| Index: Source/core/rendering/CounterNode.cpp
|
| diff --git a/Source/core/rendering/CounterNode.cpp b/Source/core/rendering/CounterNode.cpp
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| deleted file mode 100644
|
| index 9714573e3355265ad673099326c8541375e0206f..0000000000000000000000000000000000000000
|
| --- a/Source/core/rendering/CounterNode.cpp
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| +++ /dev/null
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| @@ -1,387 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
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| - * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
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| - *
|
| - * This library is free software; you can redistribute it and/or
|
| - * modify it under the terms of the GNU Library General Public
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| - * License as published by the Free Software Foundation; either
|
| - * version 2 of the License, or (at your option) any later version.
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| - *
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| - * This library is distributed in the hope that it will be useful,
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| - * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| - * Library General Public License for more details.
|
| - *
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| - * You should have received a copy of the GNU Library General Public License
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| - * along with this library; see the file COPYING.LIB. If not, write to
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| - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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| - * Boston, MA 02110-1301, USA.
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| - *
|
| - */
|
| -
|
| -#include "config.h"
|
| -#include "core/rendering/CounterNode.h"
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| -
|
| -#include "core/rendering/RenderCounter.h"
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| -
|
| -#ifndef NDEBUG
|
| -#include <stdio.h>
|
| -#endif
|
| -
|
| -namespace blink {
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| -
|
| -CounterNode::CounterNode(RenderObject& o, bool hasResetType, int value)
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| - : m_hasResetType(hasResetType)
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| - , m_value(value)
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| - , m_countInParent(0)
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| - , m_owner(o)
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| - , m_rootRenderer(0)
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| - , m_parent(0)
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| - , m_previousSibling(0)
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| - , m_nextSibling(0)
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| - , m_firstChild(0)
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| - , m_lastChild(0)
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| -{
|
| -}
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| -
|
| -CounterNode::~CounterNode()
|
| -{
|
| - // Ideally this would be an assert and this would never be reached. In reality this happens a lot
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| - // so we need to handle these cases. The node is still connected to the tree so we need to detach it.
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| - if (m_parent || m_previousSibling || m_nextSibling || m_firstChild || m_lastChild) {
|
| - CounterNode* oldParent = 0;
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| - CounterNode* oldPreviousSibling = 0;
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| - // Instead of calling removeChild() we do this safely as the tree is likely broken if we get here.
|
| - if (m_parent) {
|
| - if (m_parent->m_firstChild == this)
|
| - m_parent->m_firstChild = m_nextSibling;
|
| - if (m_parent->m_lastChild == this)
|
| - m_parent->m_lastChild = m_previousSibling;
|
| - oldParent = m_parent;
|
| - m_parent = 0;
|
| - }
|
| - if (m_previousSibling) {
|
| - if (m_previousSibling->m_nextSibling == this)
|
| - m_previousSibling->m_nextSibling = m_nextSibling;
|
| - oldPreviousSibling = m_previousSibling;
|
| - m_previousSibling = 0;
|
| - }
|
| - if (m_nextSibling) {
|
| - if (m_nextSibling->m_previousSibling == this)
|
| - m_nextSibling->m_previousSibling = oldPreviousSibling;
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| - m_nextSibling = 0;
|
| - }
|
| - if (m_firstChild) {
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| - // The node's children are reparented to the old parent.
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| - for (CounterNode* child = m_firstChild; child; ) {
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| - CounterNode* nextChild = child->m_nextSibling;
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| - CounterNode* nextSibling = 0;
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| - child->m_parent = oldParent;
|
| - if (oldPreviousSibling) {
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| - nextSibling = oldPreviousSibling->m_nextSibling;
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| - child->m_previousSibling = oldPreviousSibling;
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| - oldPreviousSibling->m_nextSibling = child;
|
| - child->m_nextSibling = nextSibling;
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| - nextSibling->m_previousSibling = child;
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| - oldPreviousSibling = child;
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| - }
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| - child = nextChild;
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| - }
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| - }
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| - }
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| - resetRenderers();
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| -}
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| -
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| -PassRefPtr<CounterNode> CounterNode::create(RenderObject& owner, bool hasResetType, int value)
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| -{
|
| - return adoptRef(new CounterNode(owner, hasResetType, value));
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| -}
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| -
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| -CounterNode* CounterNode::nextInPreOrderAfterChildren(const CounterNode* stayWithin) const
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| -{
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| - if (this == stayWithin)
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| - return 0;
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| -
|
| - const CounterNode* current = this;
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| - CounterNode* next = current->m_nextSibling;
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| - for (; !next; next = current->m_nextSibling) {
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| - current = current->m_parent;
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| - if (!current || current == stayWithin)
