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Side by Side Diff: third_party/sqlite/sqlite-src-3080704/src/random.c

Issue 883353008: [sql] Import reference version of SQLite 3.8.7.4. (Closed) Base URL: http://chromium.googlesource.com/chromium/src.git@master
Patch Set: Hold back encoding change which is messing up patch. Created 5 years, 10 months ago
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1 /* 1 /*
2 ** 2001 September 15 2 ** 2001 September 15
3 ** 3 **
4 ** The author disclaims copyright to this source code. In place of 4 ** The author disclaims copyright to this source code. In place of
5 ** a legal notice, here is a blessing: 5 ** a legal notice, here is a blessing:
6 ** 6 **
7 ** May you do good and not evil. 7 ** May you do good and not evil.
8 ** May you find forgiveness for yourself and forgive others. 8 ** May you find forgiveness for yourself and forgive others.
9 ** May you share freely, never taking more than you give. 9 ** May you share freely, never taking more than you give.
10 ** 10 **
(...skipping 10 matching lines...) Expand all
21 /* All threads share a single random number generator. 21 /* All threads share a single random number generator.
22 ** This structure is the current state of the generator. 22 ** This structure is the current state of the generator.
23 */ 23 */
24 static SQLITE_WSD struct sqlite3PrngType { 24 static SQLITE_WSD struct sqlite3PrngType {
25 unsigned char isInit; /* True if initialized */ 25 unsigned char isInit; /* True if initialized */
26 unsigned char i, j; /* State variables */ 26 unsigned char i, j; /* State variables */
27 unsigned char s[256]; /* State variables */ 27 unsigned char s[256]; /* State variables */
28 } sqlite3Prng; 28 } sqlite3Prng;
29 29
30 /* 30 /*
31 ** Get a single 8-bit random value from the RC4 PRNG. The Mutex 31 ** Return N random bytes.
32 ** must be held while executing this routine.
33 **
34 ** Why not just use a library random generator like lrand48() for this?
35 ** Because the OP_NewRowid opcode in the VDBE depends on having a very
36 ** good source of random numbers. The lrand48() library function may
37 ** well be good enough. But maybe not. Or maybe lrand48() has some
38 ** subtle problems on some systems that could cause problems. It is hard
39 ** to know. To minimize the risk of problems due to bad lrand48()
40 ** implementations, SQLite uses this random number generator based
41 ** on RC4, which we know works very well.
42 **
43 ** (Later): Actually, OP_NewRowid does not depend on a good source of
44 ** randomness any more. But we will leave this code in all the same.
45 */ 32 */
46 static u8 randomByte(void){ 33 void sqlite3_randomness(int N, void *pBuf){
47 unsigned char t; 34 unsigned char t;
48 35 unsigned char *zBuf = pBuf;
49 36
50 /* The "wsdPrng" macro will resolve to the pseudo-random number generator 37 /* The "wsdPrng" macro will resolve to the pseudo-random number generator
51 ** state vector. If writable static data is unsupported on the target, 38 ** state vector. If writable static data is unsupported on the target,
52 ** we have to locate the state vector at run-time. In the more common 39 ** we have to locate the state vector at run-time. In the more common
53 ** case where writable static data is supported, wsdPrng can refer directly 40 ** case where writable static data is supported, wsdPrng can refer directly
54 ** to the "sqlite3Prng" state vector declared above. 41 ** to the "sqlite3Prng" state vector declared above.
55 */ 42 */
56 #ifdef SQLITE_OMIT_WSD 43 #ifdef SQLITE_OMIT_WSD
57 struct sqlite3PrngType *p = &GLOBAL(struct sqlite3PrngType, sqlite3Prng); 44 struct sqlite3PrngType *p = &GLOBAL(struct sqlite3PrngType, sqlite3Prng);
58 # define wsdPrng p[0] 45 # define wsdPrng p[0]
59 #else 46 #else
60 # define wsdPrng sqlite3Prng 47 # define wsdPrng sqlite3Prng
61 #endif 48 #endif
62 49
50 #if SQLITE_THREADSAFE
51 sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG);
52 sqlite3_mutex_enter(mutex);
53 #endif
54
55 if( N<=0 ){
56 wsdPrng.isInit = 0;
57 sqlite3_mutex_leave(mutex);
58 return;
59 }
63 60
64 /* Initialize the state of the random number generator once, 61 /* Initialize the state of the random number generator once,
65 ** the first time this routine is called. The seed value does 62 ** the first time this routine is called. The seed value does
66 ** not need to contain a lot of randomness since we are not 63 ** not need to contain a lot of randomness since we are not
67 ** trying to do secure encryption or anything like that... 64 ** trying to do secure encryption or anything like that...
68 ** 65 **
69 ** Nothing in this file or anywhere else in SQLite does any kind of 66 ** Nothing in this file or anywhere else in SQLite does any kind of
70 ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random 67 ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random
71 ** number generator) not as an encryption device. 68 ** number generator) not as an encryption device.
