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Unified Diff: Source/core/rendering/RenderCounter.cpp

Issue 884483003: Rename/move counter rendering code to layout. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 11 months ago
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Index: Source/core/rendering/RenderCounter.cpp
diff --git a/Source/core/rendering/RenderCounter.cpp b/Source/core/rendering/RenderCounter.cpp
deleted file mode 100644
index 363132bc132547c245fdc6a05d9c15bb38015e14..0000000000000000000000000000000000000000
--- a/Source/core/rendering/RenderCounter.cpp
+++ /dev/null
@@ -1,617 +0,0 @@
-/**
- * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
- * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-
-#include "config.h"
-#include "core/rendering/RenderCounter.h"
-
-#include "core/HTMLNames.h"
-#include "core/dom/Element.h"
-#include "core/dom/ElementTraversal.h"
-#include "core/html/HTMLOListElement.h"
-#include "core/rendering/CounterNode.h"
-#include "core/rendering/RenderListItem.h"
-#include "core/rendering/RenderListMarker.h"
-#include "core/rendering/RenderView.h"
-#include "core/rendering/style/RenderStyle.h"
-#include "wtf/StdLibExtras.h"
-
-#ifndef NDEBUG
-#include <stdio.h>
-#endif
-
-namespace blink {
-
-using namespace HTMLNames;
-
-typedef HashMap<AtomicString, RefPtr<CounterNode> > CounterMap;
-typedef HashMap<const RenderObject*, OwnPtr<CounterMap> > CounterMaps;
-
-static CounterNode* makeCounterNode(RenderObject&, const AtomicString& identifier, bool alwaysCreateCounter);
-
-static CounterMaps& counterMaps()
-{
- DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ());
- return staticCounterMaps;
-}
-
-// This function processes the renderer tree in the order of the DOM tree
-// including pseudo elements as defined in CSS 2.1.
-static RenderObject* previousInPreOrder(const RenderObject& object)
-{
- Element* self = toElement(object.node());
- ASSERT(self);
- Element* previous = ElementTraversal::previousIncludingPseudo(*self);
- while (previous && !previous->renderer())
- previous = ElementTraversal::previousIncludingPseudo(*previous);
- return previous ? previous->renderer() : 0;
-}
-
-// This function processes the renderer tree in the order of the DOM tree
-// including pseudo elements as defined in CSS 2.1.
-static RenderObject* previousSiblingOrParent(const RenderObject& object)
-{
- Element* self = toElement(object.node());
- ASSERT(self);
- Element* previous = ElementTraversal::pseudoAwarePreviousSibling(*self);
- while (previous && !previous->renderer())
- previous = ElementTraversal::pseudoAwarePreviousSibling(*previous);
- if (previous)
- return previous->renderer();
- previous = self->parentElement();
- return previous ? previous->renderer() : 0;
-}
-
-static inline Element* parentElement(RenderObject& object)
-{
- return toElement(object.node())->parentElement();
-}
-
-static inline bool areRenderersElementsSiblings(RenderObject& first, RenderObject& second)
-{
- return parentElement(first) == parentElement(second);
-}
-
-// This function processes the renderer tree in the order of the DOM tree
-// including pseudo elements as defined in CSS 2.1.
-static RenderObject* nextInPreOrder(const RenderObject& object, const Element* stayWithin, bool skipDescendants = false)
-{
- Element* self = toElement(object.node());
- ASSERT(self);
- Element* next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*self, stayWithin) : ElementTraversal::nextIncludingPseudo(*self, stayWithin);
- while (next && !next->renderer())
- next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*next, stayWithin) : ElementTraversal::nextIncludingPseudo(*next, stayWithin);
- return next ? next->renderer() : 0;
-}
-
-static bool planCounter(RenderObject& object, const AtomicString& identifier, bool& isReset, int& value)
-{
- // Real text nodes don't have their own style so they can't have counters.
- // We can't even look at their styles or we'll see extra resets and increments!
- if (object.isText() && !object.isBR())
- return false;
- Node* generatingNode = object.generatingNode();
- // We must have a generating node or else we cannot have a counter.
- if (!generatingNode)
- return false;
- RenderStyle* style = object.style();
- ASSERT(style);
-
- switch (style->styleType()) {
- case NOPSEUDO:
- // Sometimes nodes have more then one renderer. Only the first one gets the counter
- // LayoutTests/http/tests/css/counter-crash.html
- if (generatingNode->renderer() != &object)
- return false;
- break;
- case BEFORE:
- case AFTER:
- break;
- default:
- return false; // Counters are forbidden from all other pseudo elements.