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| - return 0;
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| - }
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| - return next;
|
| -}
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| -
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| -CounterNode* CounterNode::nextInPreOrder(const CounterNode* stayWithin) const
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| -{
|
| - if (CounterNode* next = m_firstChild)
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| - return next;
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| -
|
| - return nextInPreOrderAfterChildren(stayWithin);
|
| -}
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| -
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| -CounterNode* CounterNode::lastDescendant() const
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| -{
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| - CounterNode* last = m_lastChild;
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| - if (!last)
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| - return 0;
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| -
|
| - while (CounterNode* lastChild = last->m_lastChild)
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| - last = lastChild;
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| -
|
| - return last;
|
| -}
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| -
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| -CounterNode* CounterNode::previousInPreOrder() const
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| -{
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| - CounterNode* previous = m_previousSibling;
|
| - if (!previous)
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| - return m_parent;
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| -
|
| - while (CounterNode* lastChild = previous->m_lastChild)
|
| - previous = lastChild;
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| -
|
| - return previous;
|
| -}
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| -
|
| -int CounterNode::computeCountInParent() const
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| -{
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| - int increment = actsAsReset() ? 0 : m_value;
|
| - if (m_previousSibling)
|
| - return m_previousSibling->m_countInParent + increment;
|
| - ASSERT(m_parent->m_firstChild == this);
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| - return m_parent->m_value + increment;
|
| -}
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| -
|
| -void CounterNode::addRenderer(RenderCounter* value)
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| -{
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| - if (!value) {
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| - ASSERT_NOT_REACHED();
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| - return;
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| - }
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| - if (value->m_counterNode) {
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| - ASSERT_NOT_REACHED();
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| - value->m_counterNode->removeRenderer(value);
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| - }
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| - ASSERT(!value->m_nextForSameCounter);
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| - for (RenderCounter* iterator = m_rootRenderer;iterator; iterator = iterator->m_nextForSameCounter) {
|
| - if (iterator == value) {
|
| - ASSERT_NOT_REACHED();
|
| - return;
|
| - }
|
| - }
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| - value->m_nextForSameCounter = m_rootRenderer;
|
| - m_rootRenderer = value;
|
| - if (value->m_counterNode != this) {
|
| - if (value->m_counterNode) {
|
| - ASSERT_NOT_REACHED();
|
| - value->m_counterNode->removeRenderer(value);
|
| - }
|
| - value->m_counterNode = this;
|
| - }
|
| -}
|
| -
|
| -void CounterNode::removeRenderer(RenderCounter* value)
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| -{
|
| - if (!value) {
|
| - ASSERT_NOT_REACHED();
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| - return;
|
| - }
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| - if (value->m_counterNode && value->m_counterNode != this) {
|
| - ASSERT_NOT_REACHED();
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| - value->m_counterNode->removeRenderer(value);
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| - }
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| - RenderCounter* previous = 0;
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| - for (RenderCounter* iterator = m_rootRenderer;iterator; iterator = iterator->m_nextForSameCounter) {
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| - if (iterator == value) {
|
| - if (previous)
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| - previous->m_nextForSameCounter = value->m_nextForSameCounter;
|
| - else
|
| - m_rootRenderer = value->m_nextForSameCounter;
|
| - value->m_nextForSameCounter = 0;
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| - value->m_counterNode = 0;
|
| - return;
|
| - }
|
| - previous = iterator;
|
| - }
|
| - ASSERT_NOT_REACHED();
|
| -}
|
| -
|
| -void CounterNode::resetRenderers()
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| -{
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| - while (m_rootRenderer)
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| - m_rootRenderer->invalidate(); // This makes m_rootRenderer point to the next renderer if any since it disconnects the m_rootRenderer from this.
|
| -}
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| -
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| -void CounterNode::resetThisAndDescendantsRenderers()
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| -{
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| - CounterNode* node = this;
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| - do {
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| - node->resetRenderers();
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| - node = node->nextInPreOrder(this);
|
| - } while (node);
|
| -}
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| -
|
| -void CounterNode::recount()
|
| -{
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| - for (CounterNode* node = this; node; node = node->m_nextSibling) {
|
| - int oldCount = node->m_countInParent;
|
| - int newCount = node->computeCountInParent();
|
| - if (oldCount == newCount)
|
| - break;
|
| - node->m_countInParent = newCount;
|
| - node->resetThisAndDescendantsRenderers();
|
| - }
|
| -}
|
| -
|
| -void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, const AtomicString& identifier)
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| -{
|
| - ASSERT(newChild);
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| - ASSERT(!newChild->m_parent);
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| - ASSERT(!newChild->m_previousSibling);
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| - ASSERT(!newChild->m_nextSibling);
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| - // If the refChild is not our child we can not complete the request. This hardens against bugs in RenderCounter.
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| - // When renderers are reparented it may request that we insert counter nodes improperly.
