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1 /* | 1 /* |
2 ** 2001 September 15 | 2 ** 2001 September 15 |
3 ** | 3 ** |
4 ** The author disclaims copyright to this source code. In place of | 4 ** The author disclaims copyright to this source code. In place of |
5 ** a legal notice, here is a blessing: | 5 ** a legal notice, here is a blessing: |
6 ** | 6 ** |
7 ** May you do good and not evil. | 7 ** May you do good and not evil. |
8 ** May you find forgiveness for yourself and forgive others. | 8 ** May you find forgiveness for yourself and forgive others. |
9 ** May you share freely, never taking more than you give. | 9 ** May you share freely, never taking more than you give. |
10 ** | 10 ** |
(...skipping 10 matching lines...) Expand all Loading... |
21 /* All threads share a single random number generator. | 21 /* All threads share a single random number generator. |
22 ** This structure is the current state of the generator. | 22 ** This structure is the current state of the generator. |
23 */ | 23 */ |
24 static SQLITE_WSD struct sqlite3PrngType { | 24 static SQLITE_WSD struct sqlite3PrngType { |
25 unsigned char isInit; /* True if initialized */ | 25 unsigned char isInit; /* True if initialized */ |
26 unsigned char i, j; /* State variables */ | 26 unsigned char i, j; /* State variables */ |
27 unsigned char s[256]; /* State variables */ | 27 unsigned char s[256]; /* State variables */ |
28 } sqlite3Prng; | 28 } sqlite3Prng; |
29 | 29 |
30 /* | 30 /* |
31 ** Get a single 8-bit random value from the RC4 PRNG. The Mutex | 31 ** Return N random bytes. |
32 ** must be held while executing this routine. | |
33 ** | |
34 ** Why not just use a library random generator like lrand48() for this? | |
35 ** Because the OP_NewRowid opcode in the VDBE depends on having a very | |
36 ** good source of random numbers. The lrand48() library function may | |
37 ** well be good enough. But maybe not. Or maybe lrand48() has some | |
38 ** subtle problems on some systems that could cause problems. It is hard | |
39 ** to know. To minimize the risk of problems due to bad lrand48() | |
40 ** implementations, SQLite uses this random number generator based | |
41 ** on RC4, which we know works very well. | |
42 ** | |
43 ** (Later): Actually, OP_NewRowid does not depend on a good source of | |
44 ** randomness any more. But we will leave this code in all the same. | |
45 */ | 32 */ |
46 static u8 randomByte(void){ | 33 void sqlite3_randomness(int N, void *pBuf){ |
47 unsigned char t; | 34 unsigned char t; |
48 | 35 unsigned char *zBuf = pBuf; |
49 | 36 |
50 /* The "wsdPrng" macro will resolve to the pseudo-random number generator | 37 /* The "wsdPrng" macro will resolve to the pseudo-random number generator |
51 ** state vector. If writable static data is unsupported on the target, | 38 ** state vector. If writable static data is unsupported on the target, |
52 ** we have to locate the state vector at run-time. In the more common | 39 ** we have to locate the state vector at run-time. In the more common |
53 ** case where writable static data is supported, wsdPrng can refer directly | 40 ** case where writable static data is supported, wsdPrng can refer directly |
54 ** to the "sqlite3Prng" state vector declared above. | 41 ** to the "sqlite3Prng" state vector declared above. |
55 */ | 42 */ |
56 #ifdef SQLITE_OMIT_WSD | 43 #ifdef SQLITE_OMIT_WSD |
57 struct sqlite3PrngType *p = &GLOBAL(struct sqlite3PrngType, sqlite3Prng); | 44 struct sqlite3PrngType *p = &GLOBAL(struct sqlite3PrngType, sqlite3Prng); |
58 # define wsdPrng p[0] | 45 # define wsdPrng p[0] |
59 #else | 46 #else |
60 # define wsdPrng sqlite3Prng | 47 # define wsdPrng sqlite3Prng |
61 #endif | 48 #endif |
62 | 49 |
| 50 #if SQLITE_THREADSAFE |
| 51 sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG); |
| 52 sqlite3_mutex_enter(mutex); |
| 53 #endif |
| 54 |
| 55 if( N<=0 ){ |
| 56 wsdPrng.isInit = 0; |
| 57 sqlite3_mutex_leave(mutex); |
| 58 return; |
| 59 } |
63 | 60 |
64 /* Initialize the state of the random number generator once, | 61 /* Initialize the state of the random number generator once, |
65 ** the first time this routine is called. The seed value does | 62 ** the first time this routine is called. The seed value does |
66 ** not need to contain a lot of randomness since we are not | 63 ** not need to contain a lot of randomness since we are not |
