |
+#include "core/layout/LayoutCounter.h" |
#include "core/rendering/RenderLayer.h" |
#include "core/rendering/RenderObject.h" |
#include "core/rendering/RenderView.h" |
@@ -114,7 +114,7 @@ RenderObject* RenderObjectChildList::removeChildNode(RenderObject* owner, Render |
// rendererRemovedFromTree walks the whole subtree. We can improve performance |
// by skipping this step when destroying the entire tree. |
if (!owner->documentBeingDestroyed()) |
- RenderCounter::rendererRemovedFromTree(oldChild); |
+ LayoutCounter::rendererRemovedFromTree(oldChild); |
if (AXObjectCache* cache = owner->document().existingAXObjectCache()) |
cache->childrenChanged(owner); |
@@ -162,7 +162,7 @@ void RenderObjectChildList::insertChildNode(RenderObject* owner, RenderObject* n |
newChild->insertedIntoTree(); |
if (!owner->documentBeingDestroyed()) { |
- RenderCounter::rendererSubtreeAttached(newChild); |
+ LayoutCounter::rendererSubtreeAttached(newChild); |
} |
newChild->setNeedsLayoutAndPrefWidthsRecalc(); |