72 */ 69 */
73 if( !wsdPrng.isInit ){ 70 if( !wsdPrng.isInit ){
74 int i; 71 int i;
75 char k[256]; 72 char k[256];
76 wsdPrng.j = 0; 73 wsdPrng.j = 0;
77 wsdPrng.i = 0; 74 wsdPrng.i = 0;
78 sqlite3OsRandomness(sqlite3_vfs_find(0), 256, k); 75 sqlite3OsRandomness(sqlite3_vfs_find(0), 256, k);
79 for(i=0; i<256; i++){ 76 for(i=0; i<256; i++){
80 wsdPrng.s[i] = (u8)i; 77 wsdPrng.s[i] = (u8)i;
81 } 78 }
82 for(i=0; i<256; i++){ 79 for(i=0; i<256; i++){
83 wsdPrng.j += wsdPrng.s[i] + k[i]; 80 wsdPrng.j += wsdPrng.s[i] + k[i];
84 t = wsdPrng.s[wsdPrng.j]; 81 t = wsdPrng.s[wsdPrng.j];
85 wsdPrng.s[wsdPrng.j] = wsdPrng.s[i]; 82 wsdPrng.s[wsdPrng.j] = wsdPrng.s[i];
86 wsdPrng.s[i] = t; 83 wsdPrng.s[i] = t;
87 } 84 }
88 wsdPrng.isInit = 1; 85 wsdPrng.isInit = 1;
89 } 86 }
90 87
91 /* Generate and return single random byte 88 assert( N>0 );
92 */ 89 do{
93 wsdPrng.i++; 90 wsdPrng.i++;
94 t = wsdPrng.s[wsdPrng.i]; 91 t = wsdPrng.s[wsdPrng.i];
95 wsdPrng.j += t; 92 wsdPrng.j += t;
96 wsdPrng.s[wsdPrng.i] = wsdPrng.s[wsdPrng.j]; 93 wsdPrng.s[wsdPrng.i] = wsdPrng.s[wsdPrng.j];
97 wsdPrng.s[wsdPrng.j] = t; 94 wsdPrng.s[wsdPrng.j] = t;
98 t += wsdPrng.s[wsdPrng.i]; 95 t += wsdPrng.s[wsdPrng.i];
99 return wsdPrng.s[t]; 96 *(zBuf++) = wsdPrng.s[t];
100 } 97 }while( --N );
101
102 /*
103 ** Return N random bytes.
104 */
105 void sqlite3_randomness(int N, void *pBuf){
106 unsigned char *zBuf = pBuf;
107 #if SQLITE_THREADSAFE
108 sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG);
109 #endif
110 sqlite3_mutex_enter(mutex);
111 while( N-- ){
112 *(zBuf++) = randomByte();
113 }
114 sqlite3_mutex_leave(mutex); 98 sqlite3_mutex_leave(mutex);
115 } 99 }
116 100
117 #ifndef SQLITE_OMIT_BUILTIN_TEST 101 #ifndef SQLITE_OMIT_BUILTIN_TEST
118 /* 102 /*
119 ** For testing purposes, we sometimes want to preserve the state of 103 ** For testing purposes, we sometimes want to preserve the state of
120 ** PRNG and restore the PRNG to its saved state at a later time, or 104 ** PRNG and restore the PRNG to its saved state at a later time, or
121 ** to reset the PRNG to its initial state. These routines accomplish 105 ** to reset the PRNG to its initial state. These routines accomplish
122 ** those tasks. 106 ** those tasks.
123 ** 107 **
124 ** The sqlite3_test_control() interface calls these routines to 108 ** The sqlite3_test_control() interface calls these routines to
125 ** control the PRNG. 109 ** control the PRNG.
126 */ 110 */
127 static SQLITE_WSD struct sqlite3PrngType sqlite3SavedPrng; 111 static SQLITE_WSD struct sqlite3PrngType sqlite3SavedPrng;
128 void sqlite3PrngSaveState(void){ 112 void sqlite3PrngSaveState(void){
129 memcpy( 113 memcpy(
130 &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng), 114 &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
131 &GLOBAL(struct sqlite3PrngType, sqlite3Prng), 115 &GLOBAL(struct sqlite3PrngType, sqlite3Prng),
132 sizeof(sqlite3Prng) 116 sizeof(sqlite3Prng)
133 ); 117 );
134 } 118 }
135 void sqlite3PrngRestoreState(void){ 119 void sqlite3PrngRestoreState(void){
136 memcpy( 120 memcpy(
137 &GLOBAL(struct sqlite3PrngType, sqlite3Prng), 121 &GLOBAL(struct sqlite3PrngType, sqlite3Prng),
138 &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng), 122 &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
139 sizeof(sqlite3Prng) 123 sizeof(sqlite3Prng)
140 ); 124 );
141 } 125 }
142 void sqlite3PrngResetState(void){
143 GLOBAL(struct sqlite3PrngType, sqlite3Prng).isInit = 0;
144 }
145 #endif /* SQLITE_OMIT_BUILTIN_TEST */ 126 #endif /* SQLITE_OMIT_BUILTIN_TEST */
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