- }
-
- const CounterDirectives directives = style->getCounterDirectives(identifier);
- if (directives.isDefined()) {
- value = directives.combinedValue();
- isReset = directives.isReset();
- return true;
- }
-
- if (identifier == "list-item") {
- if (object.isListItem()) {
- if (toRenderListItem(object).hasExplicitValue()) {
- value = toRenderListItem(object).explicitValue();
- isReset = true;
- return true;
- }
- value = 1;
- isReset = false;
- return true;
- }
- if (Node* e = object.node()) {
- if (isHTMLOListElement(*e)) {
- value = toHTMLOListElement(e)->start();
- isReset = true;
- return true;
- }
- if (isHTMLUListElement(*e) || isHTMLMenuElement(*e) || isHTMLDirectoryElement(*e)) {
- value = 0;
- isReset = true;
- return true;
- }
- }
- }
-
- return false;
-}
-
-// - Finds the insertion point for the counter described by counterOwner, isReset and
-// identifier in the CounterNode tree for identifier and sets parent and
-// previousSibling accordingly.
-// - The function returns true if the counter whose insertion point is searched is NOT
-// the root of the tree.
-// - The root of the tree is a counter reference that is not in the scope of any other
-// counter with the same identifier.
-// - All the counter references with the same identifier as this one that are in
-// children or subsequent siblings of the renderer that owns the root of the tree
-// form the rest of of the nodes of the tree.
-// - The root of the tree is always a reset type reference.
-// - A subtree rooted at any reset node in the tree is equivalent to all counter
-// references that are in the scope of the counter or nested counter defined by that
-// reset node.
-// - Non-reset CounterNodes cannot have descendants.
-
-static bool findPlaceForCounter(RenderObject& counterOwner, const AtomicString& identifier, bool isReset, RefPtr<CounterNode>& parent, RefPtr<CounterNode>& previousSibling)
-{
- // We cannot stop searching for counters with the same identifier before we also
- // check this renderer, because it may affect the positioning in the tree of our counter.
- RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner);
- // We check renderers in preOrder from the renderer that our counter is attached to
- // towards the begining of the document for counters with the same identifier as the one
- // we are trying to find a place for. This is the next renderer to be checked.
- RenderObject* currentRenderer = previousInPreOrder(counterOwner);
- previousSibling = nullptr;
- RefPtr<CounterNode> previousSiblingProtector = nullptr;
-
- while (currentRenderer) {
- CounterNode* currentCounter = makeCounterNode(*currentRenderer, identifier, false);
- if (searchEndRenderer == currentRenderer) {
- // We may be at the end of our search.
- if (currentCounter) {
- // We have a suitable counter on the EndSearchRenderer.
- if (previousSiblingProtector) { // But we already found another counter that we come after.
- if (currentCounter->actsAsReset()) {
- // We found a reset counter that is on a renderer that is a sibling of ours or a parent.
- if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
- // We are also a reset counter and the previous reset was on a sibling renderer
- // hence we are the next sibling of that counter if that reset is not a root or
- // we are a root node if that reset is a root.
- parent = currentCounter->parent();
- previousSibling = parent ? currentCounter : 0;
- return parent;
- }
- // We are not a reset node or the previous reset must be on an ancestor of our owner renderer
- // hence we must be a child of that reset counter.
- parent = currentCounter;
- // In some cases renders can be reparented (ex. nodes inside a table but not in a column or row).
- // In these cases the identified previousSibling will be invalid as its parent is different from
- // our identified parent.
- if (previousSiblingProtector->parent() != currentCounter)
- previousSiblingProtector = nullptr;
-
- previousSibling = previousSiblingProtector.get();
- return true;
- }
- // CurrentCounter, the counter at the EndSearchRenderer, is not reset.
- if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
- // If the node we are placing is not reset or we have found a counter that is attached
- // to an ancestor of the placed counter's owner renderer we know we are a sibling of that node.
- if (currentCounter->parent() != previousSiblingProtector->parent())
- return false;
-
- parent = currentCounter->parent();
- previousSibling = previousSiblingProtector.get();
- return true;
- }
- } else {
- // We are at the potential end of the search, but we had no previous sibling candidate
- // In this case we follow pretty much the same logic as above but no ASSERTs about
- // previousSibling, and when we are a sibling of the end counter we must set previousSibling
- // to currentCounter.
