| Index: Source/core/layout/CounterNode.cpp
|
| diff --git a/Source/core/rendering/CounterNode.cpp b/Source/core/layout/CounterNode.cpp
|
| similarity index 94%
|
| rename from Source/core/rendering/CounterNode.cpp
|
| rename to Source/core/layout/CounterNode.cpp
|
| index 9714573e3355265ad673099326c8541375e0206f..59f171537608293c359798c6f74b1238c11e108a 100644
|
| --- a/Source/core/rendering/CounterNode.cpp
|
| +++ b/Source/core/layout/CounterNode.cpp
|
| @@ -20,9 +20,9 @@
|
| */
|
|
|
| #include "config.h"
|
| -#include "core/rendering/CounterNode.h"
|
| +#include "core/layout/CounterNode.h"
|
|
|
| -#include "core/rendering/RenderCounter.h"
|
| +#include "core/layout/LayoutCounter.h"
|
|
|
| #ifndef NDEBUG
|
| #include <stdio.h>
|
| @@ -153,7 +153,7 @@ int CounterNode::computeCountInParent() const
|
| return m_parent->m_value + increment;
|
| }
|
|
|
| -void CounterNode::addRenderer(RenderCounter* value)
|
| +void CounterNode::addRenderer(LayoutCounter* value)
|
| {
|
| if (!value) {
|
| ASSERT_NOT_REACHED();
|
| @@ -164,7 +164,7 @@ void CounterNode::addRenderer(RenderCounter* value)
|
| value->m_counterNode->removeRenderer(value);
|
| }
|
| ASSERT(!value->m_nextForSameCounter);
|
| - for (RenderCounter* iterator = m_rootRenderer;iterator; iterator = iterator->m_nextForSameCounter) {
|
| + for (LayoutCounter* iterator = m_rootRenderer;iterator; iterator = iterator->m_nextForSameCounter) {
|
| if (iterator == value) {
|
| ASSERT_NOT_REACHED();
|
| return;
|
| @@ -181,7 +181,7 @@ void CounterNode::addRenderer(RenderCounter* value)
|
| }
|
| }
|
|
|
| -void CounterNode::removeRenderer(RenderCounter* value)
|
| +void CounterNode::removeRenderer(LayoutCounter* value)
|
| {
|
| if (!value) {
|
| ASSERT_NOT_REACHED();
|
| @@ -191,8 +191,8 @@ void CounterNode::removeRenderer(RenderCounter* value)
|
| ASSERT_NOT_REACHED();
|
| value->m_counterNode->removeRenderer(value);
|
| }
|
| - RenderCounter* previous = 0;
|
| - for (RenderCounter* iterator = m_rootRenderer;iterator; iterator = iterator->m_nextForSameCounter) {
|
| + LayoutCounter* previous = 0;
|
| + for (LayoutCounter* iterator = m_rootRenderer;iterator; iterator = iterator->m_nextForSameCounter) {
|
| if (iterator == value) {
|
| if (previous)
|
| previous->m_nextForSameCounter = value->m_nextForSameCounter;
|
| @@ -240,14 +240,14 @@ void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, cons
|
| ASSERT(!newChild->m_parent);
|
| ASSERT(!newChild->m_previousSibling);
|
| ASSERT(!newChild->m_nextSibling);
|
| - // If the refChild is not our child we can not complete the request. This hardens against bugs in RenderCounter.
|
| - // When renderers are reparented it may request that we insert counter nodes improperly.
|
| + // If the refChild is not our child we can not complete the request. This hardens against bugs in LayoutCounter.
|
| + // When layoutObjects are reparented it may request that we insert counter nodes improperly.
|
| if (refChild && refChild->m_parent != this)
|
| return;
|
|
|
| if (newChild->m_hasResetType) {
|
| while (m_lastChild != refChild)
|
| - RenderCounter::destroyCounterNode(m_lastChild->owner(), identifier);
|
| + LayoutCounter::destroyCounterNode(m_lastChild->owner(), identifier);
|
| }
|
|
|
| CounterNode* next;
|
| @@ -306,8 +306,9 @@ void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, cons
|
| if (next) {
|
| ASSERT(next->m_previousSibling == newChild);
|
| next->m_previousSibling = last;
|
| - } else
|
| + } else {
|
| m_lastChild = last;
|
| + }
|
| for (next = first; ; next = next->m_nextSibling) {
|
| next->m_parent = this;
|
| if (last == next)
|
| @@ -334,16 +335,16 @@ void CounterNode::removeChild(CounterNode* oldChild)
|
| oldChild->m_previousSibling = 0;
|
| oldChild->m_parent = 0;
|
|
|
| - if (previous)
|
| + if (previous) {
|
| previous->m_nextSibling = next;
|
| - else {
|
| + } else {
|
| ASSERT(m_firstChild == oldChild);
|
| m_firstChild = next;
|
| }
|
|
|
| - if (next)
|
| + if (next) {
|
| next->m_previousSibling = previous;
|
| - else {
|
| + } else {
|
| ASSERT(m_lastChild == oldChild);
|
| m_lastChild = previous;
|
| }
|
|
|