67 ** trying to do secure encryption or anything like that... | 64 ** trying to do secure encryption or anything like that... |
68 ** | 65 ** |
69 ** Nothing in this file or anywhere else in SQLite does any kind of | 66 ** Nothing in this file or anywhere else in SQLite does any kind of |
70 ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random | 67 ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random |
71 ** number generator) not as an encryption device. | 68 ** number generator) not as an encryption device. |
72 */ | 69 */ |
73 if( !wsdPrng.isInit ){ | 70 if( !wsdPrng.isInit ){ |
74 int i; | 71 int i; |
75 char k[256]; | 72 char k[256]; |
76 wsdPrng.j = 0; | 73 wsdPrng.j = 0; |
77 wsdPrng.i = 0; | 74 wsdPrng.i = 0; |
78 sqlite3OsRandomness(sqlite3_vfs_find(0), 256, k); | 75 sqlite3OsRandomness(sqlite3_vfs_find(0), 256, k); |
79 for(i=0; i<256; i++){ | 76 for(i=0; i<256; i++){ |
80 wsdPrng.s[i] = (u8)i; | 77 wsdPrng.s[i] = (u8)i; |
81 } | 78 } |
82 for(i=0; i<256; i++){ | 79 for(i=0; i<256; i++){ |
83 wsdPrng.j += wsdPrng.s[i] + k[i]; | 80 wsdPrng.j += wsdPrng.s[i] + k[i]; |
84 t = wsdPrng.s[wsdPrng.j]; | 81 t = wsdPrng.s[wsdPrng.j]; |
85 wsdPrng.s[wsdPrng.j] = wsdPrng.s[i]; | 82 wsdPrng.s[wsdPrng.j] = wsdPrng.s[i]; |
86 wsdPrng.s[i] = t; | 83 wsdPrng.s[i] = t; |
87 } | 84 } |
88 wsdPrng.isInit = 1; | 85 wsdPrng.isInit = 1; |
89 } | 86 } |
90 | 87 |
91 /* Generate and return single random byte | 88 assert( N>0 ); |
92 */ | 89 do{ |
93 wsdPrng.i++; | 90 wsdPrng.i++; |
94 t = wsdPrng.s[wsdPrng.i]; | 91 t = wsdPrng.s[wsdPrng.i]; |
95 wsdPrng.j += t; | 92 wsdPrng.j += t; |
96 wsdPrng.s[wsdPrng.i] = wsdPrng.s[wsdPrng.j]; | 93 wsdPrng.s[wsdPrng.i] = wsdPrng.s[wsdPrng.j]; |
97 wsdPrng.s[wsdPrng.j] = t; | 94 wsdPrng.s[wsdPrng.j] = t; |
98 t += wsdPrng.s[wsdPrng.i]; | 95 t += wsdPrng.s[wsdPrng.i]; |
99 return wsdPrng.s[t]; | 96 *(zBuf++) = wsdPrng.s[t]; |
100 } | 97 }while( --N ); |
101 | |
102 /* | |
103 ** Return N random bytes. | |
104 */ | |
105 void sqlite3_randomness(int N, void *pBuf){ | |
106 unsigned char *zBuf = pBuf; | |
107 #if SQLITE_THREADSAFE | |
108 sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG); | |
109 #endif | |
110 sqlite3_mutex_enter(mutex); | |
111 while( N-- ){ | |
112 *(zBuf++) = randomByte(); | |
113 } | |
114 sqlite3_mutex_leave(mutex); | 98 sqlite3_mutex_leave(mutex); |
115 } | 99 } |
116 | 100 |
117 #ifndef SQLITE_OMIT_BUILTIN_TEST | 101 #ifndef SQLITE_OMIT_BUILTIN_TEST |
118 /* | 102 /* |
119 ** For testing purposes, we sometimes want to preserve the state of | 103 ** For testing purposes, we sometimes want to preserve the state of |
120 ** PRNG and restore the PRNG to its saved state at a later time, or | 104 ** PRNG and restore the PRNG to its saved state at a later time, or |
121 ** to reset the PRNG to its initial state. These routines accomplish | 105 ** to reset the PRNG to its initial state. These routines accomplish |
122 ** those tasks. | 106 ** those tasks. |
123 ** | 107 ** |
124 ** The sqlite3_test_control() interface calls these routines to | 108 ** The sqlite3_test_control() interface calls these routines to |
125 ** control the PRNG. | 109 ** control the PRNG. |
126 */ | 110 */ |
127 static SQLITE_WSD struct sqlite3PrngType sqlite3SavedPrng; | 111 static SQLITE_WSD struct sqlite3PrngType sqlite3SavedPrng; |
128 void sqlite3PrngSaveState(void){ | 112 void sqlite3PrngSaveState(void){ |
129 memcpy( | 113 memcpy( |
130 &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng), | 114 &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng), |
131 &GLOBAL(struct sqlite3PrngType, sqlite3Prng), | 115 &GLOBAL(struct sqlite3PrngType, sqlite3Prng), |
132 sizeof(sqlite3Prng) | 116 sizeof(sqlite3Prng) |
133 ); | 117 ); |
134 } | 118 } |
135 void sqlite3PrngRestoreState(void){ | 119 void sqlite3PrngRestoreState(void){ |
136 memcpy( | 120 memcpy( |
137 &GLOBAL(struct sqlite3PrngType, sqlite3Prng), | 121 &GLOBAL(struct sqlite3PrngType, sqlite3Prng), |
138 &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng), | 122 &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng), |
139 sizeof(sqlite3Prng) | 123 sizeof(sqlite3Prng) |
140 ); | 124 ); |
141 } | 125 } |
142 void sqlite3PrngResetState(void){ | |
143 GLOBAL(struct sqlite3PrngType, sqlite3Prng).isInit = 0; | |
144 } | |
145 #endif /* SQLITE_OMIT_BUILTIN_TEST */ | 126 #endif /* SQLITE_OMIT_BUILTIN_TEST */ |
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