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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_ | 5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_ |
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_ | 6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
13 #include "base/containers/hash_tables.h" | 13 #include "base/containers/hash_tables.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/time/time.h" | 15 #include "base/time/time.h" |
16 #include "cc/animation/animation_events.h" | 16 #include "cc/animation/animation_events.h" |
17 #include "cc/animation/animation_registrar.h" | 17 #include "cc/animation/animation_registrar.h" |
18 #include "cc/animation/scrollbar_animation_controller.h" | 18 #include "cc/animation/scrollbar_animation_controller.h" |
19 #include "cc/base/cc_export.h" | 19 #include "cc/base/cc_export.h" |
20 #include "cc/base/synced_property.h" | 20 #include "cc/base/synced_property.h" |
21 #include "cc/debug/frame_timing_tracker.h" | |
21 #include "cc/debug/micro_benchmark_controller_impl.h" | 22 #include "cc/debug/micro_benchmark_controller_impl.h" |
22 #include "cc/input/input_handler.h" | 23 #include "cc/input/input_handler.h" |
23 #include "cc/input/layer_scroll_offset_delegate.h" | 24 #include "cc/input/layer_scroll_offset_delegate.h" |
24 #include "cc/input/top_controls_manager_client.h" | 25 #include "cc/input/top_controls_manager_client.h" |
25 #include "cc/layers/layer_lists.h" | 26 #include "cc/layers/layer_lists.h" |
26 #include "cc/layers/render_pass_sink.h" | 27 #include "cc/layers/render_pass_sink.h" |
27 #include "cc/output/begin_frame_args.h" | 28 #include "cc/output/begin_frame_args.h" |
28 #include "cc/output/managed_memory_policy.h" | 29 #include "cc/output/managed_memory_policy.h" |
29 #include "cc/output/output_surface_client.h" | 30 #include "cc/output/output_surface_client.h" |
30 #include "cc/output/renderer.h" | 31 #include "cc/output/renderer.h" |
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182 ~FrameData() override; | 183 ~FrameData() override; |
183 void AsValueInto(base::debug::TracedValue* value) const; | 184 void AsValueInto(base::debug::TracedValue* value) const; |
184 | 185 |
185 std::vector<gfx::Rect> occluding_screen_space_rects; | 186 std::vector<gfx::Rect> occluding_screen_space_rects; |
186 std::vector<gfx::Rect> non_occluding_screen_space_rects; | 187 std::vector<gfx::Rect> non_occluding_screen_space_rects; |
187 RenderPassList render_passes; | 188 RenderPassList render_passes; |
188 RenderPassIdHashMap render_passes_by_id; | 189 RenderPassIdHashMap render_passes_by_id; |
189 const LayerImplList* render_surface_layer_list; | 190 const LayerImplList* render_surface_layer_list; |
190 LayerImplList will_draw_layers; | 191 LayerImplList will_draw_layers; |
191 bool has_no_damage; | 192 bool has_no_damage; |
193 std::vector<FrameTimingTracker::FrameAndRectIds> composite_events; | |
danakj
2015/02/02 23:10:09
nit: stick this up with the other vectors?
vmpstr
2015/02/02 23:32:29
Done.
| |
192 | 194 |
193 // RenderPassSink implementation. | 195 // RenderPassSink implementation. |
194 void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override; | 196 void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override; |
195 }; | 197 }; |
196 | 198 |
197 virtual void BeginMainFrameAborted(CommitEarlyOutReason reason); | 199 virtual void BeginMainFrameAborted(CommitEarlyOutReason reason); |
198 virtual void BeginCommit(); | 200 virtual void BeginCommit(); |
199 virtual void CommitComplete(); | 201 virtual void CommitComplete(); |
200 virtual void Animate(base::TimeTicks monotonic_time); | 202 virtual void Animate(base::TimeTicks monotonic_time); |
201 virtual void UpdateAnimationState(bool start_ready_animations); | 203 virtual void UpdateAnimationState(bool start_ready_animations); |
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506 void SynchronouslyInitializeAllTiles(); | 508 void SynchronouslyInitializeAllTiles(); |
507 | 509 |
508 virtual scoped_ptr<Rasterizer> CreateRasterizer(); | 510 virtual scoped_ptr<Rasterizer> CreateRasterizer(); |
509 virtual void CreateResourceAndTileTaskWorkerPool( | 511 virtual void CreateResourceAndTileTaskWorkerPool( |
510 scoped_ptr<TileTaskWorkerPool>* tile_task_worker_pool, | 512 scoped_ptr<TileTaskWorkerPool>* tile_task_worker_pool, |
511 scoped_ptr<ResourcePool>* resource_pool, | 513 scoped_ptr<ResourcePool>* resource_pool, |
512 scoped_ptr<ResourcePool>* staging_resource_pool); | 514 scoped_ptr<ResourcePool>* staging_resource_pool); |
513 | 515 |
514 bool prepare_tiles_needed() const { return tile_priorities_dirty_; } | 516 bool prepare_tiles_needed() const { return tile_priorities_dirty_; } |
515 | 517 |
518 FrameTimingTracker* frame_timing_tracker() { | |
519 return frame_timing_tracker_.get(); | |
520 } | |
521 | |
516 protected: | 522 protected: |
517 LayerTreeHostImpl( | 523 LayerTreeHostImpl( |
518 const LayerTreeSettings& settings, | 524 const LayerTreeSettings& settings, |
519 LayerTreeHostImplClient* client, | 525 LayerTreeHostImplClient* client, |
520 Proxy* proxy, | 526 Proxy* proxy, |
521 RenderingStatsInstrumentation* rendering_stats_instrumentation, | 527 RenderingStatsInstrumentation* rendering_stats_instrumentation, |
522 SharedBitmapManager* shared_bitmap_manager, | 528 SharedBitmapManager* shared_bitmap_manager, |
523 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | 529 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
524 int id); | 530 int id); |
525 | 531 |
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724 int id_; | 730 int id_; |
725 | 731 |
726 std::set<SwapPromiseMonitor*> swap_promise_monitor_; | 732 std::set<SwapPromiseMonitor*> swap_promise_monitor_; |
727 | 733 |
728 std::vector<PictureLayerImpl*> picture_layers_; | 734 std::vector<PictureLayerImpl*> picture_layers_; |
729 std::vector<PictureLayerImpl::Pair> picture_layer_pairs_; | 735 std::vector<PictureLayerImpl::Pair> picture_layer_pairs_; |
730 | 736 |
731 bool requires_high_res_to_draw_; | 737 bool requires_high_res_to_draw_; |
732 bool is_likely_to_require_a_draw_; | 738 bool is_likely_to_require_a_draw_; |
733 | 739 |
740 scoped_ptr<FrameTimingTracker> frame_timing_tracker_; | |
741 | |
734 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); | 742 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); |
735 }; | 743 }; |
736 | 744 |
737 } // namespace cc | 745 } // namespace cc |
738 | 746 |
739 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_ | 747 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_ |
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