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| 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. |
| 4 |
| 5 // WARNING: Do not edit - generated code. |
| 6 |
| 7 class SVGMatrixWrappingImplementation extends DOMWrapperBase implements SVGMatri
x { |
| 8 SVGMatrixWrappingImplementation._wrap(ptr) : super._wrap(ptr) {} |
| 9 |
| 10 num get a() { return _ptr.a; } |
| 11 |
| 12 void set a(num value) { _ptr.a = value; } |
| 13 |
| 14 num get b() { return _ptr.b; } |
| 15 |
| 16 void set b(num value) { _ptr.b = value; } |
| 17 |
| 18 num get c() { return _ptr.c; } |
| 19 |
| 20 void set c(num value) { _ptr.c = value; } |
| 21 |
| 22 num get d() { return _ptr.d; } |
| 23 |
| 24 void set d(num value) { _ptr.d = value; } |
| 25 |
| 26 num get e() { return _ptr.e; } |
| 27 |
| 28 void set e(num value) { _ptr.e = value; } |
| 29 |
| 30 num get f() { return _ptr.f; } |
| 31 |
| 32 void set f(num value) { _ptr.f = value; } |
| 33 |
| 34 SVGMatrix flipX() { |
| 35 return LevelDom.wrapSVGMatrix(_ptr.flipX()); |
| 36 } |
| 37 |
| 38 SVGMatrix flipY() { |
| 39 return LevelDom.wrapSVGMatrix(_ptr.flipY()); |
| 40 } |
| 41 |
| 42 SVGMatrix inverse() { |
| 43 return LevelDom.wrapSVGMatrix(_ptr.inverse()); |
| 44 } |
| 45 |
| 46 SVGMatrix multiply(SVGMatrix secondMatrix) { |
| 47 return LevelDom.wrapSVGMatrix(_ptr.multiply(LevelDom.unwrap(secondMatrix))); |
| 48 } |
| 49 |
| 50 SVGMatrix rotate(num angle) { |
| 51 return LevelDom.wrapSVGMatrix(_ptr.rotate(angle)); |
| 52 } |
| 53 |
| 54 SVGMatrix rotateFromVector(num x, num y) { |
| 55 return LevelDom.wrapSVGMatrix(_ptr.rotateFromVector(x, y)); |
| 56 } |
| 57 |
| 58 SVGMatrix scale(num scaleFactor) { |
| 59 return LevelDom.wrapSVGMatrix(_ptr.scale(scaleFactor)); |
| 60 } |
| 61 |
| 62 SVGMatrix scaleNonUniform(num scaleFactorX, num scaleFactorY) { |
| 63 return LevelDom.wrapSVGMatrix(_ptr.scaleNonUniform(scaleFactorX, scaleFactor
Y)); |
| 64 } |
| 65 |
| 66 SVGMatrix skewX(num angle) { |
| 67 return LevelDom.wrapSVGMatrix(_ptr.skewX(angle)); |
| 68 } |
| 69 |
| 70 SVGMatrix skewY(num angle) { |
| 71 return LevelDom.wrapSVGMatrix(_ptr.skewY(angle)); |
| 72 } |
| 73 |
| 74 SVGMatrix translate(num x, num y) { |
| 75 return LevelDom.wrapSVGMatrix(_ptr.translate(x, y)); |
| 76 } |
| 77 } |
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