| Index: Source/core/rendering/RenderObjectChildList.cpp
|
| diff --git a/Source/core/rendering/RenderObjectChildList.cpp b/Source/core/rendering/RenderObjectChildList.cpp
|
| index 130428ea0f37d97a53fa9bfbf02261da62f6bb1c..6369bdcd2a1e2f594e8cf63297a3cbb12a3514c1 100644
|
| --- a/Source/core/rendering/RenderObjectChildList.cpp
|
| +++ b/Source/core/rendering/RenderObjectChildList.cpp
|
| @@ -28,7 +28,7 @@
|
| #include "core/rendering/RenderObjectChildList.h"
|
|
|
| #include "core/dom/AXObjectCache.h"
|
| -#include "core/rendering/RenderCounter.h"
|
| +#include "core/layout/LayoutCounter.h"
|
| #include "core/rendering/RenderLayer.h"
|
| #include "core/rendering/RenderObject.h"
|
| #include "core/rendering/RenderView.h"
|
| @@ -114,7 +114,7 @@ RenderObject* RenderObjectChildList::removeChildNode(RenderObject* owner, Render
|
| // rendererRemovedFromTree walks the whole subtree. We can improve performance
|
| // by skipping this step when destroying the entire tree.
|
| if (!owner->documentBeingDestroyed())
|
| - RenderCounter::rendererRemovedFromTree(oldChild);
|
| + LayoutCounter::rendererRemovedFromTree(oldChild);
|
|
|
| if (AXObjectCache* cache = owner->document().existingAXObjectCache())
|
| cache->childrenChanged(owner);
|
| @@ -162,7 +162,7 @@ void RenderObjectChildList::insertChildNode(RenderObject* owner, RenderObject* n
|
| newChild->insertedIntoTree();
|
|
|
| if (!owner->documentBeingDestroyed()) {
|
| - RenderCounter::rendererSubtreeAttached(newChild);
|
| + LayoutCounter::rendererSubtreeAttached(newChild);
|
| }
|
|
|
| newChild->setNeedsLayoutAndPrefWidthsRecalc();
|
|
|