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| - if (refChild && refChild->m_parent != this)
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| - return;
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| -
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| - if (newChild->m_hasResetType) {
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| - while (m_lastChild != refChild)
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| - RenderCounter::destroyCounterNode(m_lastChild->owner(), identifier);
|
| - }
|
| -
|
| - CounterNode* next;
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| -
|
| - if (refChild) {
|
| - next = refChild->m_nextSibling;
|
| - refChild->m_nextSibling = newChild;
|
| - } else {
|
| - next = m_firstChild;
|
| - m_firstChild = newChild;
|
| - }
|
| -
|
| - newChild->m_parent = this;
|
| - newChild->m_previousSibling = refChild;
|
| -
|
| - if (next) {
|
| - ASSERT(next->m_previousSibling == refChild);
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| - next->m_previousSibling = newChild;
|
| - newChild->m_nextSibling = next;
|
| - } else {
|
| - ASSERT(m_lastChild == refChild);
|
| - m_lastChild = newChild;
|
| - }
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| -
|
| - if (!newChild->m_firstChild || newChild->m_hasResetType) {
|
| - newChild->m_countInParent = newChild->computeCountInParent();
|
| - newChild->resetThisAndDescendantsRenderers();
|
| - if (next)
|
| - next->recount();
|
| - return;
|
| - }
|
| -
|
| - // The code below handles the case when a formerly root increment counter is loosing its root position
|
| - // and therefore its children become next siblings.
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| - CounterNode* last = newChild->m_lastChild;
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| - CounterNode* first = newChild->m_firstChild;
|
| -
|
| - if (first) {
|
| - ASSERT(last);
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| - newChild->m_nextSibling = first;
|
| - if (m_lastChild == newChild)
|
| - m_lastChild = last;
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| -
|
| - first->m_previousSibling = newChild;
|
| -
|
| - // The case when the original next sibling of the inserted node becomes a child of
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| - // one of the former children of the inserted node is not handled as it is believed
|
| - // to be impossible since:
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| - // 1. if the increment counter node lost it's root position as a result of another
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| - // counter node being created, it will be inserted as the last child so next is null.
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| - // 2. if the increment counter node lost it's root position as a result of a renderer being
|
| - // inserted into the document's render tree, all its former children counters are attached
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| - // to children of the inserted renderer and hence cannot be in scope for counter nodes
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| - // attached to renderers that were already in the document's render tree.
|
| - last->m_nextSibling = next;
|
| - if (next) {
|
| - ASSERT(next->m_previousSibling == newChild);
|
| - next->m_previousSibling = last;
|
| - } else
|
| - m_lastChild = last;
|
| - for (next = first; ; next = next->m_nextSibling) {
|
| - next->m_parent = this;
|
| - if (last == next)
|
| - break;
|
| - }
|
| - }
|
| - newChild->m_firstChild = 0;
|
| - newChild->m_lastChild = 0;
|
| - newChild->m_countInParent = newChild->computeCountInParent();
|
| - newChild->resetRenderers();
|
| - first->recount();
|
| -}
|
| -
|
| -void CounterNode::removeChild(CounterNode* oldChild)
|
| -{
|
| - ASSERT(oldChild);
|
| - ASSERT(!oldChild->m_firstChild);
|
| - ASSERT(!oldChild->m_lastChild);
|
| -
|
| - CounterNode* next = oldChild->m_nextSibling;
|
| - CounterNode* previous = oldChild->m_previousSibling;
|
| -
|
| - oldChild->m_nextSibling = 0;
|
| - oldChild->m_previousSibling = 0;
|
| - oldChild->m_parent = 0;
|
| -
|
| - if (previous)
|
| - previous->m_nextSibling = next;
|
| - else {
|
| - ASSERT(m_firstChild == oldChild);
|
| - m_firstChild = next;
|
| - }
|
| -
|
| - if (next)
|
| - next->m_previousSibling = previous;
|
| - else {
|
| - ASSERT(m_lastChild == oldChild);
|
| - m_lastChild = previous;
|
| - }
|
| -
|
| - if (next)
|
| - next->recount();
|
| -}
|
| -
|
| -#ifndef NDEBUG
|
| -
|
| -static void showTreeAndMark(const CounterNode* node)
|
| -{
|
| - const CounterNode* root = node;
|
| - while (root->parent())
|
| - root = root->parent();
|
| -
|
| - for (const CounterNode* current = root; current; current = current->nextInPreOrder()) {
|
| - fprintf(stderr, "%c", (current == node) ? '*' : ' ');
|
| - for (const CounterNode* parent = current; parent && parent != root; parent = parent->parent())
|
| - fprintf(stderr, " ");
|
| - fprintf(stderr, "%p %s: %d %d P:%p PS:%p NS:%p R:%p\n",
|
| - current, current->actsAsReset() ? "reset____" : "increment", current->value(),
|
| - current->countInParent(), current->parent(), current->previousSibling(),
|
| - current->nextSibling(), ¤t->owner());
|
| - }
|
| - fflush(stderr);
|
| -}
|
| -
|
| -#endif
|
| -
|
| -} // namespace blink
|
| -
|
| -#ifndef NDEBUG
|
| -
|
| -void showCounterTree(const blink::CounterNode* counter)
|
| -{
|
| - if (counter)
|
| - showTreeAndMark(counter);
|
| -}
|
| -
|
| -#endif
|
|
|