- if (currentCounter->actsAsReset()) {
- if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
- parent = currentCounter->parent();
- previousSibling = currentCounter;
- return parent;
- }
- parent = currentCounter;
- previousSibling = previousSiblingProtector.get();
- return true;
- }
- if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
- parent = currentCounter->parent();
- previousSibling = currentCounter;
- return true;
- }
- previousSiblingProtector = currentCounter;
- }
- }
- // We come here if the previous sibling or parent of our owner renderer had no
- // good counter, or we are a reset node and the counter on the previous sibling
- // of our owner renderer was not a reset counter.
- // Set a new goal for the end of the search.
- searchEndRenderer = previousSiblingOrParent(*currentRenderer);
- } else {
- // We are searching descendants of a previous sibling of the renderer that the
- // counter being placed is attached to.
- if (currentCounter) {
- // We found a suitable counter.
- if (previousSiblingProtector) {
- // Since we had a suitable previous counter before, we should only consider this one as our
- // previousSibling if it is a reset counter and hence the current previousSibling is its child.
- if (currentCounter->actsAsReset()) {
- previousSiblingProtector = currentCounter;
- // We are no longer interested in previous siblings of the currentRenderer or their children
- // as counters they may have attached cannot be the previous sibling of the counter we are placing.
- currentRenderer = parentElement(*currentRenderer)->renderer();
- continue;
- }
- } else
- previousSiblingProtector = currentCounter;
- currentRenderer = previousSiblingOrParent(*currentRenderer);
- continue;
- }
- }
- // This function is designed so that the same test is not done twice in an iteration, except for this one
- // which may be done twice in some cases. Rearranging the decision points though, to accommodate this
- // performance improvement would create more code duplication than is worthwhile in my oppinion and may further
- // impede the readability of this already complex algorithm.
- if (previousSiblingProtector)
- currentRenderer = previousSiblingOrParent(*currentRenderer);
- else
- currentRenderer = previousInPreOrder(*currentRenderer);
- }
- return false;
-}
-
-static CounterNode* makeCounterNode(RenderObject& object, const AtomicString& identifier, bool alwaysCreateCounter)
-{
- if (object.hasCounterNodeMap()) {
- if (CounterMap* nodeMap = counterMaps().get(&object)) {
- if (CounterNode* node = nodeMap->get(identifier))
- return node;
- }
- }
-
- bool isReset = false;
- int value = 0;
- if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter)
- return 0;
-
- RefPtr<CounterNode> newParent = nullptr;
- RefPtr<CounterNode> newPreviousSibling = nullptr;
- RefPtr<CounterNode> newNode = CounterNode::create(object, isReset, value);
- if (findPlaceForCounter(object, identifier, isReset, newParent, newPreviousSibling))
- newParent->insertAfter(newNode.get(), newPreviousSibling.get(), identifier);
- CounterMap* nodeMap;
- if (object.hasCounterNodeMap())
- nodeMap = counterMaps().get(&object);
- else {
- nodeMap = new CounterMap;
- counterMaps().set(&object, adoptPtr(nodeMap));
- object.setHasCounterNodeMap(true);
- }
- nodeMap->set(identifier, newNode);
- if (newNode->parent())
- return newNode.get();
- // Checking if some nodes that were previously counter tree root nodes
- // should become children of this node now.
- CounterMaps& maps = counterMaps();
- Element* stayWithin = parentElement(object);
- bool skipDescendants;
- for (RenderObject* currentRenderer = nextInPreOrder(object, stayWithin); currentRenderer; currentRenderer = nextInPreOrder(*currentRenderer, stayWithin, skipDescendants)) {
- skipDescendants = false;
- if (!currentRenderer->hasCounterNodeMap())
- continue;
- CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier);
- if (!currentCounter)
- continue;
- skipDescendants = true;
- if (currentCounter->parent())
- continue;
- if (stayWithin == parentElement(*currentRenderer) && currentCounter->hasResetType())
- break;
- newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
- }
- return newNode.get();
-}
-
-RenderCounter::RenderCounter(Document* node, const CounterContent& counter)
