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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/shelf_widget.h" | 5 #include "ash/shelf/shelf_widget.h" |
| 6 | 6 |
| 7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
| 8 #include "ash/focus_cycler.h" | 8 #include "ash/focus_cycler.h" |
| 9 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
| 10 #include "ash/session/session_state_delegate.h" | 10 #include "ash/session/session_state_delegate.h" |
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| 29 #include "ui/compositor/layer.h" | 29 #include "ui/compositor/layer.h" |
| 30 #include "ui/compositor/scoped_layer_animation_settings.h" | 30 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 31 #include "ui/events/event_constants.h" | 31 #include "ui/events/event_constants.h" |
| 32 #include "ui/gfx/canvas.h" | 32 #include "ui/gfx/canvas.h" |
| 33 #include "ui/gfx/image/image.h" | 33 #include "ui/gfx/image/image.h" |
| 34 #include "ui/gfx/image/image_skia_operations.h" | 34 #include "ui/gfx/image/image_skia_operations.h" |
| 35 #include "ui/gfx/skbitmap_operations.h" | 35 #include "ui/gfx/skbitmap_operations.h" |
| 36 #include "ui/views/accessible_pane_view.h" | 36 #include "ui/views/accessible_pane_view.h" |
| 37 #include "ui/views/widget/widget.h" | 37 #include "ui/views/widget/widget.h" |
| 38 #include "ui/views/widget/widget_delegate.h" | 38 #include "ui/views/widget/widget_delegate.h" |
| 39 #include "ui/wm/core/coordinate_conversion.h" | |
| 40 #include "ui/wm/core/easy_resize_window_targeter.h" | 39 #include "ui/wm/core/easy_resize_window_targeter.h" |
| 41 #include "ui/wm/public/activation_client.h" | 40 #include "ui/wm/public/activation_client.h" |
| 42 | 41 |
| 43 namespace { | 42 namespace { |
| 44 // Size of black border at bottom (or side) of shelf. | 43 // Size of black border at bottom (or side) of shelf. |
| 45 const int kNumBlackPixels = 3; | 44 const int kNumBlackPixels = 3; |
| 46 // Alpha to paint dimming image with. | 45 // Alpha to paint dimming image with. |
| 47 const int kDimAlpha = 128; | 46 const int kDimAlpha = 128; |
| 48 | 47 |
| 49 // The time to dim and un-dim. | 48 // The time to dim and un-dim. |
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| 207 } | 206 } |
| 208 | 207 |
| 209 DimmerView::DimmerEventFilter::~DimmerEventFilter() { | 208 DimmerView::DimmerEventFilter::~DimmerEventFilter() { |
| 210 ash::Shell::GetInstance()->RemovePreTargetHandler(this); | 209 ash::Shell::GetInstance()->RemovePreTargetHandler(this); |
| 211 } | 210 } |
| 212 | 211 |
| 213 void DimmerView::DimmerEventFilter::OnMouseEvent(ui::MouseEvent* event) { | 212 void DimmerView::DimmerEventFilter::OnMouseEvent(ui::MouseEvent* event) { |
| 214 if (event->type() != ui::ET_MOUSE_MOVED && | 213 if (event->type() != ui::ET_MOUSE_MOVED && |
| 215 event->type() != ui::ET_MOUSE_DRAGGED) | 214 event->type() != ui::ET_MOUSE_DRAGGED) |
| 216 return; | 215 return; |
| 217 | 216 bool inside = owner_->GetBoundsInScreen().Contains(event->root_location()); |
| 218 gfx::Point screen_point(event->location()); | |
| 219 ::wm::ConvertPointToScreen(static_cast<aura::Window*>(event->target()), | |
| 220 &screen_point); | |
| 221 bool inside = owner_->GetBoundsInScreen().Contains(screen_point); | |
| 222 if (mouse_inside_ || touch_inside_ != inside || touch_inside_) | 217 if (mouse_inside_ || touch_inside_ != inside || touch_inside_) |
| 223 owner_->SetHovered(inside || touch_inside_); | 218 owner_->SetHovered(inside || touch_inside_); |
| 224 mouse_inside_ = inside; | 219 mouse_inside_ = inside; |
| 225 } | 220 } |
| 226 | 221 |
| 227 void DimmerView::DimmerEventFilter::OnTouchEvent(ui::TouchEvent* event) { | 222 void DimmerView::DimmerEventFilter::OnTouchEvent(ui::TouchEvent* event) { |
| 228 bool touch_inside = false; | 223 bool touch_inside = false; |
| 229 if (event->type() != ui::ET_TOUCH_RELEASED && | 224 if (event->type() != ui::ET_TOUCH_RELEASED && |
| 230 event->type() != ui::ET_TOUCH_CANCELLED) { | 225 event->type() != ui::ET_TOUCH_CANCELLED) |
| 231 gfx::Point screen_point(event->location()); | 226 touch_inside = owner_->GetBoundsInScreen().Contains(event->root_location()); |
| 232 ::wm::ConvertPointToScreen(static_cast<aura::Window*>(event->target()), | |
| 233 &screen_point); | |
| 234 touch_inside = owner_->GetBoundsInScreen().Contains(screen_point); | |
| 235 } | |
| 236 | 227 |
| 237 if (mouse_inside_ || touch_inside_ != mouse_inside_ || touch_inside) | 228 if (mouse_inside_ || touch_inside_ != mouse_inside_ || touch_inside) |
| 238 owner_->SetHovered(mouse_inside_ || touch_inside); | 229 owner_->SetHovered(mouse_inside_ || touch_inside); |
| 239 touch_inside_ = touch_inside; | 230 touch_inside_ = touch_inside; |
| 240 } | 231 } |
| 241 | 232 |
| 242 using ash::ShelfLayoutManager; | 233 using ash::ShelfLayoutManager; |
| 243 | 234 |
| 244 // ShelfWindowTargeter makes it easier to resize windows with the mouse when the | 235 // ShelfWindowTargeter makes it easier to resize windows with the mouse when the |
| 245 // window-edge slightly overlaps with the shelf edge. The targeter also makes it | 236 // window-edge slightly overlaps with the shelf edge. The targeter also makes it |
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| 838 DCHECK(delegate_view_); | 829 DCHECK(delegate_view_); |
| 839 return delegate_view_->disable_dimming_animations_for_test(); | 830 return delegate_view_->disable_dimming_animations_for_test(); |
| 840 } | 831 } |
| 841 | 832 |
| 842 void ShelfWidget::WillDeleteShelf() { | 833 void ShelfWidget::WillDeleteShelf() { |
| 843 shelf_layout_manager_->RemoveObserver(this); | 834 shelf_layout_manager_->RemoveObserver(this); |
| 844 shelf_layout_manager_ = NULL; | 835 shelf_layout_manager_ = NULL; |
| 845 } | 836 } |
| 846 | 837 |
| 847 } // namespace ash | 838 } // namespace ash |
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