- : RenderText(node, StringImpl::empty())
- , m_counter(counter)
- , m_counterNode(0)
- , m_nextForSameCounter(0)
-{
- view()->addRenderCounter();
-}
-
-RenderCounter::~RenderCounter()
-{
-}
-
-void RenderCounter::destroy()
-{
- if (m_counterNode) {
- m_counterNode->removeRenderer(this);
- ASSERT(!m_counterNode);
- }
- RenderText::destroy();
-}
-
-void RenderCounter::willBeDestroyed()
-{
- if (view())
- view()->removeRenderCounter();
- RenderText::willBeDestroyed();
-}
-
-const char* RenderCounter::renderName() const
-{
- return "RenderCounter";
-}
-
-PassRefPtr<StringImpl> RenderCounter::originalText() const
-{
- if (!m_counterNode) {
- RenderObject* beforeAfterContainer = parent();
- while (true) {
- if (!beforeAfterContainer)
- return nullptr;
- if (!beforeAfterContainer->isAnonymous() && !beforeAfterContainer->isPseudoElement())
- return nullptr; // RenderCounters are restricted to before and after pseudo elements
- PseudoId containerStyle = beforeAfterContainer->style()->styleType();
- if ((containerStyle == BEFORE) || (containerStyle == AFTER))
- break;
- beforeAfterContainer = beforeAfterContainer->parent();
- }
- makeCounterNode(*beforeAfterContainer, m_counter.identifier(), true)->addRenderer(const_cast<RenderCounter*>(this));
- ASSERT(m_counterNode);
- }
- CounterNode* child = m_counterNode;
- int value = child->actsAsReset() ? child->value() : child->countInParent();
-
- String text = listMarkerText(m_counter.listStyle(), value);
-
- if (!m_counter.separator().isNull()) {
- if (!child->actsAsReset())
- child = child->parent();
- while (CounterNode* parent = child->parent()) {
- text = listMarkerText(m_counter.listStyle(), child->countInParent())
- + m_counter.separator() + text;
- child = parent;
- }
- }
-
- return text.impl();
-}
-
-void RenderCounter::updateCounter()
-{
- setText(originalText());
-}
-
-void RenderCounter::invalidate()
-{
- m_counterNode->removeRenderer(this);
- ASSERT(!m_counterNode);
- if (documentBeingDestroyed())
- return;
- setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation();
-}
-
-static void destroyCounterNodeWithoutMapRemoval(const AtomicString& identifier, CounterNode* node)
-{
- CounterNode* previous;
- for (RefPtr<CounterNode> child = node->lastDescendant(); child && child != node; child = previous) {
- previous = child->previousInPreOrder();
- child->parent()->removeChild(child.get());
- ASSERT(counterMaps().get(&child->owner())->get(identifier) == child);
- counterMaps().get(&child->owner())->remove(identifier);
- }
- if (CounterNode* parent = node->parent())
- parent->removeChild(node);
-}
-
-void RenderCounter::destroyCounterNodes(RenderObject& owner)
-{
- CounterMaps& maps = counterMaps();
- CounterMaps::iterator mapsIterator = maps.find(&owner);
- if (mapsIterator == maps.end())
- return;
- CounterMap* map = mapsIterator->value.get();
- CounterMap::const_iterator end = map->end();
- for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
- destroyCounterNodeWithoutMapRemoval(it->key, it->value.get());
- }
- maps.remove(mapsIterator);
- owner.setHasCounterNodeMap(false);
-}
-
-void RenderCounter::destroyCounterNode(RenderObject& owner, const AtomicString& identifier)
-{
- CounterMap* map = counterMaps().get(&owner);
- if (!map)
- return;
- CounterMap::iterator mapIterator = map->find(identifier);
- if (mapIterator == map->end())
- return;
- destroyCounterNodeWithoutMapRemoval(identifier, mapIterator->value.get());
- map->remove(mapIterator);
- // We do not delete "map" here even if empty because we expect to reuse
- // it soon. In order for a renderer to lose all its counters permanently,
- // a style change for the renderer involving removal of all counter
- // directives must occur, in which case, RenderCounter::destroyCounterNodes()
- // must be called.
- // The destruction of the Renderer (possibly caused by the removal of its
- // associated DOM node) is the other case that leads to the permanent
- // destruction of all counters attached to a Renderer. In this case
- // RenderCounter::destroyCounterNodes() must be and is now called, too.
- // RenderCounter::destroyCounterNodes() handles destruction of the counter
- // map associated with a renderer, so there is no risk in leaking the map.
-}
-
-void RenderCounter::rendererRemovedFromTree(RenderObject* renderer)
-{
- ASSERT(renderer->view());
- if (!renderer->view()->hasRenderCounters())
- return;
- RenderObject* currentRenderer = renderer->lastLeafChild();
- if (!currentRenderer)
- currentRenderer = renderer;
- while (true) {
- destroyCounterNodes(*currentRenderer);
- if (currentRenderer == renderer)
- break;
- currentRenderer = currentRenderer->previousInPreOrder();
- }
-}
-
-static void updateCounters(RenderObject& renderer)
-{
- ASSERT(renderer.style());
- const CounterDirectiveMap* directiveMap = renderer.style()->counterDirectives();
- if (!directiveMap)
- return;
- CounterDirectiveMap::const_iterator end = directiveMap->end();
- if (!renderer.hasCounterNodeMap()) {
- for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it)
- makeCounterNode(renderer, it->key, false);
- return;
- }
- CounterMap* counterMap = counterMaps().get(&renderer);
- ASSERT(counterMap);
- for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) {
- RefPtr<CounterNode> node = counterMap->get(it->key);
- if (!node) {
- makeCounterNode(renderer, it->key, false);
- continue;
- }
- RefPtr<CounterNode> newParent = nullptr;
- RefPtr<CounterNode> newPreviousSibling = nullptr;
-
- findPlaceForCounter(renderer, it->key, node->hasResetType(), newParent, newPreviousSibling);
- if (node != counterMap->get(it->key))
- continue;
- CounterNode* parent = node->parent();
- if (newParent == parent && newPreviousSibling == node->previousSibling())
- continue;
- if (parent)
- parent->removeChild(node.get());
- if (newParent)
- newParent->insertAfter(node.get(), newPreviousSibling.get(), it->key);
- }
-}
-
-void RenderCounter::rendererSubtreeAttached(RenderObject* renderer)
-{
- ASSERT(renderer->view());
- if (!renderer->view()->hasRenderCounters())
- return;
- Node* node = renderer->node();
- if (node)
- node = node->parentNode();
- else
- node = renderer->generatingNode();
- if (node && node->needsAttach())
- return; // No need to update if the parent is not attached yet
- for (RenderObject* descendant = renderer; descendant; descendant = descendant->nextInPreOrder(renderer))
- updateCounters(*descendant);
-}
-
-void RenderCounter::rendererStyleChanged(RenderObject& renderer, const RenderStyle* oldStyle, const RenderStyle* newStyle)
-{
- Node* node = renderer.generatingNode();
- if (!node || node->needsAttach())
- return; // cannot have generated content or if it can have, it will be handled during attaching
- const CounterDirectiveMap* oldCounterDirectives = oldStyle ? oldStyle->counterDirectives() : 0;
- const CounterDirectiveMap* newCounterDirectives = newStyle ? newStyle->counterDirectives() : 0;
- if (oldCounterDirectives) {
- if (newCounterDirectives) {
- CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
- CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives->end();
- for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
- CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirectives->find(it->key);
- if (oldMapIt != oldMapEnd) {
- if (oldMapIt->value == it->value)
- continue;
- RenderCounter::destroyCounterNode(renderer, it->key);
- }
- // We must create this node here, because the changed node may be a node with no display such as
- // as those created by the increment or reset directives and the re-layout that will happen will
- // not catch the change if the node had no children.
- makeCounterNode(renderer, it->key, false);
- }
- // Destroying old counters that do not exist in the new counterDirective map.
- for (CounterDirectiveMap::const_iterator it = oldCounterDirectives->begin(); it !=oldMapEnd; ++it) {
- if (!newCounterDirectives->contains(it->key))
- RenderCounter::destroyCounterNode(renderer, it->key);
- }
- } else {
- if (renderer.hasCounterNodeMap())
- RenderCounter::destroyCounterNodes(renderer);
- }
- } else if (newCounterDirectives) {
- CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
- for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
- // We must create this node here, because the added node may be a node with no display such as
- // as those created by the increment or reset directives and the re-layout that will happen will
- // not catch the change if the node had no children.
- makeCounterNode(renderer, it->key, false);
- }
- }
-}
-
-} // namespace blink
-
-#ifndef NDEBUG
-
-void showCounterRendererTree(const blink::RenderObject* renderer, const char* counterName)
-{
- if (!renderer)
- return;
- const blink::RenderObject* root = renderer;
- while (root->parent())
- root = root->parent();
-
- AtomicString identifier(counterName);
- for (const blink::RenderObject* current = root; current; current = current->nextInPreOrder()) {
- fprintf(stderr, "%c", (current == renderer) ? '*' : ' ');
- for (const blink::RenderObject* parent = current; parent && parent != root; parent = parent->parent())
- fprintf(stderr, " ");
- fprintf(stderr, "%p N:%p P:%p PS:%p NS:%p C:%p\n",
- current, current->node(), current->parent(), current->previousSibling(),
- current->nextSibling(), current->hasCounterNodeMap() ?
- counterName ? blink::counterMaps().get(current)->get(identifier) : (blink::CounterNode*)1 : (blink::CounterNode*)0);
- }
- fflush(stderr);
-}
-
-#endif // NDEBUG
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